Software engineer and game developer based in Matsue, Shimane, Japan.

I have worked on game consoles, development tools, SDKs, and mobile games, with experience spanning large-scale commercial titles and custom software development.

After working at Nintendo and GREE as an engineer and lead engineer, I founded Epsilon Software in 2016, focusing on game development and software engineering.

I enjoy building reliable systems, development-friendly tools,
and exploring practical uses of new technologies.

Skills

Decks

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