Upgrade to Pro — share decks privately, control downloads, hide ads and more …

Cece Jones FRC 102 Work Sample Revisions

Cece Jones
October 25, 2023
240

Cece Jones FRC 102 Work Sample Revisions

Please note that all revisions are indicated in red text underneath each panel image.

Reeling from their new powers, the kids seek answers from Pat's Aunt Alma, a voodoo mambo, who helps them contact the spirits; the mysterious ancient evil they unleashed goes after Missy.

This is a work sample of mine from DreamWork's young adult horror series Fright Krewe. Revisionist Christine Camille “Cece” Jones, supervising director Jae Kim, and director Leah Artwick.

Cece Jones

October 25, 2023
Tweet

Transcript

  1. Scene 1 Duration 08:08 Panel 1 Duration 01:01 FRC102 SEQ02

    RGH JC Page 27/180 - Repositioned FG basketball hoop - Added mascot and bystanders - Revised and reduced dancers
  2. Scene 1 Duration 08:08 Panel 2 Duration 01:01 FRC102 SEQ02

    RGH JC Page 28/180 - Repositioned FG basketball hoop - Added mascot and bystanders - Revised and reduced dancers
  3. Scene 1 Duration 08:08 Panel 3 Duration 01:01 FRC102 SEQ02

    RGH JC Page 29/180 - Repositioned FG basketball hoop - Added mascot and bystanders - Revised and reduced dancers
  4. Scene 1 Duration 08:08 Panel 4 Duration 01:01 FRC102 SEQ02

    RGH JC Page 30/180 - Repositioned FG basketball hoop - Added mascot and bystanders - Revised and reduced dancers
  5. Scene 1 Duration 08:08 Panel 5 Duration 01:01 FRC102 SEQ02

    RGH JC Page 31/180 - Repositioned FG basketball hoop - Added mascot and bystanders - Revised and reduced dancers
  6. Scene 1 Duration 08:08 Panel 6 Duration 00:13 FRC102 SEQ02

    RGH JC Page 32/180 - Repositioned FG basketball hoop - Added mascot and bystanders - Revised and reduced dancers
  7. Scene 1 Duration 08:08 Panel 7 Duration 00:17 FRC102 SEQ02

    RGH JC Page 33/180 - Repositioned FG basketball hoop - Added mascot and bystanders - Revised and reduced dancers
  8. Scene 1 Duration 08:08 Panel 8 Duration 00:14 FRC102 SEQ02

    RGH JC Page 34/180 - Repositioned FG basketball hoop - Added mascot and bystanders - Revised and reduced dancers
  9. Scene 1 Duration 08:08 Panel 9 Duration 00:15 FRC102 SEQ02

    RGH JC Page 35/180 - Repositioned FG basketball hoop - Added mascot and bystanders - Revised and reduced dancers
  10. Scene 1 Duration 08:08 Panel 10 Duration 00:16 FRC102 SEQ02

    RGH JC Page 36/180 - Repositioned FG basketball hoop - Added mascot and bystanders - Revised and reduced dancers
  11. Scene 13_B Duration 06:10 Panel 1 Duration 00:13 FRC102 SEQ02

    RGH JC Page 128/180 - Repositioned incidentals - Added mascot - Cleaned up auto generated matte fill GRETCHEN: <GROANS>
  12. Scene 13_B Duration 06:10 Panel 2 Duration 00:13 FRC102 SEQ02

    RGH JC Page 129/180 GRETCHEN: <GROANS> - Repositioned incidentals - Added mascot - Cleaned up auto generated matte fill
  13. Scene 13_B Duration 06:10 Panel 3 Duration 00:13 FRC102 SEQ02

    RGH JC Page 130/180 GRETCHEN: <GROANS> - Repositioned incidentals - Added mascot - Cleaned up auto generated matte fill
  14. Scene 13_B Duration 06:10 Panel 4 Duration 00:13 FRC102 SEQ02

    RGH JC Page 131/180 GRETCHEN: <GROANS> - Repositioned incidentals - Added mascot - Cleaned up auto generated matte fill
  15. Scene 13_B Duration 06:10 Panel 5 Duration 00:13 FRC102 SEQ02

