Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Kotlin State & Shared Flows in Action
Search
Mohit S
July 27, 2021
Programming
1.4k
4
Share
Kotlin State & Shared Flows in Action
Shared Flow APIs
Mohit S
July 27, 2021
More Decks by Mohit S
See All by Mohit S
Guide to Improving Compose Performance
heyitsmohit
0
320
Building Shared UIs across Platforms with Compose
heyitsmohit
1
710
Building Multiplatform Apps with Compose
heyitsmohit
2
610
Building StateFlows with Jetpack Compose
heyitsmohit
6
2k
Building Android Testing Infrastructure
heyitsmohit
1
610
Migrating to Kotlin State & Shared Flows
heyitsmohit
1
870
Using Square Workflow for Android & iOS
heyitsmohit
1
510
Building Android Infrastructure Teams at Scale
heyitsmohit
3
410
Strategies for Migrating to Jetpack Compose
heyitsmohit
2
650
Other Decks in Programming
See All in Programming
TypeSpec で繋ぐ複数プロダクトの型安全
maroon8021
1
140
Swiftのレキシカルスコープ管理
kntkymt
0
170
oxlintはeslint/typescript-eslintを置き換えられるのか
shomafujita
2
110
ローカルLLMでどこまでコードが書けるか / How much code can be written on a local LLM
kishida
2
390
UaaL×Androidアプリのメモリ計測 — Memory Profilerの先へ
rio432
0
160
Sans tests, vos agents ne sont pas fiables
nabondance
0
140
20年以上続くプロダクトでも使い続けられる静的解析ツールを求めて
matsuo_atsushi
0
160
inferと仲良くなる10分間
ryokatsuse
1
150
横断組織出身のQAEがインプロセスQAEでつまずいたこと・活かせたこと
ty89
0
170
次世代リンターで探る、tsgo 時代における型認識カスタムルールの現実解
ytakahashii
1
700
2026年のソフトウェア開発を考える(2026/05版) / Software Engineering Scrum Fest Niigata 2026 Edition
twada
PRO
24
14k
Augmenting AI with the Power of Jakarta EE
ivargrimstad
0
610
Featured
See All Featured
Organizational Design Perspectives: An Ontology of Organizational Design Elements
kimpetersen
PRO
1
700
Odyssey Design
rkendrick25
PRO
2
620
Introduction to Domain-Driven Design and Collaborative software design
baasie
1
790
Money Talks: Using Revenue to Get Sh*t Done
nikkihalliwell
0
230
Designing Experiences People Love
moore
143
24k
Code Review Best Practice
trishagee
74
20k
Building Flexible Design Systems
yeseniaperezcruz
330
40k
Deep Space Network (abreviated)
tonyrice
0
150
Mind Mapping
helmedeiros
PRO
1
200
実際に使うSQLの書き方 徹底解説 / pgcon21j-tutorial
soudai
PRO
199
73k
Why You Should Never Use an ORM
jnunemaker
PRO
61
9.8k
The Curse of the Amulet
leimatthew05
1
12k
Transcript
Mohit Sarveiya Kotlin State & Shared Flows in Action @heyitsmohit
Kotlin State & Shared Flows in Action • State Flow
• Shared Flow • Broadcast Channel vs shared flow • Convert cold streams to shared flows • Buffer Overflow Strategies
Cold vs Hot Flows
What is a cold stream? A cold stream is a
flow that triggers the same code every time it is collected.
Cold Flows val flow = flowOf(1, 2, 3) .map
{ it + 1 }
Cold Flows val flow = flowOf(1, 2, 3) .map
{ it + 1 } flow.collect { ... }
Cold Flows val flow = flowOf(1, 2, 3) .map
{ it + 1 } flow.collect { ... }
Cold Flows val flow = flowOf(1, 2, 3) .map
{ it + 1 } flow.collect { ... }
Cold Flows val flow = flowOf(1, 2, 3) .map
{ it + 1 } flow.collect { // 2, 3, 4 }
Cold Flows val flow = flowOf(1, 2, 3) .map
{ it + 1 } flow.collect { ... } flow.collect { ... }
Cold Flows val flow = flowOf(1, 2, 3) .map
{ it + 1 } flow.collect { ... } flow.collect { ... }
Cold Flows val flow = flowOf(1, 2, 3) .map
{ it + 1 } flow.collect { ... } flow.collect { // 2, 3, 4 }
What is a hot stream? A hot stream is a
flow whose active instance exists independently of the presence of collectors.
