DESIGN DIALOGUE METHOID CONTENT PLACE ORGANISATION COMMS LOCATION USAGE / 5 4 0 5 4 www CO-DESI GNED PROPOSAL FOR ACCESS/SERVICES SYSTEM FINAL OUTPUT ITERATIVE CO-DESIGN DIALOGUES CONTENT PLACE ORGANiSATION COMMS LOCATION USAGE & % % $ " ! # + www HETEROGENOUS PROJECT DESIGN GROUP FEEDBACK CONTENT PLACE ORGANiSATION COMMS LOCATION USAGE ) . 0 5 4 www EXPERT INPUT ITERATIVE CO-DESIGN DIALOGUES PROCESS OVERVIEW by DESIGN Defined community groups Power to the user... DESIGN CONCEPT DESIGN METHOD APPLICATION + Spatial + Interior CONTEXT CHOICE Skärgården uniquely suitable Economic hardship Inward development pressure Six parameters of access/service system design mess genius who needs experts? necessary what do I really want? Choices + Attitudes + Behaviour + Institutions Complex design challenge Econs/Soc scis/Engs/Pols... no frickin’ ideas Ecologically supersensitive R’06 Focus Input > Feedback > Iteration > Output METHOD CONTENT RESOURCES 06 CONTEXT Urban system design of archipelago for 2030 How to design urban plans or create dwellings without knowledge of and innovative methods for (green) lifestyle change? Skärgården suffering planning, ecological, social, economic, stress; but retains clearly defined areas and communities Small islands with stressed but stable communities are perfect testbeds Economics, social science, planning, engineering, can’t solve - can’t even see - this... ...let us play SCOPING & DRAFTING DIALOGUES & ITERATION 1 Ö: FUN Pack 1 (Sandhamn) Product Access Vehicles: Boats/Cars/Cycles Washing: Washing/Drying machines Tools: Power tools, handtools, garden tools Entertainment: Sound, projection, lighting, leisure equipment Product Services Washing service Local transport service Vehicle repair service House and garden maintenance //Possible Options// Toys Child-minding Exchange House cleaning Product delivery collection service Entertainment content Leisure and sport stuff: BBQ, skis, fishing and sail 2 Functions > what you want This is the plan for the Sandhamn LifeStyle Centre - VERSION 1 Content How should the products in the LifeStyle Centres be designed? Figures assume a user group of approximately 10 households. Washing 2 x 7kg machine 1 x 5kg machine 1 x large drum dryer 1 x wardrobe dryer 1 x mangle 1 x spinner Vehicles 1 x medium boat (LF boat) 2 x small boats 2 x medium cars Tools 2 x pro garden set 2. x pro power tool set 2 x pro handtool set Entertainment 1 x PA system 1 x DJ system 1 x lighting rig 1 x projection system Access/Usage How should the LifeStyle Centres work for users? Management and finance Membership scheme open to all Yearly fee Supplement for overbook Insurance against breakage Access 24/7/365 Internet booking Immediate access if available Washing 3-hour block; x 2 if necessary Vehicles 1 day max booking Transport on boat Tools 2 day max booking Entertainment 2 day max booking Services/Management How should the LifeStyle Centres be run? Management and finance Owned by community Government subsidised 2 full-time managers 3 part-time service supporters Chargeable by hour and outcome Yearly FUN review meeting Contingency budget Redundancy stock Rebalancing/distribution of stock by boat Services 8am to 6pm Internet booking and set-up Immediate service if available Washing 2-day, 1-day, 1-hour service Collection, delivery Vehicles Personal transport Goods transport Shopping delivery Tools Home and garden maintenance Entertainment Equipment set up and manage- ment Location Where and how should the Life- Style Centres be? Siting Disused central location Near harbour Little storage on site Room for expansion Access Foot/Bicycle/Vehicle access Building Design Traditional skärgården with mod- ern aspects Office, store, workshop, cafe areas Boat Design Room for 10 passengers Behaviour/Attitudes How should user attitudes and behaviour be or change? Behaviour Getting used to booking Paying membership fees not ownership costs Attitudes Seeing the positive side of access/ service versus ownership 3 Design > how you want it Each design parameter aims to make product-access, and product-service as good as or better than product-ownership. PRELIMINARY DRAFT INPUT PROPOSAL FIRST DRAFT INPUT PROPOSAL 1 Ö: FUN Pack 1 (Sandhamn) FIRST INPUT PROPOSAL What is this all about? Cost: Owning a lot of products - cars, boats, washing machines, power tools, anything - is costly. And often these products aren’t used very much. is doesn’t make much sense: why own something if you don’t use it all the time? It’s a big waste of your money to buy and own things you don’t use, even if everyone does it. Ecology: e environment is a big problem these days. Too much pollution, too much resources being used to produce the things we buy. Environmentally, it is wasteful if eve- ryone owns one of everything: why have 10 cars if 