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1.5 years as an indie iOS developer

1.5 years as an indie iOS developer

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Mate Kovacs

October 11, 2018
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  1. 1.5 years in numbers ❖ 19 apps ❖ 360 000

    downloads ❖ 6 M impressions ❖ Tons of updates
  2. Who am I? ❖ Máté Kovács from Eger/Budapest living in

    Barcelona ❖ iOS development: ❖ BME ❖ Internship ❖ Supercharge ❖ Freelancer ❖ Indie developer
  3. How did I become an indie? ❖ Previous ideas -

    One-Handed keyboard when iPhone 6 came out in 2014: ❖ Saved 1 year of spendings ❖ Started working on my apps in February 2017 ❖ First app: English grammar checker ❖ Made enough to don’t lose money first in July 2017
  4. How to ship your first app? ❖ The 4 page

    guide to become an indie developer and make millions in the App Store
  5. 1. How to get ideas? ❖ Do not try to

    reinvent the wheel ❖ Think about stuff that you use all the time - connected to hobbies or work ❖ Check the competition in the App Store
  6. 2. Choose a pricing model ❖ Paid ❖ Works well

    with search ads ❖ Free with in app purchases ❖ Easier to get downloads ❖ One more conversion point compared to paid ❖ Subscriptions ❖ Predictable revenue stream ❖ Lowest conversion
  7. The 3 metrics that actually matters ❖ Number of impressions

    ❖ Conversion rate from impressions to downloads ❖ Conversion rate from downloads to paid
  8. 4. After you built the app ❖ Focus only on

    things that potentially increases the 3 main metrics ❖ Example Infinite Stories 3.0
  9. Example ❖ Remote app for presentations ❖ Force touch to

    go to the next slide and haptic feedback about success
  10. Pricing ❖ Competitors are all freemium ❖ App is used

    a lot of times, considering suscriptions ❖ Would not offer that much to justify a suscription ❖ One time iap
  11. Things I learned ❖ ASO ❖ Communicating as a solo

    developer not as a company ❖ Small steps leads to big results
  12. The importance of ASO ❖ App Store Search Optimalization ❖

    Keywords (100 characters), name, subtitle, description ❖ Video Resizer -> Video Resizer for IGTV
  13. Communication ❖ I made this app, not we made this

    app ❖ Send me a message, not send us a message ❖ More personal ❖ Feedback goes to my personal inbox
  14. Do you want to be an indie? ❖ Pros: ❖

    Make your own schedule ❖ No boss, no deadline ❖ Can 2x or 10x my revenue without more work ❖ Cons: ❖ Much more risky ❖ Can be lonely ❖ You have to figure out everything alone if you are stuck