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Intelligence of Connected Fitness things

Noble Ackerson
April 27, 2016
340

Intelligence of Connected Fitness things

Connected devices like wearables are almost synonymous with fitness/health applications. What we expect from the systems we rely on to take our fitness and health matters into our own hands often falls short due to user experience, context, interoperability, and a lack of expert oversight on the data from these devices. This is a talk about how we put the expert first by connecting fitness experts to connected fitness things.

Noble Ackerson

April 27, 2016
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Transcript

  1. Intelligence of Connected Fitness Things
    Building wearable software that matter

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  2. Hi, I am Noble.
    @nobleackerson
    +nobleackerson
    [email protected]

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  3. Researching, Developing &
    Marketing contextual
    software platforms on
    wearables for the
    consumer.

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  4. Deployment,
    Enablement & Research
    of wearable platforms in
    the Enterprise
    Researching, Developing &
    Marketing contextual software
    platforms on wearables for the
    consumer.

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  5. Overview
    Why am I here?
    ● GLASS & Fitness
    ● User expectations
    ● Building Smarter
    ● Intelligent & Connected
    ● Lessons Learned

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  6. A Glass Adaptation of the Gartner Hype Cycle
    Our Journey
    Technology trigger
    Negative press
    begins
    Consolidation/failures/
    addl funding
    we are
    here
    Maturity
    and Growth
    Adapted from Gartner Hype Cycle chart
    GlassFit
    prototype
    Mass media
    Hype
    Peak of Inflated Expectations
    Trough of Disillusionment
    Plateau of Productivity
    Slope of Enlightenment

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  8. ● Most downloaded
    ● High retention rate
    ● Progressive content
    ● Context from sensors
    ● Real-time Coaching
    LynxFit for GLASS

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  10. Image source: images.google.com
    What users expected.
    Price, Performance, Value & Realities of today

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  11. Available Apps Time.Date.Speed
    Image source: hodinkee.com
    Look to wearables for inspiration, not phones.

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  12. User expectations vs. value delivered
    UX & Content
    ● Limited context
    ● Unverified content
    ● Contextual UX
    Hardware
    ● Price
    ● Performance
    ● Comfort
    Connect
    ● No safety standards
    ● Fragmentation
    ● Interoperability

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  13. Validation through Sprints

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  14. Distribute to people

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  15. Context Driven Workouts on Connected Fitness Things.

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  16. Distribute to Apps

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  17. Distribute to Places

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  18. Distribute to “Things”

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  19. ● Technique
    ● Motivation
    ● Tracking
    Virtual coach
    On-dem

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  20. Connected Things
    Smarter Interfaces
    Solutions users want to use everyday

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  21. Timely and
    contextual
    optimized for
    wearables
    Interfaces & Experiences

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  22. Seamless
    Integration
    Interoperability

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  23. Secure by
    design across
    the device,
    cloud, sensor
    stack
    Security, Privacy & Safety

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  24. Secure, Private, Safe
    Interoperable
    Optimized interfaces

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  25. Thanks!
    @nobleackerson
    +nobleackerson
    [email protected]

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