Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Swiftをキめると 気持ちいい!
Search
Takaaki Tanaka
July 26, 2016
Technology
1.3k
0
Share
Swiftをキめると 気持ちいい!
AKIBAswift #04での資料です
Takaaki Tanaka
July 26, 2016
More Decks by Takaaki Tanaka
See All by Takaaki Tanaka
[デモです] NotebookLM で作ったスライドの例
kongmingstrap
0
440
Zenn のウラガワ ~エンジニアのアウトプットを支える環境で Google Cloud が採用されているワケ~ #burikaigi #burikaigi_h
kongmingstrap
22
8.5k
AWS re:Invent 2024 ふりかえり
kongmingstrap
0
390
製造の課題に立ち向かう Manufacturing Data Engine と Manufacturing Connect の ご紹介
kongmingstrap
0
1.2k
Tellus の衛星データを見てみよう #mf_fukuoka
kongmingstrap
0
890
JAWS-UG 福岡 #16 re:Invent 現地に行った人のお話 #jawsugfuk #jawsug
kongmingstrap
0
700
AppMod の開発のイマを知るために現地に潜入した私が見たものは・・・? #GoogleCloudNext
kongmingstrap
0
790
Kong Gateway から読みとく、 API統合・API連携サービスの最新情報 #devio2023
kongmingstrap
0
2.2k
Cloud Run に憧れて Google Cloud を推進している話 / CX事業本部で使われている技術
kongmingstrap
0
360
Other Decks in Technology
See All in Technology
自作エディターをOSSにして分かった、一人に刺さる開発が世界を動かす理由
shinyasaita
1
380
脅威をエンジニアリングの糧にして:恐怖を乗り越えた先にあったもの / Turn threats into fuel for engineering: what lay beyond overcoming fear
nrslib
1
280
Python開発環境にハーネス適用を検討する
yuuka51
1
510
エンジニアは生成AIと どのように向き合うべきか? ことばの意味という観点から
verypluming
3
200
DI コンテナ自動生成ツールを実装してみた / intro-autodi
uhzz
0
870
[みん強]AIの価値を最大化するデータ基盤戦略:Self-Service型Data Meshへの転換とAgentic AI Meshに向けた取り組み with Snowflake他
y_matsubara
1
180
Kaggle未経験社員をメダリストに育てる「AIドラゴン桜」
lycorptech_jp
PRO
0
560
TypeScriptとAngular Signal で実現する保守性の高いアプリケーション設計 - 3層アーキテクチャによる責務分離の実践(たつかわ) https://2026.tskaigi.org/talks/10
nealle
1
350
AI時代に改めて考える、ドメイン駆動設計 - モデリングが「AIへの共通言語」になる
littlehands
7
2.4k
コーポレートサイトのアクセシビリティ改善とJIS準拠への実践
lycorptech_jp
PRO
2
140
Amazon Bedrock 経由の Claude Cowork を試してみよう・MCP にも繋いでみよう
sugimomoto
0
180
TypeScriptはどのようにどこまで推論できるのか ─ とにかく as は禁止で
ypresto
3
420
Featured
See All Featured
RailsConf 2023
tenderlove
30
1.4k
Public Speaking Without Barfing On Your Shoes - THAT 2023
reverentgeek
1
400
The SEO identity crisis: Don't let AI make you average
varn
0
470
How to build a perfect <img>
jonoalderson
1
5.5k
実際に使うSQLの書き方 徹底解説 / pgcon21j-tutorial
soudai
PRO
199
73k
Technical Leadership for Architectural Decision Making
baasie
3
380
New Earth Scene 8
popppiees
3
2.3k
Designing Experiences People Love
moore
143
24k
AI: The stuff that nobody shows you
jnunemaker
PRO
7
660
Jess Joyce - The Pitfalls of Following Frameworks
techseoconnect
PRO
1
150
The World Runs on Bad Software
bkeepers
PRO
72
12k
JavaScript: Past, Present, and Future - NDC Porto 2020
reverentgeek
52
5.9k
Transcript
4XJGUΛΩΊΔͱ ؾ͍͍࣋ͪʂ AKIBA.swift #04
About Me • ాத ໌ (Takaaki Tanaka) • Ϋϥεϝιουגࣜձࣾ •
@kongmingtrap • iOS Developer (Swift / Objective-C) • GyazSquare / GitHub
օ༷
4XJGUॻ͍͍ͯ·͔͢ʁ
0CKFDUJWF$͔Βೖ͖ͬͯͨํʑ
πϥ͘ͳ͍Ͱ͔͢ʁ
πϥ͔ͬͨͰ͢ɻ
ͦΕ͔Βɻɻɻ৭ʑ͋Γɻɻɻ
ศརͳؔΛͬͯ ؆ܿʹॻ͘Α͏ʹ͢Δ͜ͱͰ ॻ͘ͷָ͕͘͠ͳ͖ͬͯ·ͨ͠ɻ
ศརͳؔ w GPS&BDI w NBQ w SFEVDF w pMUFS w
qBUNBQ
ศརͳؔ w GPS&BDI w NBQ w SFEVDF w pMUFS w
qBUNBQ
NBQqBUNBQ w 0QUJPOBM w 4FRVFODF5ZQF w $PMMFDUJPO w 'MBU.BQ ద༻͞Ε͍ͯΔऀͨͪ
NBQqBUNBQ public func map<U>( _ transform: @noescape (Wrapped) throws ->
U ) rethrows -> U? { switch self { case .some(let y): return .some(try transform(y)) case .none: return .none } }
ࡉ͔͍આ໌ল͍ͯޙʹͯͬͯ͠ΈΑ͏
NBQqBU.BQͰ ಈ࡞ΛൺͯΈΔ
&YBNQMF enum PokemonType: String { case Grass = "Grass" case
Water = "Water" case Fire = "Fire" case Electric = "Electric" } ͋Δ࣌͜Μͳ&OVN͕͓Γ·ͨ͠ɻ
4FRVFODF let types = ["Grass", "Water", "Fire", "Electric"] let pokemonTypes
= types.map { PokemonType(rawValue: $0) } [Optional PokemonType.Grass Optional PokemonType.Water Optional PokemonType.Fire Optional PokemonType.Electric ] ݁Ռ͕0QUJPOBMʹͳΔ
4FRVFODF let types = ["Grass", "Water", "Fire", "Electric"] let pokemonTypes
= types.flatMap { PokemonType(rawValue: $0) } [PokemonType.Grass PokemonType.Water PokemonType.Fire PokemonType.Electric] ݁Ռ͕VOXSBQ͞ΕΔ
4FRVFODF let types = ["Grass", "Water", "Fire", "Ice"] let pokemonTypes
= types.map { PokemonType(rawValue: $0) } [Optional PokemonType.Grass Optional PokemonType.Water Optional PokemonType.Fire nil] ۪ʹ݁ՌΛฦ͢
4FRVFODF let types = ["Grass", "Water", "Fire", "Ice"] let pokemonTypes
= types.flatMap { PokemonType(rawValue: $0) } [PokemonType.Grass PokemonType.Water PokemonType.Fire] ݁Ռ͕VOXSBQ͞ΕɺOJM͕ଧͪফ͞ΕΔ
$PMMFDUJPO let types1 = ["Electric", "Electric", "Fire"] let types2 =
["Water", "Ice"] let types3 = ["Fire", "Grass", "Rock", "Grass"] let types = [types1, types2, types3].map { $0 } [["Electric", "Electric", "Fire"], ["Water", "Ice"], ["Fire", "Grass", "Rock", "Grass"]]
$PMMFDUJPO let types1 = ["Electric", "Electric", "Fire"] let types2 =
["Water", "Ice"] let types3 = ["Fire", "Grass", "Rock", "Grass"] let types = [types1, types2, types3].flatMap { $0 } ["Electric", "Electric", "Fire", "Water", "Ice", "Fire", "Grass", "Rock", "Grass"] ݁Ռ͕qBUͳ"SSBZʹͳΔ
$PMMFDUJPO let types1 = ["Electric", "Electric", "Fire"] let types2 =
["Water", "Ice"] let types3 = ["Fire", "Grass", "Rock", "Grass"] let types = [types1, types2, types3].flatMap { $0 }.flatMap { PokemonType(rawValue: $0) } [PokemonType.Electric PokemonType.Electric PokemonType.Fire PokemonType.Water PokemonType.Fire PokemonType.Grass PokemonType.Grass] OJM͕ଧͪফ͞ΕΔͨΊɺཉ͍͠σʔλ͚ͩΔ
0QUJPOBM let value: String? = "Fire" let value1 = value.map
{ PokemonType(rawValue: $0) } Optional Optional PokemonType.Fire ݁Ռ͕ೋॏͷ0QUJPOBMʹͳΔ
0QUJPOBM let value: String? = "Fire" let value1 = value.flatMap
{ PokemonType(rawValue: $0) } Optional PokemonType.Fire ݁Ռͷ0QUJPOBM͕ଧͪফ͞ΕΔʢVOXSBQ͞ΕΔʣ
0QUJPOBM let type = PokemonType(rawValue: "Water") let changedType = pokemon.map
{ type -> PokemonType in switch type { case .Water: return PokemonType.Electric default: return type } } Optional PokemonType.Electric VOXSBQͯ͠ΛऔΓѻ͏
0QUJPOBM let value1: Int? = 10 let value2: Int? =
20 let value = value1.flatMap { v1 in value2.map { v2 in v1 + v2 } } Optional 30 0QUJPOBMಉ࢜ͷͷܭࢉ
·ͱΊ w ؆ܿʹॻ͜͏ w 0QUJPOBMͱྑ͖͘߹͓͏ w 1MBZHSPVOEΛ༗ޮ׆༻͠Α͏
5IBOL:PV