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KTH Urban Studio - Sustainable Urban Design Int...

Avatar for John Manoochehri John Manoochehri
January 21, 2014
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KTH Urban Studio - Sustainable Urban Design Intro II

Avatar for John Manoochehri

John Manoochehri

January 21, 2014
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  1. R E C A P / D I S C

    U S S T E C H N I Q U E S
  2. R E C A P / D I S C

    U S S T E C H N I Q U E S M E T H O D S
  3. R E C A P / D I S C

    U S S T E C H N I Q U E S C A S E S M E T H O D S
  4. R E C A P / D I S C

    U S S T E C H N I Q U E S C A S E S M E T H O D S C R I T I Q U E
  5. E N V I R O N M E N

    T S U S T A I N A B I L I T Y RECAP
  6. 1234 E N V I R O N M E

    N T S U S T A I N A B I L I T Y RECAP
  7. 1234 PRINCIPLES E N V I R O N M

    E N T S U S T A I N A B I L I T Y RECAP
  8. 1234 PRINCIPLES BUILT DESIGN E N V I R O

    N M E N T S U S T A I N A B I L I T Y RECAP
  9. 1234 PRINCIPLES FRAMEWORK BUILT DESIGN E N V I R

    O N M E N T S U S T A I N A B I L I T Y RECAP
  10. E N V I R O N M E N

    T T O O L S
  11. E N V I R O N M E N

    T T O O L S ACTION?
  12. Lack of Harmony Separation from Nature Pollution Humankind spoiling its

    own living environment Wise-use Lack of strategy in exploiting resources Industrial Ugliness Machinery harming Nature, humankind brutalising/being brutalised Enlightenment Inverted Separation from natural systems, lack of immediate feedbacks, lack of contextual limits Hypertechnology, Systems Complexity Super-pollution, Mega-catastrophe Politico-economic ‘anthropocentrism’ (c.f. ‘geocentrism’) Defective theories of economic development IDEAS
  13. Lack of Harmony Separation from Nature Pollution Humankind spoiling its

    own living environment Wise-use Lack of strategy in exploiting resources Industrial Ugliness Machinery harming Nature, humankind brutalising/being brutalised Enlightenment Inverted Separation from natural systems, lack of immediate feedbacks, lack of contextual limits Hypertechnology, Systems Complexity Super-pollution, Mega-catastrophe Politico-economic ‘anthropocentrism’ (c.f. ‘geocentrism’) Defective theories of economic development IDEAS
  14. Lack of Harmony Separation from Nature Pollution Humankind spoiling its

    own living environment Wise-use Lack of strategy in exploiting resources Industrial Ugliness Machinery harming Nature, humankind brutalising/being brutalised Enlightenment Inverted Separation from natural systems, lack of immediate feedbacks, lack of contextual limits Hypertechnology, Systems Complexity Super-pollution, Mega-catastrophe Politico-economic ‘anthropocentrism’ (c.f. ‘geocentrism’) Defective theories of economic development IDEAS
  15. Lack of Harmony Separation from Nature Pollution Humankind spoiling its

    own living environment Wise-use Lack of strategy in exploiting resources Industrial Ugliness Machinery harming Nature, humankind brutalising/being brutalised Enlightenment Inverted Separation from natural systems, lack of immediate feedbacks, lack of contextual limits Hypertechnology, Systems Complexity Super-pollution, Mega-catastrophe Politico-economic ‘anthropocentrism’ (c.f. ‘geocentrism’) Defective theories of economic development IDEAS
  16. Yield Resources/Media Forests (productivity, area) Fisheries (productivity, species) Minerals/Fossils (availability)

    Rangelands (cattle health/ productivity, feed sustainability, toxification) Pastures (soil depth, soil fertility, productivity, toxification): Land (urbanisation, toxification) Air (pollution) Water (freshwater stocks, pollution) Non-yield Resources Ecosystem resilience Carbon/Nitrogen/Water Cycles Climate stability Drainage Nature Species Ecosystems Biomes Aggregate Impact Eco-Footprint Environmental Space Ecosystem Health CO2e Concentration SCIENCE / POLICY
  17. Yield Resources/Media Forests (productivity, area) Fisheries (productivity, species) Minerals/Fossils (availability)

