Separation of game rules and decision making 4. Logging handlers 5. Identifying and fixing bugs 6. Counting game stats 7. Impact of various strategies on win % 8. Code Walkthrough 9. Questions
1 Creature, the others are Hunted 2. Each team tries to reach a set point on the scoreboard 3. Basic game flow 1. Hunted plays Place cards face down 2. Creature targets one or two of the Place cards 3. Hunted reveal Place cards 4. Getting by the Creature advances the Creature’s score 5. Those not caught get to activate the Place’s effect 6. Repeat until one side wins
has players(objects) and a scripted flow which gives each player windows for performing their actions 2. Player objects have mind objects, which make decisions on each action 3. The mind makes decisions by accessing game variables via the player.game 4. Analysis of different strategies
games in thousands of game logs 2. subprocess.check_output() to check last row of csv, in order to give IDs to new games 3. Include game ID in the error log