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RITE Fight!

grandin
May 06, 2014

RITE Fight!

Going rounds between stakeholders and assumptions.

Presented at Product Tanks Paris, May 2014,

grandin

May 06, 2014
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  1. vs

  2. Plan Test Analyse Modify Solve & Decide Test Analyse Modify

    Solve & Decide Test Analyse Modify Solve & Decide Test Analyse Modify Solve & Decide Test
  3. RITE in a nutshell • Plan: Commit, schedule, recruit, define

    • Assemble: Bring someone from every relevant team • See: Stakeholders required to attend • Discuss: Realtime debrief • Solve: Collaboratively explore design fixes • Decide: Integrated choice validation • Act: Modification between sessions • Repeat: That’s why they call it “iterative”
  4. Why it’s good • Gets the user in • Team

    engagement • Team alignment • Transparent decision-making • Guaranteed* buy-in • Rapid problem and solution identification
  5. When it’s good • During the design phase (early and

    often) • In agile environments • As a reality check • When teams are divided • When time is short
  6. When it’s risky • Lack of commitment or schedule flexibility

    • Without key stakeholders • Highly complex flows (difficult to modify) • In place of a proper redesign • When you shift from live site to pro to • With a limited marge de manoeuvre
  7. M T W R F 2 tests debrief solutions ∆

    2 tests debrief solutions ∆ 2 tests debrief solutions ∆ 2 tests debrief solutions ∆
  8. M T W R F 4 tests debrief solutions ∆

    4 tests debrief solutions ∆ 4 tests debrief
  9. M T W R F 6 tests debrief debrief solutions

    ∆ 6 tests debrief debrief solutions
  10. M T W R F 6 tests debrief solutions ∆

    6 tests debrief solutions M T W R F ∆ 6 tests ! 6 tests
  11. Do’s • Work during tests • Bring your killers •

    Track issues you can’t solve • Bring clean, modifiable protos • Take breaks • Crowd control • Timebox
  12. Don’ts • Act when the cause is unclear • Push

    too many changes • Accept too large of a test perimeter • Try to be exhaustive • Be too attached to your ideas