    Rangelands (cattle health/ productivity, feed sustainability, toxification) Pastures (soil depth, soil fertility, productivity, toxification): Land (urbanisation, toxification) Air (pollution) Water (freshwater stocks, pollution) Non-yield Resources Ecosystem resilience Carbon/Nitrogen/Water Cycles Climate stability Drainage Nature Species Ecosystems Biomes Aggregate Impact Eco-Footprint Environmental Space Ecosystem Health CO2e Concentration SCIENCE / POLICY
  18. Yield Resources/Media Forests (productivity, area) Fisheries (productivity, species) Minerals/Fossils (availability)

    Rangelands (cattle health/ productivity, feed sustainability, toxification) Pastures (soil depth, soil fertility, productivity, toxification): Land (urbanisation, toxification) Air (pollution) Water (freshwater stocks, pollution) Non-yield Resources Ecosystem resilience Carbon/Nitrogen/Water Cycles Climate stability Drainage Nature Species Ecosystems Biomes Aggregate Impact Eco-Footprint Environmental Space Ecosystem Health CO2e Concentration SCIENCE / POLICY
  19. Clean by Technology Biotech, Bioremeditation, Nuclear, Pollution Capture, Mega-engineering Efficiency

    by Design Full-system design, Advanced composites, Intelligent Controls, Passive Systems Better-organised by Systems Public systems, Product-Service-Systems, Changed business models Sufficiency by Simplicity Upshift, Locality, Quality
  20. Clean by Technology Biotech, Bioremeditation, Nuclear, Pollution Capture, Mega-engineering Efficiency

    by Design Full-system design, Advanced composites, Intelligent Controls, Passive Systems Better-organised by Systems Public systems, Product-Service-Systems, Changed business models Sufficiency by Simplicity Upshift, Locality, Quality VISIONS
  21. Clean by Technology Biotech, Bioremeditation, Nuclear, Pollution Capture, Mega-engineering Efficiency

    by Design Full-system design, Advanced composites, Intelligent Controls, Passive Systems Better-organised by Systems Public systems, Product-Service-Systems, Changed business models Sufficiency by Simplicity Upshift, Locality, Quality VISIONS
  22. Clean by Technology Biotech, Bioremeditation, Nuclear, Pollution Capture, Mega-engineering Efficiency

    by Design Full-system design, Advanced composites, Intelligent Controls, Passive Systems Better-organised by Systems Public systems, Product-Service-Systems, Changed business models Sufficiency by Simplicity Upshift, Locality, Quality VISIONS
  23. Clean by Technology Biotech, Bioremeditation, Nuclear, Pollution Capture, Mega-engineering Efficiency

    by Design Full-system design, Advanced composites, Intelligent Controls, Passive Systems Better-organised by Systems Public systems, Product-Service-Systems, Changed business models Sufficiency by Simplicity Upshift, Locality, Quality VISIONS
  24. Clean by Technology Biotech, Bioremeditation, Nuclear, Pollution Capture, Mega-engineering Efficiency

    by Design Full-system design, Advanced composites, Intelligent Controls, Passive Systems Better-organised by Systems Public systems, Product-Service-Systems, Changed business models Sufficiency by Simplicity Upshift, Locality, Quality VISIONS
  25. 9. EQU inves 10. HEA prom NET LIVING 6 7

    8 9 10 2 3 4 5 s based ples of anet n which ead within e Earth’s One Pl courtes an initia engage specify The init represe
  26. OPL 9. EQU inves 10. HEA prom NET LIVING 6

    7 8 9 10 2 3 4 5 s based ples of anet n which ead within e Earth’s One Pl courtes an initia engage specify The init represe
  27. EVA

  28. 1 2 3 4 P R I N C I

    P L E S B U I L T D E S I G N
  29. 1 2 3 4 P R I N C I

    P L E S F R A M E W O R K B U I L T D E S I G N
  30. FOSSILS MINERALS BIOTA LIFESYSTEMS SUN WATER SOIL LAND SPACE FOOD

    POWER GOODS MOBILITY BUILDINGS INFRASTRUCTURE ACTIVITY VALUE EXPERIENCE WELFARE RESOURCES MEDIA APPLICATIONS FUNCTION 1 MATERIAL CRISIS
  31. A BIOPHYSICAL RESOURCE LIMITS ABSORPTION (pollution, waste) STOCKS (freshwater, oil,

    minerals) SERVICES (climate, nutrient cycling, resilience) INPUTS (solar, tidal) B NATURE VULNERABILITY SPECIES ECOSYSTEMS LANDSCAPES 2 PROBLEM
  32. A SUPPLY POLLUTION REDUCTION STOCK CONSERVATION NATURE PRESERVATION B APPLICATIONS