    RGH JC Page 132/180 DANCE TEACHER: You'll be okay, honey. We gonna need a medic! - Repositioned incidentals - Added mascot - Cleaned up auto generated matte fill
  16. Scene 13_B Duration 06:10 Panel 6 Duration 00:13 FRC102 SEQ02

    RGH JC Page 133/180 DANCE TEACHER: You'll be okay, honey. We gonna need a medic! - Repositioned incidentals - Added mascot - Cleaned up auto generated matte fill
  17. Scene 13_B Duration 06:10 Panel 7 Duration 00:13 FRC102 SEQ02

    RGH JC Page 134/180 DANCE TEACHER: You'll be okay, honey. We gonna need a medic! - Repositioned incidentals - Added mascot - Cleaned up auto generated matte fill
  18. Scene 13_B Duration 06:10 Panel 8 Duration 00:13 FRC102 SEQ02

    RGH JC Page 135/180 DANCE TEACHER: You'll be okay, honey. We gonna need a medic! - Repositioned incidentals - Added mascot - Cleaned up auto generated matte fill
  19. Scene 13_B Duration 06:10 Panel 9 Duration 00:13 FRC102 SEQ02

    RGH JC Page 136/180 DANCE TEACHER: You'll be okay, honey. We gonna need a medic! - Repositioned incidentals - Added mascot - Cleaned up auto generated matte fill
  20. Scene 13_B Duration 06:10 Panel 10 Duration 00:13 FRC102 SEQ02

    RGH JC Page 137/180 DANCE TEACHER: You'll be okay, honey. We gonna need a medic! - Repositioned incidentals - Added mascot - Cleaned up auto generated matte fill
  21. Scene 13_B Duration 06:10 Panel 11 Duration 01:00 FRC102 SEQ02

    RGH JC Page 138/180 DANCE TEACHER: You'll be okay, honey. We gonna need a medic! - Repositioned incidentals - Added mascot - Cleaned up auto generated matte fill
  22. Scene 13_c Duration 10:00 Panel 1 Duration 01:00 FRC102 SEQ02

    RGH JC Page 139/180 DANCE TEACHER: You'll be okay, honey. We gonna need a medic! - Cleaned up auto generated matte fill
  23. Scene 13_c Duration 10:00 Panel 2 Duration 01:00 FRC102 SEQ02

    RGH JC Page 140/180 - Cleaned up auto generated matte fill
  24. Scene 13_c Duration 10:00 Panel 3 Duration 01:00 FRC102 SEQ02

    RGH JC Page 141/180 - Cleaned up auto generated matte fill
  25. Scene 13_c Duration 10:00 Panel 4 Duration 01:00 FRC102 SEQ02

    RGH JC Page 142/180 - Cleaned up auto generated matte fill
  26. Scene 13_c Duration 10:00 Panel 5 Duration 01:00 FRC102 SEQ02

    RGH JC Page 143/180 - Cleaned up auto generated matte fill
  27. Scene 13_c Duration 10:00 Panel 6 Duration 01:00 FRC102 SEQ02

    RGH JC Page 144/180 - Cleaned up auto generated matte fill
  28. Scene 13_c Duration 10:00 Panel 7 Duration 01:00 FRC102 SEQ02

    RGH JC Page 145/180 - Cleaned up auto generated matte fill
  29. Scene 13_c Duration 10:00 Panel 8 Duration 01:00 FRC102 SEQ02

    RGH JC Page 146/180 - Cleaned up auto generated matte fill
  30. Scene 13_c Duration 10:00 Panel 9 Duration 01:00 FRC102 SEQ02

    RGH JC Page 147/180 - Cleaned up auto generated matte fill
  31. Scene 13_c Duration 10:00 Panel 10 Duration 01:00 FRC102 SEQ02

    RGH JC Page 148/180 - Cleaned up auto generated matte fill
  32. Scene 13_d Duration 06:00 Panel 1 Duration 01:00 FRC102 SEQ02

    RGH JC Page 149/180 - Revised movement of FG incidental stepping back - Revised MG incidental clutching chest
  33. Scene 13_d Duration 06:00 Panel 2 Duration 01:00 FRC102 SEQ02

    RGH JC Page 150/180 - Revised movement of FG incidental stepping back - Revised MG incidental clutching chest
  34. Scene 13_d Duration 06:00 Panel 3 Duration 01:00 FRC102 SEQ02

