Lock in $30 Savings on PRO—Offer Ends Soon! ⏳
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Scope & Closures in JavaScript
Search
Luciano Battagliero
September 20, 2018
Programming
1
330
Scope & Closures in JavaScript
A deep dive into Scope & Closures in JavaScript.
Presented at the BeerJS Meetup in September, 2018.
Luciano Battagliero
September 20, 2018
Tweet
Share
More Decks by Luciano Battagliero
See All by Luciano Battagliero
BEM
battaglr
5
6.3k
Why you should care about whitespace
battaglr
4
310
SMACSS
battaglr
5
550
Other Decks in Programming
See All in Programming
從冷知識到漏洞,你不懂的 Web,駭客懂 - Huli @ WebConf Taiwan 2025
aszx87410
2
2.8k
UIデザインに役立つ 2025年の最新CSS / The Latest CSS for UI Design 2025
clockmaker
18
7.6k
新卒エンジニアのプルリクエスト with AI駆動
fukunaga2025
0
230
AIエージェントの設計で注意するべきポイント6選
har1101
5
870
AIの誤りが許されない業務システムにおいて“信頼されるAI” を目指す / building-trusted-ai-systems
yuya4
6
3.8k
AIエンジニアリングのご紹介 / Introduction to AI Engineering
rkaga
8
3.1k
Integrating WordPress and Symfony
alexandresalome
0
160
Claude Codeの「Compacting Conversation」を体感50%減! CLAUDE.md + 8 Skills で挑むコンテキスト管理術
kmurahama
1
430
Cell-Based Architecture
larchanjo
0
130
The Past, Present, and Future of Enterprise Java
ivargrimstad
0
190
ハイパーメディア駆動アプリケーションとIslandアーキテクチャ: htmxによるWebアプリケーション開発と動的UIの局所的適用
nowaki28
0
430
WebRTC と Rust と8K 60fps
tnoho
2
2k
Featured
See All Featured
Highjacked: Video Game Concept Design
rkendrick25
PRO
0
240
世界の人気アプリ100個を分析して見えたペイウォール設計の心得
akihiro_kokubo
PRO
63
35k
Game over? The fight for quality and originality in the time of robots
wayneb77
1
58
Ruling the World: When Life Gets Gamed
codingconduct
0
91
The untapped power of vector embeddings
frankvandijk
1
1.5k
Why Our Code Smells
bkeepers
PRO
340
57k
Deep Space Network (abreviated)
tonyrice
0
17
CSS Pre-Processors: Stylus, Less & Sass
bermonpainter
359
30k
Building AI with AI
inesmontani
PRO
1
560
Ecommerce SEO: The Keys for Success Now & Beyond - #SERPConf2024
aleyda
1
1.7k
Learning to Love Humans: Emotional Interface Design
aarron
274
41k
4 Signs Your Business is Dying
shpigford
186
22k
Transcript
None
None
None
None
None
None
var x = 42; console.log(x);
var x = 42; console.log(x); // → 42
var x = 42; console.log(x); // → 42
var x = 42; console.log(x); // → 42
var x = 42; console.log(x); // → 42
None
None
None
None
None
var y = 40; function foo() { var x =
2; return x + y; } foo();
var y = 40; function foo() { var x =
2; return x + y; } foo(); // → 42
var y = 40; function foo() { var x =
2; return x + y; } foo(); // → 42
var y = 40; function foo() { var x =
2; return x + y; } foo(); // → 42
var y = 40; function foo() { var x =
2; return x + y; } foo(); // → 42
None
var x = 'tree'; function foo() { var x =
'shadow'; return x; } foo();
var x = 'tree'; function foo() { var x =
'shadow'; return x; } foo(); // → shadow
var x = 'tree'; function foo() { var x =
'shadow'; return x; } foo(); // → shadow
var x = 'tree'; function foo() { var x =
'shadow'; return x; } foo(); // → shadow
None
function foo() { var x = 2; return x +
y; } foo();
function foo() { var x = 2; return x +
y; } foo(); // → ReferenceError: y is not defined
function foo() { var x = 2; return x +
y; } foo(); // → ReferenceError: y is not defined
function foo() { var x = 2; return x +
y; } foo(); // → ReferenceError: y is not defined
function foo() { var x = 2; return x +
y; } foo(); // → ReferenceError: y is not defined
None
None
None
None
window
window === this && window === self && window ===
frames
window === this && window === self && window ===
frames // → true
None
global
global === this
global === this // → true
None
function getGlobal() { if (typeof self !== 'undefined') { return
self; } if (typeof window !== 'undefined') { return window; } if (typeof global !== 'undefined') { return global; } throw new Error('Unable to locate global object'); };
╯ □ )╯︵ ┻━┻
None
┬─┬ノ ノ
None
var x = 42; console.log(x) console.log(window.x)
var x = 42; console.log(x) // → 42 console.log(window.x) //
→ 42
var x = 42; window.console.log(this.x)
var x = 42; window.console.log(this.x) // → 42
☉ ☉
None
var x = 'tree'; function foo() { var x =
'shadow'; return x; } foo();
var x = 'tree'; function foo() { var x =