Hot Streams State Flow Shared Flow
State Flow View View Model
State Flow View View Model
State Flow View View Model State
State Flow sealed class UiState { data class Error(
val exception: Throwable ): UiState() }
State Flow sealed class UiState { data class Success(
val data: Data ): UiState() data class Error( val exception: Throwable ): UiState() }
State Flow sealed class UiState { data class Success(
val data: Data ): UiState() data class Error( val exception: Throwable ): UiState() }
State Flow val uiState = MutableStateFlow()
val uiState = MutableStateFlow( UiState.Success(Data()) ) State Flow
State Flow val uiState = MutableStateFlow( . .. ) uiState.emit(
UIState.Success(Data()) )
State Flow val uiState = MutableStateFlow( . .. ) uiState.value
= UIState.Success(Data())
State Flow val uiState = MutableStateFlow( . .. ) uiState.collect
{ ... } Latest value is received
State Flow val uiState = MutableStateFlow( . .. ) uiState.collect
{ ... } uiState.collect { ... } Latest value is received
State Flow Conflation val uiState = MutableStateFlow( . .. )
uiState.value = UIState.Success( .. . ) uiState.value = UIState.Error( .. . ) Conflate
State Flow Conflation val uiState = MutableStateFlow( . .. )
uiState.value = UIState.Success( .. . ) uiState.value = UIState.Error( .. . ) uiState.collect { ... } Error
State Flow vs Live Data State Flow Live Data Default
Value Unsubscribe (Stopped State)
State Flow vs Live Data State Flow Live Data Default
Value Unsubscribe (Stopped State)
State Flow vs Live Data State Flow Live Data Default
Value Unsubscribe (Stopped State)
State Flow Summary • How to setup state flow •
Emit and collect • State Flow vs Live Data
Shared Flow
Shared Flow
Shared Flow Consumer 1 Consumer 2
Shared Flow Consumer 1 Consumer 2
Shared Flow Consumer 1 Consumer 2 Event Event
Shared Flow Consumer 1 Consumer 2 Replay Replay
Shared Flow Buffer
Shared Flow val flow = MutableSharedFlow < > ()
Shared Flow val flow = MutableSharedFlow<String>()
Shared Flow val flow = MutableSharedFlow<String>()
Shared Flow val flow = MutableSharedFlow<String>() launch { flow.collect {
} }
Shared Flow val flow = MutableSharedFlow<String>() launch { flow.emit("Event
1") } launch { flow.collect { } }
Shared Flow val flow = MutableSharedFlow<String>() launch { flow.emit("Event
1") } launch { flow.collect { } } Event 1
Shared Flow val flow = MutableSharedFlow<String>() launch { flow.emit("Event
1”) } launch { delay(2000); flow.collect { } }
Shared Flow val flow = MutableSharedFlow<String>() launch { delay(2000);
flow.collect { } } launch { flow.emit("Event 1”) }
Shared Flow val flow = MutableSharedFlow<String>() launch { delay(2000);
flow.collect { } } launch { flow.emit("Event 1”) }
Shared Flow val flow = MutableSharedFlow<String>() launch { delay(2000);
flow.collect { } } No value is received launch { flow.emit("Event 1”) }
Shared Flow val flow = MutableSharedFlow<String>() launch { flow.emit("Event
1”) } launch { delay(2000); flow.collect { } } Replay
Shared Flow val flow = MutableSharedFlow<String>(replay = 1) launch
{ flow.emit("Event 1”) } launch { delay(2000); flow.collect { } }
Shared Flow val flow = MutableSharedFlow<String>(replay = 1) launch
{ delay(2000); flow.collect { } } launch { flow.emit("Event 1”) } Event 1
val flow = MutableSharedFlow<String>(replay = 1) Shared Flow State
Flow launch { flow.collect { } } launch { flow.subscriptionCount.value }
Shared Flow val flow = MutableSharedFlow<String>(replay = 1) 1 Subscriber
launch { flow.collect { } } launch { flow.subscriptionCount.value }
Shared Flow val flow = MutableSharedFlow<String>(replay = 1) Shared Flow
does not complete normally launch { flow.collect { } }
Cold Flows val flow = flowOf(1, 2, 3) flow
.onCompletion { } .collect { ... } Flow completes normally
Shared Flow val flow = MutableSharedFlow<String>(replay = 1) val job
= launch { flow.collect { } } job.cancel()
Shared Flow val flow = MutableSharedFlow<String>(replay = 1) val job
