about sustainability • Improve the green living of the users by changing their everyday habits • Hundreds of pins with different tasks • User receives rewards for completing tasks • Challenges and competitions with other users http://joulebug.com/faq/
• Clear progress • Clear and immediate feedback • Balance of skill and challenge Nakamura, J. & Csikszentmihalyi, M. (2009). Flow theory and research. In C. R. Snyder & S. J. Lopez (Eds.), Oxford Handbook of Positive Psychology (2nd ed., pp. 195-206). New York, NY: Oxford University Press
badges as possible • Win competitions and challenges • Player decides if he achieves a pin • Easy to cheat • JouleBug trusts in honesty of the people • JouleBug implements a few tricks to avoid too much cheating • e.g. pin overload http://joulebug.com/faq/
more sustainable or start to think about the topic • No affect to the usability • Gamification easy and straightforward • Gamification is too monotonous