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Improv for Designers with Muriel Schvartzman
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Hexagon UX Toronto
June 13, 2018
Design
130
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Improv for Designers with Muriel Schvartzman
Applying the principles of improv to sell your (great) ideas.
Hexagon UX Toronto
June 13, 2018
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Transcript
Improv for Designers Muriel Schvartzman
None
im·prov·i·sa·tion
Associated List ACTIVITY ONE
Associated Lists A warm up game that relies on impulse
response to govern good narrative work.
KEY TAKEAWAY Helps break down mental barriers you’ve created and
celebrate the brain’s wild and wonderful creations.
Everyone stand up, its warm up time!
Each person will say a word that is associated to
the previous word mentioned. The goal is to free the mind from notions of being clever or witty; to encourage a direct response to impulse. GUIDELINES 1. 2.
Now, let’s try Disassociated List
ACTIVITY TWO Yes, and…
Yes, and… An exercise to help accept offers and contribute
to the scene.
KEY TAKEAWAY Accepting feedback starts to open new possibilities, and
elevates your work to the next level.
Now let’s try Yes, and… exercise
Each person will accept their fellow actors' ideas and build
on them. Reply with yes, and… when it’s your turn. GUIDELINES 1. 2.
OUTCOMES How improvisation helped me
LETTING GO Drop any fear of judgement and criticism by
rolling with the punches and laughing along the way.
CONFIDENCE Become comfortable while thinking on your feet and reacting
to whatever comes your way when presenting.
SOLVING PROBLEMS ON THE FLY Become better at brainstorming ideas
to the next level, while making other people feel empowered.
ACTIVE LISTENING & OBSERVATION Heighten your awareness of the mood
and actions of the people in the room - the audience.
RESOURCES Articles and References Improv Exercises & Training Improv Classes
& Exercises 5 Improve Exercises Every Designer Should Know Second City Bad Dog Theatre
Questions?
Thank You!