the next, until the time came that software had value (in the 1970s), and then various corporate contractual provisions and some laws made it illegal to do.” Facts of Software Engineering Management Robert L. Glass (2002) http://www.informit.com/ articles/printerfriendly.aspx?p=30091
engineering dates only from 1968 when Douglas McIlroy of Bell Laboratories proposed basing the software industry on reusable components." http://en.wikipedia.org/wiki/Code_reuse
is a well-solved problem.” Facts of Software Engineering Management Robert L. Glass (2002) http://www.informit.com/ articles/printerfriendly.aspx?p=30091
have to change more than 15 to 20 percent of a component to make it work in your program, it is more economical to build the component from scratch. And few components meet that 15-to-20 percent threshold” http://www.stickyminds.com/sitewide.asp?Function=edetail&ObjectType=COL&ObjectId=2731
The problem is, once those reusable modules are built, they have to do something that truly matches a great variety of needs in a great variety of programs. Reuse-in-the-large, when applied to a narrowly defined application domain, has a good chance of being successful. Cross-project and cross- domain reuse, on the other hand, does not.”
interacted element size to change or interaction causes the size of the popover to change. Only display a single on at a time Remove from display if the user interacts with other elements Accept/reject data interactions depending on how the element is dismissed
interacted element size to change or interaction causes the size of the popover to change. Only display a single on at a time Remove from display if the user interacts with other elements Accept/reject data interactions depending on how the element is dismissed
interacted element size to change or interaction causes the size of the popover to change. Only display a single on at a time Remove from display if the user interacts with other elements Accept/reject data interactions depending on how the element is dismissed
interacted element size to change or interaction causes the size of the popover to change. Only display a single on at a time Remove from display if the user interacts with other elements Accept/reject data interactions depending on how the element is dismissed
either user or data interaction Only display a single on at a time Remove from display if the user outside the element Accept/reject data interactions depending on how the element is dismissed
either user or data interaction Only display a single on at a time Remove from display if the user outside the element Accept/reject data interactions depending on how the element is dismissed
required (i.e. sparse array behavior) so potential total count and identifiers must be known, even if all data isn’t fetched. Handle rapid successive clicks of paginators Potentially cycle back to the beginning if last element is reached.