WebAssembly is an interesting environment, especially for C++ programmers. With tools like Emscripten becoming better and better and game development libraries starting to add support for WebAssembly it is worth taking a look into this world.
We will go over what WebAssembly is, how a development environment might look like and then make a simple game that will run in the browser using C++. While making the game we will hit a few hurdles that are unique to WebAssembly and see how they can be overcome.
After this talk, you should have a good overview of WebAssembly and how it can be used to solve problems (not only game related). This talk targets intermediate C++ programmers and no experience of game development is required.
Ólafur Waage is a Senior Software Developer that works for TurtleSec, a consultancy company.
Previously he worked for 7 years in the gaming industry and before that in the Air Traffic Control industry.
His work focuses mainly on programming with C++ and TypeScript. In his spare time he unsurprisingly likes video games and puzzles. Also enjoys non fiction audio books and it would be a very strange day if it were not filled with music in some way.