'shadow'; return x; } foo(); // → shadow
var x = 'tree'; function foo() { var x =
'shadow'; return window.x; } foo();
var x = 'tree'; function foo() { var x =
'shadow'; return window.x; } foo(); // → tree
None
None
None
None
None
ಥ﹏ಥ
function foo() { var x = 42; console.log(x); }; foo();
console.log(x);
function foo() { var x = 42; console.log(x); // →
42 }; foo(); console.log(x); // → ReferenceError
function foo() { var x = 42; console.log(x); // →
42 }; foo(); console.log(x); // → ReferenceError
function foo() { var x = 42; console.log(x); // →
42 }; foo(); console.log(x); // → ReferenceError
function foo() { var x = 42; console.log(x); // →
42 }; foo(); console.log(x); // → ReferenceError
function foo() { var x = 42; console.log(x); // →
42 }; foo(); console.log(x); // → ReferenceError
None
None
(function () { var x = 42; console.log(x); })(); console.log(x);
(function () { var x = 42; console.log(x); // →
42 })(); console.log(x); // → ReferenceError
(function () { var x = 42; console.log(x); // →
42 })(); console.log(x); // → ReferenceError
(function () { var x = 42; console.log(x); // →
42 })(); console.log(x); // → ReferenceError
(function () { var x = 42; console.log(x); // →
42 })(); console.log(x); // → ReferenceError
(function () { var x = 42; console.log(x); // →
42 })(); console.log(x); // → ReferenceError
None
None
if (true) { var x = 42; console.log(x); } console.log(x);
if (true) { var x = 42; console.log(x); // →
42 } console.log(x); // → 42
if (true) { var x = 42; console.log(x); // →
42 } console.log(x); // → 42
if (true) { var x = 42; console.log(x); // →
42 } console.log(x); // → 42
if (true) { var x = 42; console.log(x); // →
42 } console.log(x); // → 42
if (true) { var x = 42; console.log(x); // →
42 } console.log(x); // → 42
// “Under the hood” var x; if (true) { x
= 42; console.log(x); } console.log(x);
// “Under the hood” var x; if (true) { x
= 42; console.log(x); // → 42 } console.log(x); // → 42
// “Under the hood” var x; if (true) { x
= 42; console.log(x); } console.log(x);
// “Under the hood” var x; if (true) { x
= 42; console.log(x); // → 42 } console.log(x); // → 42
None
None
try { throw 42; } catch(x) { console.log(x); } console.log(x);
try { throw 42; } catch(x) { console.log(x); // →
42 } console.log(x); // → ReferenceError
try { throw 42; } catch(x) { console.log(x); // →
42 } console.log(x); // → ReferenceError
try { throw 42; } catch(x) { console.log(x); // →
42 } console.log(x); // → ReferenceError
try { throw 42; } catch(x) { console.log(x); // →
42 } console.log(x); // → ReferenceError
try { throw 42; } catch(x) { console.log(x); // →
42 } console.log(x); // → ReferenceError
☞ ⌐ ☞
None
None
None
None
None
if (true) { let x = 42; console.log(x); } console.log(x);
if (true) { let x = 42; console.log(x); // →
42 } console.log(x); // → ReferenceError
ノ ∀ ノ⌒・ 。 。 ・゜゚・ ☆
None
{ let x = 42; console.log(x); } console.log(x);
{ let x = 42; console.log(x); // → 42 }
console.log(x); // → ReferenceError
ヽ 〇 ノ
None
None
console.log(x);
console.log(x); // → ReferenceError
┐ 、 ┌
console.log(x); var x;
console.log(x); // → undefined var x;
・・
console.log(x); var x = 42;
console.log(x); // → undefined var x = 42;
ლ ಠ ಠ ლ
None
None
var x = 42;
var x; x = 42;
var x; // Declaration x = 42; // Assignment
None
None
None
None
console.log(x); var x;
console.log(x); // → undefined var x;
// “Under the hood” var x; console.log(x);
// “Under the hood” var x; console.log(x); // → undefined
None
console.log(x); var x = 42;
console.log(x); // → undefined var x = 42;
// “Under the hood” var x; console.log(x); x = 42;
// “Under the hood” var x; console.log(x); // → undefined
x = 42;
None
None
foo(); function foo() { return 42; }
foo(); // → 42 function foo() { return 42; }
o
// “Under the hood” function foo() { return 42; }
foo();
// “Under the hood” function foo() { return 42; }
foo(); // → 42
function foo() { return 2; } foo(); function foo() {
return 4; }
function foo() { return 2; } foo(); // → 4
function foo() { return 4; }
// “Under the hood” function foo() { return 2; }
function foo() { return 4; } foo();
// “Under the hood” function foo() { return 2; }
