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Getting (Dis)Connected: Shallow Interaction Design for Deeper Human Connections

kieranevans
March 02, 2016

Getting (Dis)Connected: Shallow Interaction Design for Deeper Human Connections

Presentation with @jeskak from March 2, 2016 at IXDA 2016 in Helsinki, Finland.

Shallow IxD is a collection of design principles that promote brief, surface-level technology interactions. They are patterns and features in design that reinforce positive social behaviors, like paying attention to the people around you.
Learn more at shallowixd.com.

kieranevans

March 02, 2016
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Transcript

  1. Deep IxD in a Gaming Context Alto’s Adventure offers up

    endless challenges for gamers to continue leveling up
  2. RESPOND PHASE 2 NEIGHBORHOODS 23:47 TIME LEFT SCRIPT: RESPOND PHASE

    OK, I think it’s time to get started! Welcome everyone to Extreme Event, by the Koshland Science Museum. For tonight, the Museum has been transformed into Coastal City, a town where we all live, at least for the next two hours. This game was developed in collaboration with experts and staff of the Resilience Project here at the National Research Council. We’re extremely grateful for your participation and look forward to hearing your feedback at the end of the evening. We’ve been developing and testing this game since October of last year and are in the final stages of its development before we add in a new digital component. So, thank you for your participation in our ongoing testing efforts! Now I’ll turn it over to our Chief Resilience Officer of Coastal City who will get us started and keep us on our toes. We’re extremely grateful for your participation and look forward to hearing your feedback at the end of the evening. LOCAL & STATE GOVERNMENT FIRST RESPONDERS COMMUNITY GROUPS HOUSEHOLDS BUSINESSES FEDERAL GOVERNMENT Citywide Event Message all groups View my messages ☇ Tornado Send Tech Outage Send Bridge Closure Send Mapping Glitch Send Explosion Send Tips ☇ Tornado Send Tech Outage Send Bridge Closure Send Mapping Glitch Send Explosion Send Tips ☇ Tornado Send Tech Outage Send Bridge Closure Send Mapping Glitch Send Explosion Send Tips ☇ Tornado Send Tech Outage Send Bridge Closure Send Mapping Glitch Send Explosion Send Tips ☇ Tornado Send Tech Outage Send Bridge Closure Send Mapping Glitch Send Explosion Send Tips ☇ Tornado Send Tech Outage Send Bridge Closure Send Mapping Glitch Send Explosion Send Tips In Our Game Early prototypes included small type and actionable elements
  3. Laptop Single Interaction Focus Use real estate to focus on

    a single interaction Helsinki Nightlife
  4. Diabetes Management Sensory cues in a health context can allow

    users to focus on their life rather than constantly monitoring their “numbers"
  5. DEEP IxD SHALLOW IxD To pull users deeper into an

    experience COMMUNICATION GOAL:
  6. When we use technology 
 in the right place at

    the right time, 
 we can create deep levels of engagement
  7. When we use technology 
 in the right place at

    the right time, 
 we can create deep levels of engagement …with each other.