points and vectors in 3D space. Vector3 used in translation and scaling operations Shift y by 1: Vector3(0f,1f,0f) More: https://proandroiddev.com/arcore-cupcakes-3-understanding-vector3-93ec6bd08071
rotation (mechanics) in 3D space. Rotate y by 10 degrees: Quaternion.axisAngle(Vector3(0.0f, 1.0f, 0.0f), 10f) More: https://proandroiddev.com/arcore-cupcakes-4-understanding-quaternion-rotations-f90703f3966e