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The UX of Minimum Viable Products

Anders Ramsay
November 15, 2012

The UX of Minimum Viable Products

This is a short talk I gave at a Hackers & Founders event in Barcelona.

Anders Ramsay

November 15, 2012
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  1. @ANDERSRAMSAY / #AGILEUX
    The UX of Minimum Viable Products
    by @andersramsay

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  2. @ANDERSRAMSAY / #AGILEUX
    Hey, what are you working on right now?
    We’re working on our MVP...
    Your what?
    Our Minimum Viable--Valuable?--Product,
    not sure. Anyway, that’s what we’re
    working on.
    Cool, how do you
    go about creating
    a MVP?
    Uh, not totally sure. We’re just sort of
    trying to find a minimum feature set.

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  3. @ANDERSRAMSAY / #AGILEUX
    “The Hudson Bay Start”
    Fur-trappers in Canada predicting what they will need to
    survive for weeks or months in the Northern Territories.

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  4. @ANDERSRAMSAY / #AGILEUX
    MVP Design
    Hypothesis:
    - This is my prediction of what I’ll
    need to survive for 2 months in
    the middle of nowhere.
    Experiment:
    - Trek into nearby woods and camp
    out for a few days.
    Measurement/Learning:
    - Did I use more/less food than I
    expected in 3 days? Did I
    discover gear I needed but didn’t
    have with me? etc.
    UX: How do we
    design effective
    experiments?

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  5. @ANDERSRAMSAY / #AGILEUX
    MVP Design Strategies

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  6. @ANDERSRAMSAY / #AGILEUX
    Painkiller
    Strategy: Find the biggest pain point that can be removed with the
    least amount of effort.
    Great for: Enterprise systems, esp. when replacing a legacy system.

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  7. @ANDERSRAMSAY / #AGILEUX
    Fa$t Money
    Strategy: Remove features/content the customer is not directly paying for.
    Great for: Consumer products, esp. with domain-specific content/features.
    Image source: http://www.creativedreamincubator.com/images/products/buynow50.jpg

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  8. @ANDERSRAMSAY / #AGILEUX
    Turk It
    Strategy: Manually simulate system operations.
    Great for: Products with complex algorithms, back-end operations.
    Image source: http://en.wikipedia.org/wiki/File:Tuerkischer_schachspieler_racknitz3.jpg

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  9. @ANDERSRAMSAY / #AGILEUX
    Go Ugly Early
    Strategy: Build the functionality first, with just a bare-bones UI.
    Great for: Products in which the selling point is a technical special sauce.

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  10. @ANDERSRAMSAY / #AGILEUX
    Fake it ‘til you make it (Archetypal Lean Startup landing page)
    Strategy: Once a final product has been envisioned, market it as if
    it’s already completed and measure market interest.
    Great for: Products with a high degree of uncertainty about market interest.

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  11. @ANDERSRAMSAY / #AGILEUX
    MVP Design Strategies
    Designing MVPs is a core part of Modern UX Practice.
    Will usually be a combination of strategies.
    Light-weight prototypes can be your first ‘Build’ iteration in a
    build-measure-learn cycle.

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  12. @ANDERSRAMSAY / #AGILEUX
    One MVP Design Pattern
    Collaborative
    Charter
    GOOB!
    Design
    Studio
    X-Pairing

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  13. @ANDERSRAMSAY / #AGILEUX
    Thanks!
    @andersramsay
    andersramsay.com
    designingwithagile.com

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