Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Fallacies of Doom - RivieraDEV 19
Search
Mahmoud Abdelghany
May 16, 2019
Programming
190
0
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
Fallacies of Doom - RivieraDEV 19
https://rivieradev.fr/session/618
Mahmoud Abdelghany
May 16, 2019
More Decks by Mahmoud Abdelghany
See All by Mahmoud Abdelghany
Fallacies of Doom - JavaZone 18
blackbeard334
0
500
Fallacies of Doom - Devoxx BE 17
blackbeard334
0
210
Other Decks in Programming
See All in Programming
地域 SRE コミュニティ最前線 - ホンマでっかSRE勉強会
tk3fftk
0
230
エンジニアと一緒にテストコードの設計と実装を改善した話
mototakatsu
0
260
Generative UI & AI-Assistants for Your Angular Solutions
manfredsteyer
PRO
1
170
act2-costs.pdf
sumedhbala
0
110
SREの積み重ねがAI駆動開発のガードレールになった ― 7つの実践/SRE Guardrails The 7
tomoyakitaura
8
4.1k
琵琶湖の水は止められてもNet--HTTPのリトライは止められない / You might be able to stop the water flow of Lake Biwa but you can't stop Net::HTTP retries
luccafort
PRO
0
270
ソフトウェア設計に溶けるインフラ ― AWS CDK のインフラ認識論
konokenj
2
310
AIキャラアプリkaiwaの低遅延音声通話基盤をどう作ったか - AWS Gravitonで支える低遅延・低コストAI Agent基盤
mogamit
0
170
コーディングルールの鮮度を保ちたい for SRE NEXT 2026 / keep-fresh-go-internal-conventions-sre-next-2026
handlename
0
140
【やさしく解説 設計編・中級 #6】良いアーキテクチャとは ~ 一本の登り道の、行き先 ~
panda728
PRO
0
160
AWS CDK を「作」ってみた 〜フルスクラッチで見えた CDK の裏側〜 / aws-cdk-from-scratch
gotok365
3
270
才能?センス?知らん、 続けたもん勝ちだ。-- 結婚・出産・癌を越えてなお、私がプロダクトを創り続ける理由
16bitidol
2
850
Featured
See All Featured
Sharpening the Axe: The Primacy of Toolmaking
bcantrill
46
2.9k
Navigating Team Friction
lara
192
16k
Design in an AI World
tapps
1
260
Ruling the World: When Life Gets Gamed
codingconduct
0
280
Marketing to machines
jonoalderson
1
5.6k
<Decoding/> the Language of Devs - We Love SEO 2024
nikkihalliwell
1
270
ラッコキーワード サービス紹介資料
rakko
1
3.9M
Ten Tips & Tricks for a 🌱 transition
stuffmc
0
150
Between Models and Reality
mayunak
4
370
世界の人気アプリ100個を分析して見えたペイウォール設計の心得
akihiro_kokubo
PRO
72
40k
CSS Pre-Processors: Stylus, Less & Sass
bermonpainter
360
30k
Templates, Plugins, & Blocks: Oh My! Creating the theme that thinks of everything
marktimemedia
31
2.8k
Transcript
Lessons learned from porting Doom 3 to Java
@blackbeard0x14e @blackbeard0x14e Boring intro: history • id Software: Unusual company
creating ‘innovative’ games ◦ (Rover, Dave, Keen, Wolf3D, Doom, Quake...etc • Self taught era, efficient coding style(s) ◦ Nerd rage anecdote • Djoom3==fun • So why the boring awesome intro?
@blackbeard0x14e @blackbeard0x14e Boring intro: history • id Software: Unusual company
creating ‘innovative’ games ◦ (Rover, Dave, Keen, Wolf3D, Doom, Quake...etc • Self taught era, efficient coding style(s) ◦ Nerd rage anecdote • Djoom3==fun • So why the boring awesome intro?
@blackbeard0x14e
@blackbeard0x14e wishlist “ C++ protects against accident, not against fraud.
