Lock in $30 Savings on PRO—Offer Ends Soon! ⏳
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
コードで遊ぼう Go #1
Search
YooWaan
October 02, 2015
Programming
0
98
コードで遊ぼう Go #1
source Code
https://bitbucket.org/BP-YooWaan/enjoycode
YooWaan
October 02, 2015
Tweet
Share
More Decks by YooWaan
See All by YooWaan
極限までGoogleに迎合した エコシステムの話 やり込み出来てない版
wooyoowaan
0
120
擬人化アーキテクチャ(あんまり擬人擬人してないけど)
wooyoowaan
0
160
コードで遊ぼう Haskell #2.0
wooyoowaan
0
87
コードで遊ぼう Haskell #2.1
wooyoowaan
0
87
LTだよ!!全員集合!!
wooyoowaan
0
120
Other Decks in Programming
See All in Programming
Giselleで作るAI QAアシスタント 〜 Pull Requestレビューに継続的QAを
codenote
0
300
[AtCoder Conference 2025] LLMを使った業務AHCの上⼿な解き⽅
terryu16
6
800
フルサイクルエンジニアリングをAI Agentで全自動化したい 〜構想と現在地〜
kamina_zzz
0
310
SwiftUIで本格音ゲー実装してみた
hypebeans
0
500
HTTPプロトコル正しく理解していますか? 〜かわいい猫と共に学ぼう。ฅ^•ω•^ฅ ニャ〜
hekuchan
2
470
LLMで複雑な検索条件アセットから脱却する!! 生成的検索インタフェースの設計論
po3rin
4
980
クラウドに依存しないS3を使った開発術
simesaba80
0
170
ローカルLLMを⽤いてコード補完を⾏う VSCode拡張機能を作ってみた
nearme_tech
PRO
0
180
Graviton と Nitro と私
maroon1st
0
140
2年のAppleウォレットパス開発の振り返り
muno92
PRO
0
120
TestingOsaka6_Ozono
o3
0
180
The Past, Present, and Future of Enterprise Java
ivargrimstad
0
390
Featured
See All Featured
How to build an LLM SEO readiness audit: a practical framework
nmsamuel
1
580
Mind Mapping
helmedeiros
PRO
0
39
Believing is Seeing
oripsolob
0
15
The B2B funnel & how to create a winning content strategy
katarinadahlin
PRO
0
190
How to audit for AI Accessibility on your Front & Back End
davetheseo
0
130
Designing for Performance
lara
610
69k
The Cult of Friendly URLs
andyhume
79
6.7k
Lightning Talk: Beautiful Slides for Beginners
inesmontani
PRO
1
410
WENDY [Excerpt]
tessaabrams
8
35k
I Don’t Have Time: Getting Over the Fear to Launch Your Podcast
jcasabona
34
2.6k
Making the Leap to Tech Lead
cromwellryan
135
9.7k
Understanding Cognitive Biases in Performance Measurement
bluesmoon
32
2.8k
Transcript
ίʔυͰ༡΅͏ #ͦͷ̍ Go
ࠓͷ Go ͍͍ͱ͜Ζ ΘΔ͍ͱ͜Ζ →ωοτͷ·ͱΊͷ·ͱΊ ͦΕΆ͍ C++ͱൺֱ͠ͳ͕Βɾɾɾ ίʔυͪ͜Β͔Β https://bitbucket.org/BP-YooWaan/enjoycode/src
͍͍ͱ͜Ζ ΘΔ͍ͱ͜Ζ
͍͍ͱ͜Ζ GoogleͰ࡞ͬͯ·͢ ʢ৴པͰ͖Δ͎ʙʣ ҎԼʹରॲ - ιϑτΣΞ։ൃ - ѻ͍ʹ͍͘λΠϓ - Multiple
core/concurrency ػೳ - ੩తϦϯΫωΠςΟϒόΠφϦ - GC (ΨϕʔδίϨΫγϣϯ) - ڧ͍ܕ͚ - Gorutines / Channels ͱ͔ - Structs (ߏମ) / Interface
ΘΔ͍ͱ͜Ζ Go ͰάάΔͱݴޠͱؔͳ͍݁Ռ͕ग़ͯ͘Δɾɾɾ ൚༻ϓϩάϥϛϯά ݴޠ֦ுੑ ܕਪ ෆมੑ ৄࡉͪ͜ΒʰGoݴޠ͕μϝͳཧ༝ ʱ(