    RGH JC Page 151/180 - Revised movement of FG incidental stepping back - Revised MG incidental clutching chest
  35. Scene 13_d Duration 06:00 Panel 4 Duration 01:00 FRC102 SEQ02

    RGH JC Page 152/180 - Revised movement of FG incidental stepping back - Revised MG incidental clutching chest
  36. Scene 13_d Duration 06:00 Panel 5 Duration 01:00 FRC102 SEQ02

    RGH JC Page 153/180 - Revised movement of FG incidental stepping back - Revised MG incidental clutching chest
  37. Scene 13_e Duration 05:00 Panel 1 Duration 01:00 FRC102 SEQ02

    RGH JC Page 155/180 - Revised movement of FG incidental recoiling - Added mascot
  38. Scene 13_e Duration 05:00 Panel 2 Duration 01:00 FRC102 SEQ02

    RGH JC Page 156/180 - Revised movement of FG incidental recoiling - Added mascot
  39. Scene 13_e Duration 05:00 Panel 3 Duration 01:00 FRC102 SEQ02

    RGH JC Page 157/180 - Revised movement of FG incidental recoiling - Added mascot
  40. Scene 13_e Duration 05:00 Panel 4 Duration 01:00 FRC102 SEQ02

    RGH JC Page 158/180 - Revised movement of FG incidental recoiling - Added mascot
  41. Scene 13_e Duration 05:00 Panel 5 Duration 01:00 FRC102 SEQ02

    RGH JC Page 159/180 - Revised movement of FG incidental recoiling - Added mascot
  42. Scene 13_f Duration 09:00 Panel 4 Duration 01:00 FRC102 SEQ02

    RGH JC Page 163/180 MISSY: Wait, you don't think I did that on purpose?
  43. Scene 13_f Duration 09:00 Panel 5 Duration 01:00 FRC102 SEQ02

    RGH JC Page 164/180 MISSY: Wait, you don't think I did that on purpose?
  44. Scene 13_f Duration 09:00 Panel 6 Duration 01:00 FRC102 SEQ02

    RGH JC Page 165/180 MISSY: Wait, you don't think I did that on purpose?
  45. Scene 13_f Duration 09:00 Panel 7 Duration 01:00 FRC102 SEQ02

    RGH JC Page 166/180 DANCE TEACHER: Missy, stop. Go wait in my office.
  46. Scene 13_f Duration 09:00 Panel 8 Duration 01:00 FRC102 SEQ02

    RGH JC Page 167/180 DANCE TEACHER: Missy, stop. Go wait in my office.
  47. Scene 13_f Duration 09:00 Panel 9 Duration 01:00 FRC102 SEQ02

    RGH JC Page 168/180 DANCE TEACHER: Missy, stop. Go wait in my office.
  48. Scene 16 Duration 01:21 Panel 1 Duration 00:07 FRC102 SEQ02

    RGH JC Page 169/180 DANCE TEACHER: Missy, stop. Go wait in my office. - Cleaned auto generated matte fill - Added mascot
  49. Scene 16 Duration 01:21 Panel 2 Duration 00:10 FRC102 SEQ02

    RGH JC Page 170/180 DANCE TEACHER: Missy, stop. Go wait in my office. - Cleaned auto generated matte fill - Added mascot
  50. Scene 16 Duration 01:21 Panel 3 Duration 00:07 FRC102 SEQ02

    RGH JC Page 171/180 DANCE TEACHER: Just...stay away. - Cleaned auto generated matte fill - Added mascot
  51. Scene 16 Duration 01:21 Panel 4 Duration 00:07 FRC102 SEQ02

    RGH JC Page 172/180 DANCE TEACHER: Just...stay away. - Cleaned auto generated matte fill - Added mascot
  52. Scene 16 Duration 01:21 Panel 5 Duration 00:07 FRC102 SEQ02

    RGH JC Page 173/180 DANCE TEACHER: Just...stay away. - Cleaned auto generated matte fill - Added mascot
  53. Scene 16 Duration 01:21 Panel 6 Duration 00:07 FRC102 SEQ02

    RGH JC Page 174/180 - Cleaned auto generated matte fill - Added mascot