    BETTER APPLICATION OF RESOURCES C BEHAVIOUR ME/US ETHICS THEM ETHICS 3 SOLUTIONS
  33. A INFORMATION B PRICES C LAWS 4 ENABLERS D QUALITY

    DESIGN, INNOVATION, NARRATIVE, VALUE
  34. N

  35. SUPPLY APPLICATIONS BEHAVIOUR MANAGED DESIGNED INFORMED ! ? ! NO

    MONEY MORE LIMITS ! POLITICS ⊖ ⊗ ⊗
  36. H N p c METABOLISM R E S I L

    I E N C E RECYCLING
  37. H N p c METABOLISM R E S I L

    I E N C E RECYCLING
  38. H N p c METABOLISM SYMBIOSIS R E S I

    L I E N C E RECYCLING
  39. H N p c METABOLISM SYMBIOSIS R E S I

    L I E N C E RECYCLING
  40. H N p c METABOLISM SYMBIOSIS R E S I

    L I E N C E BIOCYCLING RECYCLING
  41. H N p c METABOLISM SYMBIOSIS R E S I

    L I E N C E BIOCYCLING RECYCLING
  42. H N p c METABOLISM SYMBIOSIS R E S I

    L I E N C E BIOCYCLING SERVICE-USE RECYCLING
  43. H N p c METABOLISM SYMBIOSIS R E S I

    L I E N C E BIOCYCLING SERVICE-USE RECYCLING
  44. H N p c METABOLISM SYMBIOSIS R E S I

    L I E N C E SOCIETY LIFESTYLES INFRASTRUCTURE BUILT ENVIRONMENT CITIES BIOCYCLING SERVICE-USE RECYCLING
  45. SUSTAINABILITY SUPPLY APPLICATIONS BEHAVIOUR CONCEPTS MATERIAL CLEAN ABUNDANT CONTROLLED EFFICIENT

    DESIGNED NETWORKED SKILLED MEDIA Soil Space Land Water RESOURCES Fossils Life-systems Minerals Biota Sunlight APPLICATIONS Power Housing Mobility Food Goods Infrastructure MY NEEDS THEIR NEEDS TECHNIQUES Pollution Capture Technolgy Waste Management Recapture Technology Remediation Technology Toxics Reduction Scientific 

Management Source Substitution Park Management Preservation Research Remediation & Restoration Material choices Personal reductions Process 

Efficiency Product 

Efficieny Recycled Materials Recycling Durability Localisation Simultaneous Functionality Sequential Functionality Synchronic Usage Sequential Usage User-adapting Tech User Skills Service Agents Pollution Reduction Stock Conservation Nature Protection Resource 

Efficiency Functional 

Efficiency Use 

Efficiency Welfare 

Efficiency Sufficiency-­Limits Respect-Limits
  46. SUSTAINABILITY SUPPLY APPLICATIONS BEHAVIOUR CONCEPTS MATERIAL CLEAN ABUNDANT CONTROLLED EFFICIENT

    DESIGNED NETWORKED SKILLED MEDIA Soil Space Land Water RESOURCES Fossils Life-systems Minerals Biota Sunlight APPLICATIONS Power Housing Mobility Food Goods Infrastructure MY NEEDS THEIR NEEDS TECHNIQUES Pollution Capture Technolgy Waste Management Recapture Technology Remediation Technology Toxics Reduction Scientific 

Management Source Substitution Park Management Preservation Research Remediation & Restoration Material choices Personal reductions Process 

Efficiency Product 

Efficieny Recycled Materials Recycling Durability Localisation Simultaneous Functionality Sequential Functionality Synchronic Usage Sequential Usage User-adapting Tech User Skills Service Agents Pollution Reduction Stock Conservation Nature Protection Resource 

