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Workshop Unity3D - Unesp Rio Claro

Workshop Unity3D - Unesp Rio Claro

298d330a34834dcc3717885d5391b445?s=128

Andre Luis Anastacio

October 23, 2014
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  1. None
  2. None
  3. Disclaimer

  4. None
  5. Building Scene

  6. Prefabs Camera Light Animation GameObject Component Tag Input Collision Rigidbody

    Audio
  7. Most used methods

  8. Time.deltaTime The time in seconds it took to complete the

    last frame using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Update(){ float translation = Time.deltaTime * 10; transform.Translate(0, 0, translation); } }
  9. GameObject.Find Finds a game object by name and returns it.

    using UnityEngine; using System.Collections; public GameObject player; public class ExampleClass : MonoBehaviour { void Example(){ player = GameObject.Find(‘Player’); } }
  10. OpenGameDev

  11. More Info Google Groups / Github - OpenGameDev Podcasts -

    Scicast #13/14 / Nerdcast #238 Grokpodcast next week(?) Google Plus - GameDev on The Rocks
  12. docs.unity3d.com

  13. Github: andreanastacio Twitter: @ndrluis www.andreanastacio.com.br