Speaker Deck

Practical UI physics

by David DeSandro

Published August 6, 2015 in Programming

Presented at Develop Denver 2015.

Watch the video on YouTube: https://www.youtube.com/watch?v=90oMnMFozEE
Demos on CodePen: http://codepen.io/collection/XgYvmv/
Demos on GitHub: https://github.com/desandro/practical-ui-physics

Adding physics-based motion to UI can make digital interactions feel natural, comfortable, and delightful. So why is it so hard to get right, especially on the web? While mobile device SDK's have physics-based libraries built-in, web developers are missing a straight-forward way to add physics to their sites. This talk aims to solve that. Physics is a huge subject, and physics programming is often intimidating. But for UI developers, we need only to take advantage of its core principles in a practical model. This talk will cover the fundamentals of physics programming, how to develop your own physics model in JavaScript, and how to use that model to make UI feel natural.

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