4 cars, used better, are enough? Why have 10 washing machines all using water and energy, when 3 will work? Better lives: Sometimes, having stuff just isn’t good enough. Does everyone who owns power tools know how to use them? Are we using our time best if we spend it using a washing machine? e question is: do we really want to own products, and use them ourselves, or do we want just want ‘functions’ (like washing, or transport) which help our lives, which are as cheap as possible? LifeStyle Centre: LifeStyle Centre is a simple idea which offers solutions for things we want and need. LifeStyle Centres offer ACCESS to products and SERVICES using prod- ucts. Access to products is a cheaper and more ecological lifestyle choice than owning products - because more people are using less products; access and services offer a better life than owning products because at the LifeStyle Centre you get help with using products, or even just get the job you need done for you. Again: the aim of the LifeStyle cen- tre is to be cheaper and better than owning products. LifeStyle Centres in the Skärgården are supported by a LifeStyle Boat. What is a FUN Dialogue? A FUN Dialogue is a process to design a LifeStyle Centre: how it works and what is in it. It is about ‘designing’ what you really want, to make it cheap, ecological, and really good for your life. It focusses on removing the needs for products which are very intensive in natural resource use. How does it work? 1) Resource Vision makes a proposal for what functions (what access and what services) are in the LifeStyle Centre, and how it runs. 2) A Project Design Group of 10-20 peo- ple looks at the proposal. 3) e Project Design Group meets to discuss it, adds their own ideas. 4) Resource vision makes a new proposal. 5) e process repeats once or twice. 6) A final meeting is held to complete a proposal, which is agreed. Everyone is supposed to have an interesting and enjoyable time talking about what they really want and how to get it: FUN is fun! Why Sandhamn? e skärgården is an area under special ecological pressure, and where there is also pressure on the cost of living with more interest from city-livers to buy houses on the is- land. e Arkitektur Skolan at Kunliga Konst Högskolan is also focussing on the future of the skärgården. What happents in the end? e FUN dialogue creates a design proposal for a LifeStyle Centre. Resource Vision will present this to the Swedish government, and local and municipal government, for fur- ther support. Other supporters can help to create the real LifeStyle Centre. 2 Hello! is is FUN These documents introduce of a FUN dialogue - and Functional Lifestyle Design Dialogue - to design a LifeStyle centre offering cheap, social and very ecological lifestyle solutions focussing on a reduced need to own products. Content How should the products in the LifeStyle Centres be designed? Figures assume a user group of approximately 10 households. Washing 2 x 7kg machine 1 x 5kg machine 1 x large drum dryer 1 x wardrobe dryer 1 x mangle 1 x spinner Vehicles 1 x medium boat (LF boat) 2 x small boats 2 x medium cars Tools 2 x pro garden set 2. x pro power tool set 2 x pro handtool set Entertainment 1 x PA system 1 x DJ system 1 x lighting rig 1 x projection system Access/Usage How should the LifeStyle Centres work for users? Management and finance Membership scheme open to all Yearly fee Supplement for overbook Insurance against breakage Access 24/7/365 Internet booking Immediate access if available Washing 3-hour block; x 2 if necessary Vehicles 1 day max booking Transport on boat Tools 2 day max booking Entertainment 2 day max booking Services/Management How should the LifeStyle Centres be run? Management and finance Owned by community Government subsidised 2 full-time managers 3 part-time service supporters Chargeable by hour and outcome Yearly FUN review meeting Contingency budget Redundancy stock Rebalancing/distribution of stock by boat Services 8am to 6pm Internet booking and set-up Immediate service if available Washing 2-day, 1-day, 1-hour service Collection, delivery Vehicles Personal transport Goods transport Shopping delivery Tools Home and garden maintenance Entertainment Equipment set up and manage- ment Location Where and how should the Life- Style Centres be? Siting Disused central location Near harbour Little storage on site Room for expansion Access Foot/Bicycle/Vehicle access Building Design Traditional skärgården with mod- ern aspects Office, store, workshop, cafe areas Boat Design Room for 10 passengers Behaviour/Attitudes How should user attitudes and behaviour be or change? Behaviour Getting used to booking Paying membership fees not ownership costs Attitudes Seeing the positive side of access/ service versus ownership 4 2. Design > how you want it