Efficiency Functional 

Efficiency Use 

Efficiency Welfare 

Efficiency Sufficiency-­Limits Respect-Limits
  47. E N V I R O N M E N

    T S U S T A I N A B I L I T Y RECAP
  48. 1234 E N V I R O N M E

    N T S U S T A I N A B I L I T Y RECAP
  49. 1234 PRINCIPLES E N V I R O N M

    E N T S U S T A I N A B I L I T Y RECAP
  50. 1234 PRINCIPLES BUILT DESIGN E N V I R O

    N M E N T S U S T A I N A B I L I T Y RECAP
  51. 1234 PRINCIPLES FRAMEWORK BUILT DESIGN E N V I R

    O N M E N T S U S T A I N A B I L I T Y RECAP
  52. SUSTAINABILITY SUPPLY APPLICATIONS BEHAVIOUR CONCEPTS MATERIAL CLEAN ABUNDANT CONTROLLED EFFICIENT

    DESIGNED NETWORKED SKILLED MEDIA Soil Space Land Water RESOURCES Fossils Life-systems Minerals Biota Sunlight APPLICATIONS Power Housing Mobility Food Goods Infrastructure MY NEEDS THEIR NEEDS TECHNIQUES Pollution Capture Technolgy Waste Management Recapture Technology Remediation Technology Toxics Reduction Scientific 

Management Source Substitution Park Management Preservation Research Remediation & Restoration Material choices Personal reductions Process 

Efficiency Product 

Efficieny Recycled Materials Recycling Durability Localisation Simultaneous Functionality Sequential Functionality Synchronic Usage Sequential Usage User-adapting Tech User Skills Service Agents Pollution Reduction Stock Conservation Nature Protection Resource 

Efficiency Functional 

Efficiency Use 

Efficiency Welfare 

Efficiency Sufficiency-­Limits Respect-Limits 32
  53. MATERIALS Biodegradeable materials Recycled materials Materials recycling systems Advanced composites

    Materials for durability and long-term value STRUCTURES Modular/disassemblable structures Tensile structures Parametric and other super- computed stuff Green skyscrapers STRUCTURES cont Solar orientation design Solar thermal heating Solar lighting techniques Thermal massing Sustainable Ventilation/Air- cooling Building-integrated Photovoltaics Design for modular/multi-use Grey-water systems Sustainable fixtures Insulation techniques Heat-pumps and Heat- exchangers Building design for district heating/CHP MATERIALS & STRUCTURES
  54. SYSTEMS Wind energy District heating/CHP Water harvesting/waste water treatment Waste

    management Food production and waste management Transport BEHAVIOUR Work/Leisure/Consumption Mobility Human-relations/Community Health/Mental-health/Soft-focus stuff Nature-Human interaction BIOLOGY Functional landscaping: Wind, Sound, Pollution, Climate, Food, Fibre, Other Green roofs/facades Nature for recreation Advanced nature conservation
  55. SYSTEMS Wind energy District heating/CHP Water harvesting/waste water treatment Waste

    management Food production and waste management Transport BEHAVIOUR Work/Leisure/Consumption Mobility Human-relations/Community Health/Mental-health/Soft-focus stuff Nature-Human interaction BIOLOGY Functional landscaping: Wind, Sound, Pollution, Climate, Food, Fibre, Other Green roofs/facades Nature for recreation Advanced nature conservation SYSTEMS / BEHAVIOUR / BIO
  56. 9. EQU inves 10. HEA prom NET LIVING 6 7

    8 9 10 2 3 4 5 s based ples of anet n which ead within e Earth’s One Pl courtes an initia engage specify The init represe
  57. OPL 9. EQU inves 10. HEA prom NET LIVING 6

    7 8 9 10 2 3 4 5 s based ples of anet n which ead within e Earth’s One Pl courtes an initia engage specify The init represe
  58. EVA

  59. 38

  60. Social Discourse Programme/Brief Functional Decomposition vehicle > property > food

    > growth > mobility > space > nutrition > wealth > access accommodation health wellbeing Meta Programme Social Discourse Components Hard Programme Buildings, Infrastructure Soft Programme Aesthetics, Mood, Culture Politics Identity Inclusion Crime Environment Nature Ethics Risk Cost Pollution Reduction Stock Conservation Nature Preservation Sufficiency 

 

 Compassion S E MATERIAL SPATIAL SOCIAL PERSONAL OBJECTS ACTIONS STRUCTURES Resource 

Efficiency Functional 

Efficiency Use 

Efficiency Welfare 

Efficiency User Skills Development End-use services D Simultaneous / Sequential Spatial F Simultaneous / Sequential Object F Elimination of Negative F Process 

