Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Sign up for free
Menu
Search
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Pricing
Search
Sign in
Sign up for free
RecyclerView.ItemAnimator
Search
Moyuru Aizawa
September 27, 2019
Programming
390
1
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
RecyclerView.ItemAnimator
Moyuru Aizawa
September 27, 2019
More Decks by Moyuru Aizawa
See All by Moyuru Aizawa
BLUETOOTH_SCAN and iBeacon
lvla
1
160
graphicsLayer
lvla
0
320
BluetoothDevice.getName()に裏切られた話
lvla
0
440
Jetpack Composeで画像クロップ機能を実装する
lvla
0
1.3k
Jetpack Compose drag gesture and pinch gesture
lvla
1
4.4k
Jetpack Compose Layout API
lvla
1
730
BLEを使ったアプリを継続的に開発するために
lvla
0
1.1k
RecycledViewPool
lvla
1
310
CameraX
lvla
2
2.6k
Other Decks in Programming
See All in Programming
機械に任せるテスト、人が見るテスト ⽣成AIで引き直した、運⽤保守フェーズの線引き
dske104
0
190
見えないものを探る要求要件定義に必要な基本的思考 / invisible-requirement-thinking
minodriven
15
8.5k
ジョジョの世界をXRで再現する
mofurune
0
160
Apple Intelligence を用いた個人情報誤送信防止、及びユーザーリクエスト体験の改善について
yukiny
0
350
UnityでSystem.Net.WebSocketsなWebSocketサーバが動かないのでUnity Monoのコードを覗いてみた / about implementing websocket server with unity mono
drumath2237
1
610
[Dev Group Paris Octobre 26] Agentforce, SIforce, Claudeforce, Slackbot… on s'y retrouve ?
nabondance
0
110
カツオ、ご期待ください
suneo3476
0
190
[JA] Domain Modeling with Vanilla Rails: 「操作」から再考するRailsの設計論
yasaichi
0
140
[2026-09-26]空論ジェネリックプロセス~テスト資産とAIで紡ぐ、再現可能なパフォーマンスチューニングの話~
tosite
0
270
Unity6 URPによる海底をテーマにしたVJシステムの解説 | Unity Shader 完全に理解した 勉強会
gam0022
0
370
The Rails Doctrine Decade
koic
2
590
IBM Bob でAI駆動開発『QC-Playbook』
ichirokano2
0
110
Featured
See All Featured
Making Projects Easy
brettharned
120
6.8k
Skip the Path - Find Your Career Trail
mkilby
1
260
Chrome DevTools: State of the Union 2024 - Debugging React & Beyond
addyosmani
10
1.4k
SEO Brein meetup: CTRL+C is not how to scale international SEO
lindahogenes
2
2.9k
How STYLIGHT went responsive
nonsquared
100
6.3k
The #1 spot is gone: here's how to win anyway
tamaranovitovic
4
1.2k
Leveraging LLMs for student feedback in introductory data science courses - posit::conf(2025)
minecr
1
440
Scaling GitHub
holman
464
140k
Writing Fast Ruby
sferik
630
63k
The World Runs on Bad Software
bkeepers
PRO
72
12k
Speed Design
sergeychernyshev
33
2.2k
Heart Work Chapter 1 - Part 1
lfama
PRO
10
37k
Transcript
RecyclerView.ItemAnimator @MoyuruAizawa
MoyuruAizawa Moyuru Aizawa Software Engineer of Azit Inc. and RABO
Inc. Previously at CyberAgent Inc. and Eureka Inc.
