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The Creative Life - Managing your ideas. Weathering cycles of inspiration.

1bcf4d9a88823cc04dafda4254c31f67?s=47 Sally Carson
April 12, 2013

The Creative Life - Managing your ideas. Weathering cycles of inspiration.

How to generate ideas. How to whittle all those ideas down. A tour of my progression from creative kid to creative professional, with a sprinkling of my work as a Cartoonist and a cartooning User Experience Designer.

1bcf4d9a88823cc04dafda4254c31f67?s=128

Sally Carson

April 12, 2013
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  1. Hi, I’m Sally.

  2. Cartoonist + User Experience Designer

  3. Cartoonist

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  12. User Experience Designer

  13. User Experience Designer ...a what?

  14. “the application of user-centered design practices to generate cohesive, predictive

    and desirable designs based on holistic consideration of users’ experience. In most cases, User Experience Design fully encompasses traditional Human-Computer Interaction design, and extends it by addressing all aspects of a product or service as perceived by users.” Wikipedia:
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  29. Cartoonist + User Experience Designer

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  32. TM BROWSE BY GRADE LEVEL CORE STRATAGIES VIDEOS BLOGS GROUPS

    SCHOOLS THAT WORK Support Edutopia Hi Firstname Lastname (Sign Out) MY ACCOUNT | MY GROUPS | 1 a Popular:Project LearninglLearning Style QuizlTechnology D8575?B75<E31C54E31D9?>1<6?E>41D9?> F 7 0 C  F > A : B  8 =  4 3 D 2 0 C 8 > = Sign Up for our Free Weekly E-Newsletter! Featured Members Sign Up Enter email address SAMPLE | PRIVACY POLICY Grades 6-8 Find New Resources. Connect With Educators. VIDEO Teacher Development: Fueling Teachers to Go High-Tech How one elementary school trains and supports its staff to blaze a new digital trail. Our Latest Articles and Blog Posts =4F0C43DC>?80 11 7 LEADERSHIP Should Techer Salaries be Linked to Student Maurice Elias, Director of the SEL Lab at Rutgers Today 8:55 LITERACY Should Techer Salaries be Linked to Student Maurice Elias, Director of the SEL Lab at Rutgers Today 6:32 ONLINE LEARNING 11 7 11 Quiz: How Tech Savvy Are You? :KHQLWFRPHVWROHDUQLQJUHDOOLIHOHVVRQV¿FWLRQDO Read this Post 11 7 Grades 6-8 Community 9>8= OUR 2><<D=8CH 438C>AB?82:B
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  37. Creative Work

  38. 1 Ideas 2 Time 3 Focus 4 Skill

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  40. Ideas ✔ ✗ Time Focus Skill ✗ ✔

  41. draw draw draw draw draw dra draw draw draw draw

    draw dra draw draw draw draw draw dra draw draw draw draw draw dra draw draw draw draw draw dra draw draw draw draw draw dra draw draw draw draw draw dra draw draw draw draw draw dra draw draw draw draw draw dra
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  43. Ideas ✔ ✗ Time Focus Skill ‚ ✔

  44. draw draw draw draw draw dra draw draw draw draw

    draw dra draw draw draw draw draw dra draw draw draw draw draw dra draw draw draw draw draw dra draw draw draw draw draw dra draw draw draw draw draw dra draw draw draw draw draw dra draw draw draw draw draw dra
  45. Guess how long it took until I liked my own

    drawings?
  46. 30 Years!!!

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  48. Ideas ✔ ✔ Time Focus Skill ✔ ✗

  49. Ideas

  50. Inspiration is cyclical

  51. I don’t have any ideas

  52. I have too many ideas!

  53. I don’t have any ideas I have too many ideas!

  54. I don’t have any ideas Diverge! Create choices

  55. Ideas are cheap!

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  63. I have too many ideas! Converge! Make choices

  64. Capture them!

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  70. Themes will emerge over time.

  71. 1 Keep drawing 2 Inspiration is cyclical 3 Diverge vs

    Converge 4 Keep a sketchbook 5 Capture your ideas 6 Organize sketchbooks 7 Themes will emerge