Efficiency Product 

Efficiency Localisation Cycling Systems Durability Simultaneous / Sequential UC Social Discourse
  61. Players Grimshaw, Eden Project Arup, Dongtan Skanska, UN HQ Liebeskind,

    Freedom Tower Turbines [CANCELLED] Questions Reality vs Communication? Risk/Cost vs Benefit? Replicability? GOOD PRACTICE?
  62. Players Grimshaw, Eden Project Arup, Dongtan Skanska, UN HQ Liebeskind,

    Freedom Tower Turbines [CANCELLED] Questions Reality vs Communication? Risk/Cost vs Benefit? Replicability? GOOD PRACTICE?
  63. Players Grimshaw, Eden Project Arup, Dongtan Skanska, UN HQ Liebeskind,

    Freedom Tower Turbines [CANCELLED] Questions Reality vs Communication? Risk/Cost vs Benefit? Replicability? GOOD PRACTICE?
  64. Players Grimshaw, Eden Project Arup, Dongtan Skanska, UN HQ Liebeskind,

    Freedom Tower Turbines [CANCELLED] Questions Reality vs Communication? Risk/Cost vs Benefit? Replicability? GOOD PRACTICE?
  65. Players Ecolonia, Netherlands Findhorn, Scotland Slagelse, Denmark Questions Community input

    vs time/development? Scale? Aesthetic? Developer takeaways? BETTER PRACTICE?
  66. Players Ecolonia, Netherlands Findhorn, Scotland Slagelse, Denmark Questions Community input

    vs time/development? Scale? Aesthetic? Developer takeaways? BETTER PRACTICE?
  67. Players Ecolonia, Netherlands Findhorn, Scotland Slagelse, Denmark Questions Community input

    vs time/development? Scale? Aesthetic? Developer takeaways? BETTER PRACTICE?
  68. Players Mata de Sesimbra, OPL/Quintain Espana Classical, Classical Renaissance Hammarby

    Sjöstad, Stockholm Ekoviikki, Helsinki Nordhavnen, Copenhagen Hyllie, Malmö Questions Risk spreading vs slow project? Public vs profit Preservation vs green icons vs sustainability? Real social interest vs Leisure markets? Priority areas? BEST PRACTICE?
  69. Players Mata de Sesimbra, OPL/Quintain Espana Classical, Classical Renaissance Hammarby

    Sjöstad, Stockholm Ekoviikki, Helsinki Nordhavnen, Copenhagen Hyllie, Malmö Questions Risk spreading vs slow project? Public vs profit Preservation vs green icons vs sustainability? Real social interest vs Leisure markets? Priority areas? BEST PRACTICE?
  70. Players Mata de Sesimbra, OPL/Quintain Espana Classical, Classical Renaissance Hammarby

    Sjöstad, Stockholm Ekoviikki, Helsinki Nordhavnen, Copenhagen Hyllie, Malmö Questions Risk spreading vs slow project? Public vs profit Preservation vs green icons vs sustainability? Real social interest vs Leisure markets? Priority areas? BEST PRACTICE?
  71. Players Mata de Sesimbra, OPL/Quintain Espana Classical, Classical Renaissance Hammarby

    Sjöstad, Stockholm Ekoviikki, Helsinki Nordhavnen, Copenhagen Hyllie, Malmö Questions Risk spreading vs slow project? Public vs profit Preservation vs green icons vs sustainability? Real social interest vs Leisure markets? Priority areas? BEST PRACTICE?
  72. Players Mata de Sesimbra, OPL/Quintain Espana Classical, Classical Renaissance Hammarby

    Sjöstad, Stockholm Ekoviikki, Helsinki Nordhavnen, Copenhagen Hyllie, Malmö Questions Risk spreading vs slow project? Public vs profit Preservation vs green icons vs sustainability? Real social interest vs Leisure markets? Priority areas? BEST PRACTICE?
  73. Players Mata de Sesimbra, OPL/Quintain Espana Classical, Classical Renaissance Hammarby

    Sjöstad, Stockholm Ekoviikki, Helsinki Nordhavnen, Copenhagen Hyllie, Malmö Questions Risk spreading vs slow project? Public vs profit Preservation vs green icons vs sustainability? Real social interest vs Leisure markets? Priority areas? BEST PRACTICE?