RecyclerViewγϦʔζ☺
‣ RecyclerView.LayoutManager ‣ RecyclerView.ItemDecoration ‣ RecyclerView.RecycledViewPool ‣ RecyclerView.ItemAnimator ‣ https://speakerdeck.com/lvla
RecyclerViewγϦʔζ☺
‣ RecyclerView.Adapterʹมߋ͕ੜͨ࣌͡ͷΞχϝʔγϣϯΛఆٛ͢Δ ‣ Ճ ‣ আ ‣ Ҡಈ ‣ มߋ
‣ Predictive Animations RecyclerView.ItemAnimator
‣ RecyclerView.ItemAnimatorΛܧঝͨ͠நΫϥε ‣ ͍·Θͤͦ͏ͳॲཧΛ༧Ί࣮ͯ͘͠ΕͯΔ ‣ 2ݸؔΛ࣮͢ΕͱΓ͋͑ͣΞχϝʔγϣϯͤ͞ΕΔ SimpleItemAnimator
‣ SimpleItemAnimator#animateXxx [Add | Remove | Move | Change] ‣
SimpleItemAnimator#runPendingAnimations ‣ SimpleItemAnimator#isRunning ‣ SimpleItemAnimator#endAnimation ‣ SimpleItemAnimator#endAnimations SimpleItemAnimator
‣ SimpleItemAnimator#animateXxx [Add | Remove | Move | Change] ‣
SimpleItemAnimator#runPendingAnimations ‣ SimpleItemAnimator#isRunning ‣ SimpleItemAnimator#endAnimation ‣ SimpleItemAnimator#endAnimations SimpleItemAnimator
‣ ࣮ߦ͍ͨ͠ΞχϝʔγϣϯΛఆٛ͢Δؔ ‣ ͜ͷؔͰΞχϝʔγϣϯΛ࣮ߦ͠ͳ͍ ‣ animateAddͰfade in͍ͤͨ͞߹ ‣ ViewͷalphaΛ0ʹ͓ͯ͘͠ ‣
alphaΛ0->1ʹ͢ΔAnimationΛΈཱ͓ͯͯ͘ SimpleItemAnimator#animateXxx
‣ SimpleItemAnimator#animateXxxͰఆٛͨ͠ΞχϝʔγϣϯΛ࣮ߦ͢ Δؔ SimpleItemAnimator#runPendingAnimations
‣ Ξχϝʔγϣϯத͔Ͳ͏͔ฦ͢ SimpleItemAnimator#isRunning
‣ ΞχϝʔγϣϯΛଈ࠲ʹऴ͖ྃ͢ͱ͖ʹݺΕΔ ‣ εΫϩʔϧͳͲͷΠϕϯτ࣌ʹݺΕΔ ‣ Fade inΞχϝʔγϣϯͷ߹ ‣ ΞχϝʔγϣϯΛΩϟϯηϧ͢Δ ‣
alphaΛ1ʹมߋ͢Δ SimpleItemAnimator#endAnimation / endAnimations
class Animator : SimpleItemAnimator() { private val pendingAnimators = LinkedList<ViewPropertyAnimatorCompat>()
private val runningAnimators = LinkedList<ViewPropertyAnimatorCompat>() … override fun animateAdd(holder: RecyclerView.ViewHolder): Boolean { holder.itemView.alpha = 0f ViewCompat.animate(holder.itemView) .alpha(1f) .setDuration(addDuration) .setInterpolator(DecelerateInterpolator()) .let(pendingAnimators::add) return true } } SimpleItemAnimator#animateAdd
class Animator : SimpleItemAnimator() { private val pendingAnimators = LinkedList<ViewPropertyAnimatorCompat>()
private val runningAnimators = LinkedList<ViewPropertyAnimatorCompat>() … override fun animateAdd(holder: RecyclerView.ViewHolder): Boolean { holder.itemView.alpha = 0f ViewCompat.animate(holder.itemView) .alpha(1f) .setDuration(addDuration) .setInterpolator(DecelerateInterpolator()) .let(pendingAnimators::add) return true } } SimpleItemAnimator#animateAdd
class Animator : SimpleItemAnimator() { private val pendingAnimators = LinkedList<ViewPropertyAnimatorCompat>()
private val runningAnimators = LinkedList<ViewPropertyAnimatorCompat>() … override fun animateAdd(holder: RecyclerView.ViewHolder): Boolean { holder.itemView.alpha = 0f ViewCompat.animate(holder.itemView) .alpha(1f) .setDuration(addDuration) .setInterpolator(DecelerateInterpolator()) .let(pendingAnimators::add) return true } } SimpleItemAnimator#animateAdd
class Animator : SimpleItemAnimator() { private val pendingAnimators = LinkedList<ViewPropertyAnimatorCompat>()
private val runningAnimators = LinkedList<ViewPropertyAnimatorCompat>() … override fun animateAdd(holder: RecyclerView.ViewHolder): Boolean { holder.itemView.alpha = 0f ViewCompat.animate(holder.itemView) .alpha(1f) .setDuration(addDuration) .setInterpolator(DecelerateInterpolator()) .let(pendingAnimators::add) return true } } SimpleItemAnimator#animateAdd
class Animator : SimpleItemAnimator() { … override fun runPendingAnimations() {
pendingAnimators.forEach { animation -> animation.setListener(object : ViewPropertyAnimatorListener { override fun onAnimationStart(view: View?) { runningAnimators.add(animation) } override fun onAnimationEnd(view: View?) { runningAnimators.remove(animation) } override fun onAnimationCancel(view: View?) { runningAnimators.remove(animation) } }).start() pendingAnimators.clear() } } } SimpleItemAnimator#pendingAnimations
class Animator : SimpleItemAnimator() { … override fun runPendingAnimations() {