= launch { flow.onCompletion { }.collect { } } job.cancel() Flow completes exceptionally
Shared Flow Summary • Setup • Replay and emit •
Cancellation
Broadcast Channel vs Shared Flow
Broadcast Channel Shared Flow Channel APIs Replay Buffer Closed
val channel = BroadcastChannel<Int>(10)
val channel = BroadcastChannel<Int>(10) channel.send( ... )
val channel = BroadcastChannel<Int>(10) channel.send( ... ) channel.close()
val stateFlow = MutableSharedFlow() stateFlow.emit( ... )
Broadcast Channel Shared Flow Channel APIs Replay Buffer Closed
val stateFlow = MutableSharedFlow(replay = 2) stateFlow.emit( ... )
Broadcast Channel Shared Flow Channel APIs Replay Buffer Closed
val channel = BroadcastChannel<Int>(capacity = 10) channel.send( ... )
val stateFlow = MutableSharedFlow( replay = 2, extraBufferCapacity = 10
) stateFlow.emit( ... )
Broadcast Channel Shared Flow Channel APIs Replay Buffer Closed
val channel = BroadcastChannel<Int>(10) channel.send( ... ) channel.close()
val stateFlow = MutableSharedFlow( replay = 2, extraBufferCapacity = 10
) stateFlow.emit( ... )
Broadcast Channel Shared Flow Channel APIs Replay Buffer Closed
Broadcast Channel Shared Flow
val channel = BroadcastChannel<Int>(capacity)
val channel = BroadcastChannel<Int>(capacity) val flow = MutableSharedFlow<String>(extraBufferCapacity)
channel.send( ... ) channel.trySend( ... ) flow.emit( ... ) flow.tryEmit(
... )
Broadcast Channel Shared Flow Channel APIs Replay Buffer Closed
Flow Sharing Strategies
Cold Flow Hot Flow Convert
Sharing Policies • While Subscribed • Eagerly • Lazily
Sharing Policies flow
Sharing Policies flow.shareIn( )
Sharing Policies flow.shareIn( externalScope, )
Sharing Policies flow.shareIn( externalScope, replay = 1, )
Sharing Policies flow.shareIn( externalScope, replay = 1, started = SharingStarted.WhileSubscribed()
)
Sharing Policies val sharedFlow = flow.shareIn( externalScope, replay = 1,
started = SharingStarted.WhileSubscribed() )
While Subscribed • Active as long as external scope is
alive • Remains as long as there are collectors.
Properties Active as long as external scope is alive
Properties Active as long as external scope is alive sharedFlow.collect
{ } Subscriber
flow.shareIn( externalScope, replay = 1, started = SharingStarted.WhileSubscribed() ) Properties
Active as long as external scope is alive
Properties Active as long as external scope is alive sharedFlow.collect
{ } externalScope.cancel()
Properties Active as long as external scope is alive sharedFlow.collect
{ } externalScope.cancel() Complete Exceptionally
Properties Remains as long as there are collectors.
Properties Remains as long as there are collectors. val sharedFlow
= flow.onCompletion { }.shareIn(…)
Properties Remains as long as there are collectors. val sharedFlow
= flow.onCompletion { }.shareIn(…) val job = launch { sharedFlow.onCompletion { }.collect { } }
Properties Remains as long as there are collectors. val sharedFlow
= flow.onCompletion { }.shareIn(…) val job = launch { sharedFlow.onCompletion { }.collect { } } job.cancel()
Properties Remains as long as there are collectors. val sharedFlow
= flow.onCompletion { }.shareIn(…) val job = launch { sharedFlow.onCompletion { }.collect { } } job.cancel()
Properties Remains as long as there are collectors. val sharedFlow
= flow.onCompletion { }.shareIn(…) val job = launch { sharedFlow.onCompletion { }.collect { } } job.cancel()
Properties Remains as long as there are collectors. val sharedFlow
= flow.onCompletion { }.shareIn(…) val job1 = launch { sharedFlow.collect { } } val job2 = launch { sharedFlow.collect { } }
Properties Remains as long as there are collectors. val sharedFlow
= flow.onCompletion { }.shareIn(…) job1.cancel() val job2 = launch { sharedFlow.collect { } }
Properties Remains as long as there are collectors. val sharedFlow
= flow.onCompletion { }.shareIn(…) job1.cancel() val job2 = launch { sharedFlow.collect { } } