Upgrade to Pro — share decks privately, control downloads, hide ads and more …

Lightning talk #4: about gamification

Ludovic Galabru
October 29, 2012

Lightning talk #4: about gamification

Ludovic Galabru

October 29, 2012
Tweet

Other Decks in Design

Transcript

  1. The process of game-thinking and game mechanics to engage users

    and solve problems. what? Monday, October 29, 12
  2. levels fair enough, but... how? buzzwords bingo and big picture

    points leaderboards badges status reward fun achievement explore onboarding winner Monday, October 29, 12
  3. a game must be fun. a game must be fun.

    a game must be fun. a game must be fun. a game must be fun. a game must be fun. a game must be fun. FUN Monday, October 29, 12
  4. scanning a product is not fun scanning a product is

    not fun scanning a product is not fun scanning a product is not fun scanning a product is not fun scanning a product is not fun scanning a product is not fun scanning a product is not fun scanning a product is not fun NOT FUN Monday, October 29, 12