pendingAnimators.forEach { animation -> animation.setListener(object : ViewPropertyAnimatorListener { override fun onAnimationStart(view: View?) { runningAnimators.add(animation) } override fun onAnimationEnd(view: View?) { runningAnimators.remove(animation) } override fun onAnimationCancel(view: View?) { runningAnimators.remove(animation) } }).start() pendingAnimators.clear() } } } SimpleItemAnimator#pendingAnimations
class Animator : SimpleItemAnimator() { … override fun runPendingAnimations() {
pendingAnimators.forEach { animation -> animation.setListener(object : ViewPropertyAnimatorListener { override fun onAnimationStart(view: View?) { runningAnimators.add(animation) } override fun onAnimationEnd(view: View?) { runningAnimators.remove(animation) } override fun onAnimationCancel(view: View?) { runningAnimators.remove(animation) } }).start() pendingAnimators.clear() } } } SimpleItemAnimator#pendingAnimations
class Animator : SimpleItemAnimator() { … override fun runPendingAnimations() {
pendingAnimators.forEach { animation -> animation.setListener(object : ViewPropertyAnimatorListener { override fun onAnimationStart(view: View?) { runningAnimators.add(animation) } override fun onAnimationEnd(view: View?) { runningAnimators.remove(animation) } override fun onAnimationCancel(view: View?) { runningAnimators.remove(animation) } }).start() pendingAnimators.clear() } } } SimpleItemAnimator#pendingAnimations
class Animator : SimpleItemAnimator() { … override fun runPendingAnimations() {
pendingAnimators.forEach { animation -> animation.setListener(object : ViewPropertyAnimatorListener { override fun onAnimationStart(view: View?) { runningAnimators.add(animation) } override fun onAnimationEnd(view: View?) { runningAnimators.remove(animation) } override fun onAnimationCancel(view: View?) { runningAnimators.remove(animation) } }).start() pendingAnimators.clear() } } } SimpleItemAnimator#pendingAnimations
class Animator : SimpleItemAnimator() { private val runningAnimators = LinkedList<ViewPropertyAnimatorCompat>()
override fun isRunning() = runningAnimators.isNotEmpty() override fun endAnimation(item: RecyclerView.ViewHolder) { item.itemView.animation?.cancel() item.itemView.alpha = 1f } … } SimpleItemAnimator#isRunning, endAnimation
Predictive Animations Predictive Animations Predictive Animations
‣ ૿ݮ͢ΔΞΠςϜͷΞχϝʔγϣϯʹ߹ΘͤͯલޙͷΞΠςϜͷҐஔ Λௐ͢Δ ‣ LayoutManager͕Predictive AnimationsʹରԠ͍ͯ͠Δඞཁ͕͋Δ (LinearLayoutManager, GridLayoutManager…) ‣ SimpleItemAnimatorPredictive
Animationsͷ࣮؆୯ ‣ SimpleItemAnimator#animateMoveΛ࣮͢Δ͚ͩ Predictive Animations
class Animator : SimpleItemAnimator() { … override fun animateMove( holder:
RecyclerView.ViewHolder, fromX: Int, fromY: Int, toX: Int, toY: Int ): Boolean { holder.itemView.y = fromY.toFloat() ViewCompat.animate(holder.itemView) .y(toY.toFloat()) .setDuration(moveDuration) .setInterpolator(DecelerateInterpolator()) .let(pendingAnimators::add) return true } } SimpleItemAnimator#animateMove
class Animator : SimpleItemAnimator() { … override fun animateMove( holder:
RecyclerView.ViewHolder, fromX: Int, fromY: Int, toX: Int, toY: Int ): Boolean { holder.itemView.y = fromY.toFloat() ViewCompat.animate(holder.itemView) .y(toY.toFloat()) .setDuration(moveDuration) .setInterpolator(DecelerateInterpolator()) .let(pendingAnimators::add) return true } } SimpleItemAnimator#animateMove
class Animator : SimpleItemAnimator() { … override fun animateMove( holder:
RecyclerView.ViewHolder, fromX: Int, fromY: Int, toX: Int, toY: Int ): Boolean { holder.itemView.y = fromY.toFloat() ViewCompat.animate(holder.itemView) .y(toY.toFloat()) .setDuration(moveDuration) .setInterpolator(DecelerateInterpolator()) .let(pendingAnimators::add) return true } } SimpleItemAnimator#animateMove
Thank You