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Sometimes You Suck

Sometimes You Suck

Design is subjective, but sometimes your designs are irrefutably terrible. That might be in part because of a tough client or unrealistic deadlines, but that's not always your fault. Other times you are getting in your own way, and that's completely your fault. There's a lot in your head that that can screw you up, so let's talk about it. Let's talk about money and stealing, let's talk about ego and insecurity, fame and credit, donuts and sleep, and most importantly, let's talk about friendship and collaboration.

Garth Braithwaite

May 13, 2016
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  2. • find opportunities to design in the open • share

    my design experiences; both the good and the bad
  3. • find opportunities to design in the open • share

    my design experiences; both the good and the bad • find time for meaningful projects
  4. • find opportunities to design in the open • share

    my design experiences; both the good and the bad • find time for meaningful projects • openly participate in design discussions
  5. • find opportunities to design in the open • share

    my design experiences; both the good and the bad • find time for meaningful projects • openly participate in design discussions • work with other designers by choice
  6. • find opportunities to design in the open • share

    my design experiences; both the good and the bad • find time for meaningful projects • openly participate in design discussions • work with other designers by choice • improve my toolbox
  7. • find opportunities to design in the open • share

    my design experiences; both the good and the bad • find time for meaningful projects • openly participate in design discussions • work with other designers by choice • improve my toolbox