Entity(named: "Scene", in: realityKitContentBundle), let button = scene.findEntity(named: "Button"), let steamParticleEmitter = scene.findEntity(named: "Steam_ParticleEmitter") else { print("❌ model not found.") return } content.add(snowGlobe) self.snowGlobe = snowGlobe self.button = button self.steamParticleEmitter = steamParticleEmitter } Add &