http://postd.cc/why-go-is-not-good/ ) ੍ޚϑϩʔߏ ΈࠐΈϓϩάϥϛϯά
ͦΕͬΆ͍
։ൃڥతͳ͜ͱ Go C proj.gyp # gyp ઃఆϑΝΠϧ inc/ # ϔομʔϑΝΠϧ
src/ # ιʔεϑΝΠϧ out/Default build.ninja # gyp ੜϑΝΠϧ gyp-mac-tool # ಉ͡ obj/ <target>.ninja # ϦϯΫΦϓγϣϯͱ͔ *.o # ΦϒδΣΫτϑΝΠϧ
ίϚϯυϦϑΝϨϯε Go C # ϏϧυσΟΫϨτϦੜ $ GYP_GENERATORS=ninja gyp proj.gyp
--toplevel-dir=. —depth=0 # build $ cd out/Default ; ninja # ࣮ߦ ./bin/{ exe file } # ࣮ߦίϚϯυදࣔ $ ninja -t command # ࡞ۀσΟϨΫτϦͷઃఆ $ export GOPATH={path to dir} # build $ go install {package name} # ࣮ߦ $ ./bin/{ exe file } # ใදࣔ $ go env
ྫ Goͷ߹ GOPATH ʢ࡞ۀσΟϨΫτϦʣઃఆ όΠφϦ࡞ ࣮ߦ όΠφϦ
ྫ C++ͷ߹ ϏϧυσΟϨΫτϦ࡞ Ϗϧυ όΠφϦ
ߏจతͳʂʁ ίʔσΟϯά ʮϊϦLL͚ͩͲࠢCʯͱ͍͏ײ͡ ϙΠϯλ༗Γ·͢ ྻɺϚοϓ༗Γ·͢ Τϥʔϋϯυϧɺฒྻॲཧ ಠࣗͰ͢
ϙΠϯλΫϦιπ C++(C) Go
ྻ/Mapૢ࡞ C++(C) Go Goָ͕͚ͩͲ ѹউײͳ͍
Τϥʔϋϯυϧ C++(C) ׂѪ Go جຊతʹΓఆ panic ϥϯλΠϜΤϥʔ༻ recover() Ͱ෮چ
ߏମɺΠϯλʔϑΣΠε Ϋϥεແ͍͚ͲɺΧϓηϧԽՄೳʂʁ ଟଶੑ͋ΔΑ ʢμοΫλΠϐϯάʣ ߏମͷϝιου͋ΔΑ ΠϯλʔϑΣΠεͷϙΠϯλ৽
ߏମ Go ߏମఆٛ ϝιουఆٛ ຒΊࠐΜͰϑΟʔϧυՃ
ߏମ C++(C) Ϋϥεఆٛ Ϋϥε::ϝιουఆٛ Ϋϥεఆٛ Ϋϥε::ϝιουఆٛ λΠϓྔͺͳ͍
ΠϯλʔϑΣΠε C++(C) Go ͓·͡ͳ͍Ͱͳ͘ ҙຯ͕͋Δ
main() C++(C) Go ϝϞϦϙΠϯλΛཧղ͠ͳ͍ͱμϝ ໊લۭؒͱ͔ . or -> ͳͷ͔ͱ͔ཧղ͠ͳ͍ͱμϝ
࣮ߦ C++(C) Go ϙΠϯλͷࢀর͕ΧϯτΞοϓ είʔϓΛൈ͚ΔͱσετϥΫλΛ࣮ߦ int64ͱFloatͰܭࢉ݁Ռ͕ҟͳΔ
ฒߦɺνϟϯωϧ CPUͱ͔ߟ͑ͣʹ͍͍ײ͡ʹฒߦॲཧͯ͘͠Ε·͢ ফඅϝϞϦ͘͢ͳ͍Α
C++(C) Go go Ͱ࣮ߦ join Ͱ͢ΑͶʔ SleepͳΓ ϧʔϓ͠ͳ ͍ͱɾɾɾ mutexͱ͔͍ΔΑͶ
ίʔυࣗମ ͲͬͪͲͬͪ
࣮ߦ C++(C) Go ՈͷMac mini ͰޮՌ͕͋ͬͨ Macbook Pro Ͱٯʹ͍ɾɾɾ thread
͏ͱ͍Ͷ ฒߦॲཧʹ ͢ΔͱͲͬͪ fib(30)͕ ࠷ॳʹྃ
ิ C++(C) Go out/Default/obj/run_thread.ninja ʹ flags_cc = -std=c++11 ͕ͳ͍ͱμϝ mainؔଆͷfor
ͷ close(ch) , beak ΛίϝϯτΞτ ͢Δͱ deadlock ͯ͠ϓΪϟΕΔΑ (mainؔ୭௨͠ͳ͘ͳͨͷͰ)
ґଘؔ ࣗͰղܾ C,C++ͱ͔(άάͬͨΒclibͱ͔ग़͖ͯͨ…) πʔϧͰղܾ java (maven, gradle, sbt) ݴޠσϑΝΫτཧπʔϧ npm,
pip, gem, cpan (JS, python, ruby,perl) ͋ΔΑ Go (ศརͱݴͬͯͳ͍) $ go get <package name>
ߟʢࢲͷ߹ʣ ٕज़తʹઑͬͨཁ͕݅ͳ͚Ε Go Ͱ͍͍ͱࢥ͏ ΨνҙతͰͳ͍ʢΑ͏ʹݟ͑Δʣ ϓϩάϥϜݴޠΛ͖ͪΜͱධՁͨ͠Γɺཧղͨ͠Γ͍ͨ͠ਓɺ ผ్͓ษڧ͕ඞཁ ৽ਓݚमͱ͔͜ΕͰ͍͍͔ ʢJavaΑΓɾɾɾʣ CʴʴΛٱ͠ͿΓʹॻ͘ͱؾ͍͍࣋ͪ
ߟʢωοτͷ߹ʣ
ߟʢωοτͷ߹ʣ
ߟʢωοτͷ߹ʣ
ࢀߟ Go Features and Case Studies https://speakerdeck.com/ianlewis/go-features-and-case-studies Google’s Go Language
http://functionspace.com/topic/2961/Google--039;s-Go-Language Goݴޠ͕μϝͳཧ༝ http://postd.cc/why-go-is-not-good/ Goίʔυͷॻ͖ํ http://golang-jp.org/doc/code.html
ࢀߟ Go Docs http://golang-jp.org/doc/ Go FAQ https://golang.org/doc/faq Less is exponentially
more (ωοτͷݪจ) http://commandcenter.blogspot.jp/2012/06/less-is-exponentially-more.html Go : Γ্͕Γײ (hype) Λ࣮ྗʹ͢Δ͜ͱ͕ॏཁ ʢҾ༻ݩʣ http://wazanova.jp/post/63408341634/go-hype
Go Go Go ࠓͰ͢ʂʂ ͝੩ௌ͋Γ͕ͱ͏͍͟͝·ͨ͠