Upgrade to PRO for Only $50/Year—Limited-Time Offer! 🔥
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
ARKit tips + tricks
Search
glenna
September 06, 2017
Programming
0
580
ARKit tips + tricks
try! Swift NYC 2017 + #pragma mark 2017
glenna
September 06, 2017
Tweet
Share
More Decks by glenna
See All by glenna
From IC to EM: navigating the management path
glenna
0
160
Rolling your own Network Stack
glenna
0
170
Other Decks in Programming
See All in Programming
SwiftUIで本格音ゲー実装してみた
hypebeans
0
450
脳の「省エネモード」をデバッグする ~System 1(直感)と System 2(論理)の切り替え~
panda728
PRO
0
110
リリース時」テストから「デイリー実行」へ!開発マネージャが取り組んだ、レガシー自動テストのモダン化戦略
goataka
0
130
Navigating Dependency Injection with Metro
l2hyunwoo
1
150
非同期処理の迷宮を抜ける: 初学者がつまづく構造的な原因
pd1xx
1
740
ELYZA_Findy AI Engineering Summit登壇資料_AIコーディング時代に「ちゃんと」やること_toB LLMプロダクト開発舞台裏_20251216
elyza
2
370
안드로이드 9년차 개발자, 프론트엔드 주니어로 커리어 리셋하기
maryang
1
130
Github Copilotのチャット履歴ビューワーを作りました~WPF、dotnet10もあるよ~ #clrh111
katsuyuzu
0
120
まだ間に合う!Claude Code元年をふりかえる
nogu66
5
860
TestingOsaka6_Ozono
o3
0
170
開発に寄りそう自動テストの実現
goyoki
2
1.2k
FluorTracer / RayTracingCamp11
kugimasa
0
240
Featured
See All Featured
Have SEOs Ruined the Internet? - User Awareness of SEO in 2025
akashhashmi
0
180
Stewardship and Sustainability of Urban and Community Forests
pwiseman
0
67
State of Search Keynote: SEO is Dead Long Live SEO
ryanjones
0
62
Sharpening the Axe: The Primacy of Toolmaking
bcantrill
46
2.6k
GraphQLの誤解/rethinking-graphql
sonatard
73
11k
Creating an realtime collaboration tool: Agile Flush - .NET Oxford
marcduiker
35
2.3k
How GitHub (no longer) Works
holman
316
140k
Making the Leap to Tech Lead
cromwellryan
135
9.7k
The Limits of Empathy - UXLibs8
cassininazir
1
190
Let's Do A Bunch of Simple Stuff to Make Websites Faster
chriscoyier
508
140k
"I'm Feeling Lucky" - Building Great Search Experiences for Today's Users (#IAC19)
danielanewman
231
22k
Leveraging LLMs for student feedback in introductory data science courses - posit::conf(2025)
minecr
0
83
Transcript
GETTING STARTED WITH ARKIT + TIPS AND TRICKS GLENNA BUFORD
@GLENNERSBOOFY 1 — ARKit tips and tricks by @glennersboofy
AGENDA ▸ Why ARKit? ▸ How does it work? ▸
Using ARKit ▸ Demo ▸ Lessons learned 2 — ARKit tips and tricks by @glennersboofy
WWDC17 3 — ARKit tips and tricks by @glennersboofy
WWDC17 4 — ARKit tips and tricks by @glennersboofy
WWDC17 5 — ARKit tips and tricks by @glennersboofy
WWDC17 6 — ARKit tips and tricks by @glennersboofy
HOW DOES IT WORK? 7 — ARKit tips and tricks
by @glennersboofy
FEATURE POINTS 8 — ARKit tips and tricks by @glennersboofy
HOW DOES IT WORK? 9 — ARKit tips and tricks
by @glennersboofy
HOW DOES IT WORK? 10 — ARKit tips and tricks
by @glennersboofy
EXAMPLE 11 — ARKit tips and tricks by @glennersboofy
EXAMPLE 12 — ARKit tips and tricks by @glennersboofy
EXAMPLE 13 — ARKit tips and tricks by @glennersboofy
SET UP 14 — ARKit tips and tricks by @glennersboofy
SET UP let sessionConfig = ARWorldTrackingConfiguration() session.run(sessionConfig, options: nil) 15
— ARKit tips and tricks by @glennersboofy
PLANE DETECTION let sessionConfig = ARWorldTrackingConfiguration() sessionConfig.planeDetection = .horizontal session.run(sessionConfig,
options: nil) 16 — ARKit tips and tricks by @glennersboofy
DELEGATE METHODS func renderer(_ renderer:, nodeFor anchor:) -> SCNNode? func
renderer(_ renderer:, didUpdate node:, for anchor:) 17 — ARKit tips and tricks by @glennersboofy
DELEGATE METHODS func renderer(_ renderer:, nodeFor anchor:) -> SCNNode? func
renderer(_ renderer:, didUpdate node:, for anchor:) 18 — ARKit tips and tricks by @glennersboofy
DELEGATE METHODS func renderer(_ renderer:, nodeFor anchor:) -> SCNNode? func
renderer(_ renderer:, didUpdate node:, for anchor:) 19 — ARKit tips and tricks by @glennersboofy
ADDING OTHER OBJECTS ▸ … is as simple as adding
them to the SceneKit view ▸ … and giving them an ARAnchor so you can track them in the real world space 20 — ARKit tips and tricks by @glennersboofy
DEMO 21 — ARKit tips and tricks by @glennersboofy
SOME LESSONS LEARNED ▸ lighting ▸ converting from ARKit space
to SceneKit space is … ▸ only horizontal planes are detected :( ▸ it’s maybe still not the best 22 — ARKit tips and tricks by @glennersboofy
World tracking is an inexact science. This process can often
produce impressive accuracy, leading to realistic AR experiences.1 1 Apple Docs 23 — ARKit tips and tricks by @glennersboofy
QUESTIONS? github.com/glenna/arkit-demo 24 — ARKit tips and tricks by @glennersboofy