function foo() { return 4; } foo(); // → 4
function foo() { return 2; } foo(); var foo =
function () { return 4; };
function foo() { return 2; } foo(); // → 2
var foo = function () { return 4; };
งಠ ಠ ง
// “Under the hood” function foo() { return 2; }
var foo; foo(); foo = function () { return 4; };
// “Under the hood” function foo() { return 2; }
var foo; foo(); // → 2 foo = function () { return 4; };
foo(); var foo = function () { return 42; };
foo(); // → TypeError: foo is not a function var
foo = function () { return 42; };
╰ 益 ╯
// “Under the hood” var foo; foo(); foo = function
() { return 42; };
// “Under the hood” var foo; foo(); // → TypeError:
foo is not a function foo = function () { return 42; };
None
None
console.log(x); let x = 42;
console.log(x); // → ReferenceError let x = 42;
ಠ ಠ
None
let x = 2; { console.log(x); let x = 4;
}
let x = 2; { console.log(x); // → ReferenceError let
x = 4; }
None
None
None
None
None
None
None
function foo() { return 'I am a Closure!’; }
☉ ☉
None
None
None
function foo() { let x = 42; return function ()
{ console.log(x); }; } let bar = foo(); bar(); console.log(x);
function foo() { let x = 42; return function ()
{ console.log(x); }; } let bar = foo(); bar(); // → 42 console.log(x); // → ReferenceError
function foo() { let x = 42; return function ()
{ console.log(x); }; } let bar = foo(); bar(); // → 42 console.log(x); // → ReferenceError
function foo() { let x = 42; return function ()
{ console.log(x); }; } let bar = foo(); bar(); // → 42 console.log(x); // → ReferenceError
function foo() { let x = 42; return function ()
{ console.log(x); }; } let bar = foo(); bar(); // → 42 console.log(x); // → ReferenceError
function foo() { let x = 42; return function ()
{ console.log(x); }; } let bar = foo(); bar(); // → 42 console.log(x); // → ReferenceError
function foo() { let x = 42; return function ()
{ console.log(x); }; } let bar = foo(); bar(); // → 42 console.log(x); // → ReferenceError
function foo() { let x = 42; return function ()
{ console.log(x); }; } let bar = foo(); bar(); // → 42 console.log(x); // → ReferenceError
None
None
None
let x = 'FOO_SCOPE'; function foo() { console.log(x); } function
bar(callback) { let x = 'BAR_SCOPE'; callback(); } bar(foo);
let x = 'FOO_SCOPE'; function foo() { console.log(x); } function
bar(callback) { let x = 'BAR_SCOPE'; callback(); } bar(foo); // → FOO_SCOPE
let x = 'FOO_SCOPE'; function foo() { console.log(x); } function
bar(callback) { let x = 'BAR_SCOPE'; callback(); } bar(foo); // → FOO_SCOPE
let x = 'FOO_SCOPE'; function foo() { console.log(x); } function
bar(callback) { let x = 'BAR_SCOPE'; callback(); } bar(foo); // → FOO_SCOPE
let x = 'FOO_SCOPE'; function foo() { console.log(x); } function
bar(callback) { let x = 'BAR_SCOPE'; callback(); } bar(foo); // → FOO_SCOPE
let x = 'FOO_SCOPE'; function foo() { console.log(x); } function
bar(callback) { let x = 'BAR_SCOPE'; callback(); } bar(foo); // → FOO_SCOPE
let x = 'FOO_SCOPE'; function foo() { console.log(x); } function
bar(callback) { let x = 'BAR_SCOPE'; callback(); } bar(foo); // → FOO_SCOPE
function foo(x) { setTimeout(function () { console.log(x); }, 1000); }
foo(42);
function foo(x) { setTimeout(function () { console.log(x); // → 42
}, 1000); } foo(42);
function foo(x) { setTimeout(function () { console.log(x); // → 42
}, 1000); } foo(42);
function foo(x) { setTimeout(function () { console.log(x); // → 42
}, 1000); } foo(42);
function foo(x) { setTimeout(function () { console.log(x); // → 42
}, 1000); } foo(42);
function foo(x) { setTimeout(function () { console.log(x); // → 42
}, 1000); } foo(42);
// “Deep down in the JavaScript Engine” function setTimeout(callback, delay)
{ // Works using magic! isItTimeAlready(delay) && callback(); }
// “Deep down in the JavaScript Engine” function setTimeout(callback, delay)
{ // Works using magic! isItTimeAlready(delay) && callback(); }
// “Deep down in the JavaScript Engine” function setTimeout(callback, delay)
{ // Works using magic! isItTimeAlready(delay) && callback(); }
ノ ∀ つ──☆ ・゚
function foo(x) { setTimeout(function () { console.log(x); // → 42
}, 1000); } foo(42);
None
None
None
None
None
None
None
None