The following proposals to make the access and services of the LifeStyle Centre as good or better than owning things Product Access Vehicles: Boats/Cars/Cycles Washing: Washing/Drying machines Tools: Power tools, handtools, garden tools Product Services Washing service Local transport service Vehicle repair service House and garden maintenance Organic food delivery service //Possible Options// Toys Child-minding Exchange House cleaning Product delivery collection service Entertainment content Leisure and sport stuff: BBQ, skis, fishing and sail 3 1. Functions > what you want This is the proposal for the Sandhamn LifeStyle Centre - VERSION 1 MANAGEMENT Management and finance Owned by community Government subsidised 2 full-time managers 3 part-time service supporters 6-monthly FUN review meeting Contingency budget Redundancy stock Rebalancing/distribution of stock by boat 7 COMMUNICATION AND DEVELOPMENT Communication Word-of-mouth House-to-house advertising Website Development Development group Fundraising Network development in skärgården 8 1 Ö: FUN Pack 1 (Sandhamn) PROPOSAL 1 CONTENT ` Product Access > do it yourself Vehicles: Boats, quadbikes, cycles; cars Washing: Washing, drying machines Tools: Tractor-trailer, power tools, handtools, garden tools Product Services > get it done for you Washing service Local transport service Vehicle repair service House and garden maintenance Organic food delivery service 3 1. Functions > what you want is is the proposal for what the Sandhamn LifeStyle Centre is - VERSION 1 LOCATION Location Nearest to main harbour, guest harbour, hotel. On Trouville side of village and island, near to road. Land Owned by? 4 STRUCTURE 5 USAGE Management and finance Membership scheme open to all Yearly fee and individual charges Supplement for overbook Insurance against breakage Access 24/7/365 with key Internet booking Immediate access if available Delivery and pickup at extra charge Services Available 0800 - 2000 Internet booking Immediate service if available Charge for time; no outcome no charge 6 2. Design > how you want it e following are proposals aiming to make the access and services of the LifeStyle Centre as good or better than owning things CONCEPT INTRODUCTION FOR FIRST DIALOGUEE Analysis Resources: 3 planets not available Economics: Product owned are expensive and wasteful Lifestyle: People want results not stuff, experiences not objects Concept Project Justification Ekologi: Östersjön har stora ekologiska problem att lösa Ekonomi: Metoder önskas att få normal liv mindre dyr Fokus: av Arkitektur Skolan > Longtime summer people stay simple > New summer people don’t buy stuff > Longtime bofasta have new options, without trouble > New bofasta have cheaper inflyttnings kostnader Action Interest: Different föreningar. Design Group: FUN Dialogue in parts Final Design: Presented to government Project development: if interest is high. 2 Analysis | Concept | Project is is a description of the Ö Project PRODUCT OWNERSHIP 100 households x 100 washing machines (cars, powertools, etc) PRODUCT ACCESS & SERVICES 100 households x 20 washing machines (cars, power- tools, etc) 1 Ö: FUN Pack 1 (Sandhamn) CONCEPT 1 FEEDBACK SHEETS AND NOTES FROM PROJECT DESIGN GROUP FUNCTIONAL LIFESTYLE DESIGN USER MANUAL EXTRA ? PLACE STYLING (Place creation) Colour Ornamention Layout Materials Lighting Furniture LOCATION SITE (Terms of use) *New-build *Renovate *Rented *Shared *Distributed *Virtual ORGANISATION DEVELOPMENT (Long-term planning) Communications upgrade Design improvement > Stock update Communications upgrade USAGE PREMIUMS (Costed additions to Membership) Multi-system Membership DISCOUNTS (Reductions from Membersship) Low UE premium Registered loan back Research Membership COMMUNICATION INFORMATION (Information and planning tools) Product/Service Usage (UE) Personal Usage (Intenstiy and UE) Redundancy stock System footprint Member footprints Member eco-points ENGAGEMENT TOOLS (Information to support engagement) Exchange database Pledge database www SERVICES (Associated to system products | RICSs) Transport/Logisitics Clothes washing Food delivery Cleaning House maintenance Garden maintenance Cooking/Catering Party management Storage Eco-advisory CONTENT Outdoor > Tents, cooking; climbing gear; skis; kayaks Sports > Rackets, bats, balls, nets, posts, baskets, exercise machines FOCUS ON FUNCTION Ecology. Cost. Quality of Life. We can bring these goals together by a focus on function. What do we really want from products - to own them or to experience their function? Why do we waste money by only using a fraction of their functional capacity? How can we save resources by better allocation of capacity? products - rather than personal ownership of entire produc- ts - can be cheaper, more environmental, more satisfying. INTRO !