$30 off During Our Annual Pro Sale. View Details »
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Swiftをキめると 気持ちいい!
Search
Takaaki Tanaka
July 26, 2016
Technology
0
1.2k
Swiftをキめると 気持ちいい!
AKIBAswift #04での資料です
Takaaki Tanaka
July 26, 2016
Tweet
Share
More Decks by Takaaki Tanaka
See All by Takaaki Tanaka
[デモです] NotebookLM で作ったスライドの例
kongmingstrap
0
110
Zenn のウラガワ ~エンジニアのアウトプットを支える環境で Google Cloud が採用されているワケ~ #burikaigi #burikaigi_h
kongmingstrap
22
8.3k
AWS re:Invent 2024 ふりかえり
kongmingstrap
0
320
製造の課題に立ち向かう Manufacturing Data Engine と Manufacturing Connect の ご紹介
kongmingstrap
0
1k
Tellus の衛星データを見てみよう #mf_fukuoka
kongmingstrap
0
800
JAWS-UG 福岡 #16 re:Invent 現地に行った人のお話 #jawsugfuk #jawsug
kongmingstrap
0
640
AppMod の開発のイマを知るために現地に潜入した私が見たものは・・・? #GoogleCloudNext
kongmingstrap
0
710
Kong Gateway から読みとく、 API統合・API連携サービスの最新情報 #devio2023
kongmingstrap
0
2k
Cloud Run に憧れて Google Cloud を推進している話 / CX事業本部で使われている技術
kongmingstrap
0
320
Other Decks in Technology
See All in Technology
ML PM Talk #1 - ML PMの分類に関する考察
lycorptech_jp
PRO
1
740
生成AI時代の自動E2Eテスト運用とPlaywright実践知_引持力哉
legalontechnologies
PRO
0
210
Gemini でコードレビュー知見を見える化
zozotech
PRO
1
220
AI駆動開発における設計思想 認知負荷を下げるフロントエンドアーキテクチャ/ 20251211 Teppei Hanai
shift_evolve
PRO
2
200
AWS re:Invent 2025で見たGrafana最新機能の紹介
hamadakoji
0
140
Snowflakeでデータ基盤を もう一度作り直すなら / rebuilding-data-platform-with-snowflake
pei0804
3
890
寫了幾年 Code,然後呢?軟體工程師必須重新認識的 DevOps
cheng_wei_chen
1
1.1k
AI 駆動開発勉強会 フロントエンド支部 #1 w/あずもば
1ftseabass
PRO
0
230
Sansanが実践する Platform EngineeringとSREの協創
sansantech
PRO
2
710
Noを伝える技術2025: 爆速合意形成のためのNICOフレームワーク速習 #pmconf2025
aki_iinuma
2
2.1k
【pmconf2025】PdMの「責任感」がチームを弱くする?「分業型」から全員がユーザー価値に本気で向き合う「共創型開発チーム」への変遷
toshimasa012345
0
280
コミューンのデータ分析AIエージェント「Community Sage」の紹介
fufufukakaka
0
450
Featured
See All Featured
Navigating Team Friction
lara
191
16k
Measuring & Analyzing Core Web Vitals
bluesmoon
9
700
How to Think Like a Performance Engineer
csswizardry
28
2.4k
How To Stay Up To Date on Web Technology
chriscoyier
791
250k
[SF Ruby Conf 2025] Rails X
palkan
0
500
What’s in a name? Adding method to the madness
productmarketing
PRO
24
3.8k
Evolution of real-time – Irina Nazarova, EuRuKo, 2024
irinanazarova
9
1.1k
Responsive Adventures: Dirty Tricks From The Dark Corners of Front-End
smashingmag
253
22k
Raft: Consensus for Rubyists
vanstee
141
7.2k
Stop Working from a Prison Cell
hatefulcrawdad
273
21k
Dealing with People You Can't Stand - Big Design 2015
cassininazir
367
27k
Balancing Empowerment & Direction
lara
5
790
Transcript
4XJGUΛΩΊΔͱ ؾ͍͍࣋ͪʂ AKIBA.swift #04
About Me • ాத ໌ (Takaaki Tanaka) • Ϋϥεϝιουגࣜձࣾ •
@kongmingtrap • iOS Developer (Swift / Objective-C) • GyazSquare / GitHub
օ༷
4XJGUॻ͍͍ͯ·͔͢ʁ
0CKFDUJWF$͔Βೖ͖ͬͯͨํʑ
πϥ͘ͳ͍Ͱ͔͢ʁ
πϥ͔ͬͨͰ͢ɻ
ͦΕ͔Βɻɻɻ৭ʑ͋Γɻɻɻ
ศརͳؔΛͬͯ ؆ܿʹॻ͘Α͏ʹ͢Δ͜ͱͰ ॻ͘ͷָ͕͘͠ͳ͖ͬͯ·ͨ͠ɻ
ศརͳؔ w GPS&BDI w NBQ w SFEVDF w pMUFS w
qBUNBQ
ศརͳؔ w GPS&BDI w NBQ w SFEVDF w pMUFS w
qBUNBQ
NBQqBUNBQ w 0QUJPOBM w 4FRVFODF5ZQF w $PMMFDUJPO w 'MBU.BQ ద༻͞Ε͍ͯΔऀͨͪ
