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Improv for Designers with Muriel Schvartzman

Improv for Designers with Muriel Schvartzman

Applying the principles of improv to sell your (great) ideas.

Hexagon UX Toronto

June 13, 2018
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  1. Associated Lists A warm up game that relies on impulse

    response to govern good narrative work.
  2. KEY TAKEAWAY Helps break down mental barriers you’ve created and

    celebrate the brain’s wild and wonderful creations.
  3. Each person will say a word that is associated to

    the previous word mentioned. The goal is to free the mind from notions of being clever or witty; to encourage a direct response to impulse. GUIDELINES 1. 2.
  4. Each person will accept their fellow actors' ideas and build

    on them. Reply with yes, and… when it’s your turn. GUIDELINES 1. 2.
  5. LETTING GO Drop any fear of judgement and criticism by

    rolling with the punches and laughing along the way.
  6. SOLVING PROBLEMS ON THE FLY Become better at brainstorming ideas

    to the next level, while making other people feel empowered.
  7. ACTIVE LISTENING & OBSERVATION Heighten your awareness of the mood

    and actions of the people in the room - the audience.
  8. RESOURCES Articles and References Improv Exercises & Training Improv Classes

    & Exercises 5 Improve Exercises Every Designer Should Know Second City Bad Dog Theatre