low-level programming language in which there is a very strong correspondence between the program's statements (mnemonic) and the architecture's machine code instructions (opcodes).
hex) Assembly: What? Assembly Language for x86 (Mnemonic and operands): 0xB0 0x61 ; Load register AL with 97 (61 hex) Machine code (Opcode Operand) Assembler Disassembler Strong Correspondence Strong Correspondence MOV AL <=> 0xB0
architecture (no registers). • In a way, the next evolution of asm.js and PNaCl • An easy, portable compilation target of high-level languages like C/C++/Rust, enabling deployment on the web for client and server applications.
architecture (no registers). • In a way, the next evolution of asm.js and PNaCl • An easy, portable compilation target of high-level languages like C/C++/Rust, enabling deployment on the web for client and server applications. • A set of 1-byte opcodes encoded in a size- and load-time-efficient binary format and corresponding mnemonics
architecture (no registers). • In a way, the next evolution of asm.js and PNaCl • An easy, portable compilation target of high-level languages like C/C++/Rust, enabling deployment on the web for client and server applications. • A set of 1-byte opcodes encoded in a size- and load-time-efficient binary format and corresponding mnemonics • Able to provide predictable performance (difficult for languages w/ GC and really difficult with dynamically-typed languages)
fast • No runtime library • Can call and use exported functions and linear memory from JS • Can export functions and linear memory to JS • No GC for now. Single linear memory space (a byte array). That’s why Go compiled to WASM is bigger than C/C++ and Rust (needs to also compile its own garbage collector to WASM, just like Kotlin and Java). • Runs inside a sandboxed environment, so it's inherently more secure than running a C source code compiled to x86 or ARM architectures
friction, security) • Avoid rewriting large code bases in C/C++/etc - Just compile it • Port high-performance C/C++ libs to be called by JS • Ship audio/video codecs for rare formats • Audio / Video / Image editing / processing (https://github.com/agnivade/shimmer) • 3D editing (AutoCAD: https://web.autocad.com/ - 36.8 MB) • 3D Games (Tanks! w/ Unity3D: https://webassembly.org/demo/Tanks/)
its contained definitions in a way that is equivalent to the binary format. • Uses S-Expressions C++ Binary Text int factorial(int n) { if (n == 0) return 1; else return n * factorial(n-1); } 20 00 42 00 51 04 7e 42 01 05 20 00 20 00 42 01 7d 10 00 7e 0b get_local 0 i64.const 0 i64.eq if i64 i64.const 1 else get_local 0 get_local 0 i64.const 1 i64.sub call 0 i64.mul end