NBQqBUNBQ public func map<U>( _ transform: @noescape (Wrapped) throws ->
U ) rethrows -> U? { switch self { case .some(let y): return .some(try transform(y)) case .none: return .none } }
ࡉ͔͍આ໌ল͍ͯޙʹͯͬͯ͠ΈΑ͏
NBQqBU.BQͰ ಈ࡞ΛൺͯΈΔ
&YBNQMF enum PokemonType: String { case Grass = "Grass" case
Water = "Water" case Fire = "Fire" case Electric = "Electric" } ͋Δ࣌͜Μͳ&OVN͕͓Γ·ͨ͠ɻ
4FRVFODF let types = ["Grass", "Water", "Fire", "Electric"] let pokemonTypes
= types.map { PokemonType(rawValue: $0) } [Optional PokemonType.Grass Optional PokemonType.Water Optional PokemonType.Fire Optional PokemonType.Electric ] ݁Ռ͕0QUJPOBMʹͳΔ
4FRVFODF let types = ["Grass", "Water", "Fire", "Electric"] let pokemonTypes
= types.flatMap { PokemonType(rawValue: $0) } [PokemonType.Grass PokemonType.Water PokemonType.Fire PokemonType.Electric] ݁Ռ͕VOXSBQ͞ΕΔ
4FRVFODF let types = ["Grass", "Water", "Fire", "Ice"] let pokemonTypes
= types.map { PokemonType(rawValue: $0) } [Optional PokemonType.Grass Optional PokemonType.Water Optional PokemonType.Fire nil] ۪ʹ݁ՌΛฦ͢
4FRVFODF let types = ["Grass", "Water", "Fire", "Ice"] let pokemonTypes
= types.flatMap { PokemonType(rawValue: $0) } [PokemonType.Grass PokemonType.Water PokemonType.Fire] ݁Ռ͕VOXSBQ͞ΕɺOJM͕ଧͪফ͞ΕΔ
$PMMFDUJPO let types1 = ["Electric", "Electric", "Fire"] let types2 =
["Water", "Ice"] let types3 = ["Fire", "Grass", "Rock", "Grass"] let types = [types1, types2, types3].map { $0 } [["Electric", "Electric", "Fire"], ["Water", "Ice"], ["Fire", "Grass", "Rock", "Grass"]]
$PMMFDUJPO let types1 = ["Electric", "Electric", "Fire"] let types2 =
["Water", "Ice"] let types3 = ["Fire", "Grass", "Rock", "Grass"] let types = [types1, types2, types3].flatMap { $0 } ["Electric", "Electric", "Fire", "Water", "Ice", "Fire", "Grass", "Rock", "Grass"] ݁Ռ͕qBUͳ"SSBZʹͳΔ
$PMMFDUJPO let types1 = ["Electric", "Electric", "Fire"] let types2 =
["Water", "Ice"] let types3 = ["Fire", "Grass", "Rock", "Grass"] let types = [types1, types2, types3].flatMap { $0 }.flatMap { PokemonType(rawValue: $0) } [PokemonType.Electric PokemonType.Electric PokemonType.Fire PokemonType.Water PokemonType.Fire PokemonType.Grass PokemonType.Grass] OJM͕ଧͪফ͞ΕΔͨΊɺཉ͍͠σʔλ͚ͩΔ
0QUJPOBM let value: String? = "Fire" let value1 = value.map
{ PokemonType(rawValue: $0) } Optional Optional PokemonType.Fire ݁Ռ͕ೋॏͷ0QUJPOBMʹͳΔ
0QUJPOBM let value: String? = "Fire" let value1 = value.flatMap
{ PokemonType(rawValue: $0) } Optional PokemonType.Fire ݁Ռͷ0QUJPOBM͕ଧͪফ͞ΕΔʢVOXSBQ͞ΕΔʣ
0QUJPOBM let type = PokemonType(rawValue: "Water") let changedType = pokemon.map
{ type -> PokemonType in switch type { case .Water: return PokemonType.Electric default: return type } } Optional PokemonType.Electric VOXSBQͯ͠ΛऔΓѻ͏
0QUJPOBM let value1: Int? = 10 let value2: Int? =
20 let value = value1.flatMap { v1 in value2.map { v2 in v1 + v2 } } Optional 30 0QUJPOBMಉ࢜ͷͷܭࢉ
·ͱΊ w ؆ܿʹॻ͜͏ w 0QUJPOBMͱྑ͖͘߹͓͏ w 1MBZHSPVOEΛ༗ޮ׆༻͠Α͏
5IBOL:PV