” Bjarne Stroustrup
@blackbeard0x14e
@blackbeard0x14e @blackbeard0x14e Operator overloading cout << ”Total price: “ <<
price*quantity << endl; p2 = anchor + 32.0f * coneVector - master->GetWorldOrigin(); p2 = anchor.oPlus(coneVector.oMultiply(32.0f).oMinus(master.GetWorldOrigin())); p2 = anchor.oPlus(coneVector.oMultiply(32.0f)).oMinus(master.GetWorldOrigin()); [2] https://www.cs.virginia.edu/~evans/cs655/readings/steele.pdf
@blackbeard0x14e @blackbeard0x14e Operator overloading idMat3 a, b, c, z; z
= a + b * c; z = a.oPlus(b).oMultiply(c); z = b.oMultiply(c).oPlus(a);//technically correct
@blackbeard0x14e >>>
@blackbeard0x14e @blackbeard0x14e Unsigned primitives Runtime or compile-time error??
@blackbeard0x14e @blackbeard0x14e Unsigned primitives
@blackbeard0x14e @blackbeard0x14e Unsigned primitives Microbenchmark alert:
@blackbeard0x14e
@blackbeard0x14e @blackbeard0x14e Immutability; const vs final
@blackbeard0x14e @blackbeard0x14e sizeof( )
@blackbeard0x14e @blackbeard0x14e sizeof( )
@blackbeard0x14e
@blackbeard0x14e @blackbeard0x14e Enum
@blackbeard0x14e @blackbeard0x14e Enum
@blackbeard0x14e @blackbeard0x14e Enum
@blackbeard0x14e @blackbeard0x14e Super.super...inheritance?
@blackbeard0x14e
@blackbeard0x14e @blackbeard0x14e Pointers
@blackbeard0x14e @blackbeard0x14e Pointers
@blackbeard0x14e @blackbeard0x14e Pointers
@blackbeard0x14e (thank God we don’t have this…)-list System.out.println( (byte)~(char)-(int)+(long)-1 );
@blackbeard0x14e @blackbeard0x14e Death by Macros [3] https://blogs.msdn.microsoft.com/oldnewthing/20050106-00/?p=36783 [4] https://youtu.be/4cCeUfzH-No?t=23m
@blackbeard0x14e
@blackbeard0x14e @blackbeard0x14e Death by Macros
@blackbeard0x14e @blackbeard0x14e Death by Macros
@blackbeard0x14e
@blackbeard0x14e @blackbeard0x14e Hungarian Camels [5]https://www.joelonsoftware.com/2005/05/11/making-wrong-code-look-wrong/ [6] https://steve-yegge.blogspot.nl/2006/03/execution-in-kingdom-of-nouns.html
@blackbeard0x14e Hungarian Camels
@blackbeard0x14e @blackbeard0x14e Unholy union
@blackbeard0x14e @blackbeard0x14e Unholy union: SDL_events.h
@blackbeard0x14e Unholy union
@blackbeard0x14e @blackbeard0x14e Unholy union
@blackbeard0x14e nice to have -list “ Object-oriented design is the
roman numerals of Computing. ” Rob Pike
@blackbeard0x14e
@blackbeard0x14e @blackbeard0x14e Destructor • Deconstructors • Finalize(@deprecated) • Autocloseable++
@blackbeard0x14e Default arguments
@blackbeard0x14e @blackbeard0x14e string::insert, string::swap
@blackbeard0x14e @blackbeard0x14e Inlining
@blackbeard0x14e weird(tips...tricks...pitfalls) -list Integer a = 42; Integer b =
42; System.out.println(a == b); Integer c = 666; Integer d = 666; System.out.println(c == d); String e = “666”; String f = “666”; String g = new String(“666”); System.out.println(e == f); System.out.println(f == g);
@blackbeard0x14e @blackbeard0x14e The memory watcher
@blackbeard0x14e @blackbeard0x14e 5.1.2. Widening Primitive Conversion(...aka read the JLS!)
@blackbeard0x14e @blackbeard0x14e Pop goes the callstack
@blackbeard0x14e @blackbeard0x14e Floating point operator precedence
@blackbeard0x14e @blackbeard0x14e Floating point operator precedence
@blackbeard0x14e
@blackbeard0x14e @blackbeard0x14e Floating point operator precedence
@blackbeard0x14e @blackbeard0x14e Floating point operator precedence
@blackbeard0x14e @blackbeard0x14e Conditional breakpoints
@blackbeard0x14e @blackbeard0x14e Conditional breakpoints •Sloooow(interpretive) Microbenchmark alert:
@blackbeard0x14e @blackbeard0x14e A backwards compatible story?
@blackbeard0x14e @blackbeard0x14e Sometimes the bug isn’t in your code...T_T
@blackbeard0x14e @blackbeard0x14e
@blackbeard0x14e Questions...while the Demo loads? https://github.com/blackbeard334/djoom3