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リアルタイムCGの究極系「デモシーン」について

FL1NE
November 28, 2019

 リアルタイムCGの究極系「デモシーン」について

デジタルハリウッドにて2019年11月28日(木)に開催された「近未来教育フォーラム2019 - In Real Time-」にて発表した資料になります。

当日の様子はYouTubeにて見ることができます。
https://www.youtube.com/watch?v=j0yRASXFvlQ

-= FRONTL1NE =-
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FL1NE

November 28, 2019
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  1. ϝΨσϞ σϞγʔϯ 64KB Intro 4KB Intro Cracktro σϞύʔςΟ HLSL GLSL

    OpenGL Direct X Tokyo Demo Fest Commodore 64 Commodore Amiga MSX ATARI ST ϥΠϒίʔσΟϯά Demoscene Megademo Live Coding PICO-8 WebGL GLSL Sandbox Shadertoy NEORT Fast Tracker II .xm/.mod ASCII/ANSI/PETSCII Scene.org pouet.net ϨΠϚʔνϯά ϨΠτϨʔγϯά
  2. σϞγʔϯͱ͸? • ίϯϐϡʔλʔαϒΧϧνϟʔͷҰͭ • ओʹө૾࡞඼Ͱ͋ΔʮσϞʯ͕த৺ͱͳΔ • ʮσϞʯ͸ैདྷͷө૾࡞඼ͱҧ͍ɺϓϩάϥϛϯάʹ Αͬͯ࡞੒͞ΕɺϦΞϧλΠϜʹ࣮ͯߦ͞ΕΔ • ࡞඼ͷ༰ྔʹαΠζ੍ݶΛ՝ͨ͠Γɺಠࣗϋʔυ΢Σ

    Ξ্Ͱಈ͘࡞඼ͳͲՄೳੑͷݶքʹ௅ઓ • ΠϕϯτͰ͋ΔσϞύʔςΟͳͲಠࣗͷίϛϡχςΟ ͕ܗ੒͞Ε͍ͯΔɻ • େखήʔϜΤϯδϯͷ࡞ऀͨͪ΋ݩ͸σϞγʔφʔ͕ ଟ͍ WORMHOLE by Gam0022 & Sadakkey
 (Windows, Released at Tokyo Demo Fest 2018) fr-041: debris. by Farbrausch
 (Windows 177KB, Released at Breakpoint 2007) Elevated by Reba & TBC
 (Windows 4KB, Released at Breakpoint 2009) When Silence Dims The Stars Above by Conspiracy
 (Windows 64KB, Released at Revision 2018)
  3. ߟ͑ΒΕ͍ͯΔ2ͭͷىݯ • ७ਮͳٕज़త޷ح৺͔Β • ੑೳͷ௿͍ϚγϯͰͲΕ͚͍ͩ͢͝ֆΛग़ͤΔ͔ 
 → ٕज़తͳݶք΁ͷνϟϨϯδ • ιϑτ΢ΣΞͷίϐʔจԽ͔Β

    • ήʔϜͷҧ๏ίϐʔͷ͍ͭͰʹΫϨδοτΛॻ͖׵͑Δ
 → ΍͕ͯίϐʔͨ͠ਓͨͪͷΫϨδοτ͕࡞ΒΕͨ Desert Dream by Chorus & Resource
 (Commodore 64, Released at Breakpoint 2007) Birds of Prey by Razor1911
 (Commodore AMIGA, Released at 1991)
  4. αΠζ੍ݶ - Introͷੈք B01353BAC803CD1088D884CB7A05F6E8 C1E807F6EB88E0EEB2C9E2ECB1034B75 E968CE9F07B756DBE3830058DF00D9FB DCF9DF00D80CD9FEDE0C665A06556089 1F8B05DF05F7E829174F7BF5DF076681 05CDCC0000D8CCD9C0D8CED9CAD8CDDC EAD8CEDEC1D9CA477BEB4F6B100ADF19

    8917023400FB73F699B4E611D9E81500 28CCD50404468945FC614526880275AE E460487592B3008B29D3FD31D5012F00 FB73F4D6DF1051D3E980C5258B10F718 69E800802B297902F7DDD1ED01EA892F 00FB73EC39CA407225B3027ADF2B1040 2B1080EE606BD20D8B14700240992B2F 7902F7DD01EA8B2F00FB73F239CA5919 D2F518D110D180F906730400D47596C3 Puls by Řrřola
 (MS-Dos, Released at Riverwash 2009)
  5. σϞύʔςΟͱTokyo Demo Fest • ೔ຊͰ།ҰߦΘΕ͍ͯΔσϞύʔςΟ • ࠷ޙʹߦΘΕͨTokyo Demo Fest 2018Ͱ͸170໊͕ࢀ

    Ճ͠ɺ42࡞඼͕ఏग़͞Εެ։͞Εͨ • σϞ࡞඼ͷൃදҎ֎ʹ΋άϥϑΟοΫε࡞඼΍Իָ࡞ ඼ͷൃද΋͞Εͨ • ֤छηϛφʔ΍GLSLʹΑΔϥΠϒίʔσΟϯάότ ϧɺDJΠϕϯτͳͲͷ༷ʑͳΠϕϯτ͕։࠵ • ࣍ճ͸2020೥தʹ։࠵༧ఆɻ • http://tokyodemofest.jp @TokyoDemoFest
  6. Ҿ༻ɾؔ࿈ϦϯΫͳͲ • σϞγʔϯ(ϝΨσϞ)ͱ͸Կ͔? | FRONTL1NE
 (https://frontl1ne.net/2019/05/what-demoscene-is/) • Tokyo Demo Fest

    2018ͷDemo Compo༏উ࡞඼ͷղઆʢάϥϑΟοΫฤʣ | gam0022.net
 (https://gam0022.net/blog/2018/12/12/tdf2018/) • eεϙʔπ΋ήʔϜ։ൃ΋ήʔϜΤϯδϯ΋ੜΈग़ͨ͠σϞγʔϯʂ೔ຊͰ།ҰͷσϞγʔϯΠϕϯτʮTokyo Demo Fest 2018ʯϨϙ | IGN Japan
 (https://jp.ign.com/event/31357/news/etokyo-demo-fest-2018) • Do the Realtime Graphics the Real Hard Way | #VJ֓࿦ X SQUARE (FMS_Cat)
 (https://docs.google.com/presentation/d/1lst-iiz4Tdko9gq7FE5fQedGSN6igWWZty2xLRCC6k0/edit?usp=sharing) • Moleman 2 - Demoscene - The Art of the Algorithms (2012) | σϞγʔϯͷυΩϡϝϯλϦʔ
 (https://www.youtube.com/watch?v=iRkZcTg1JWU)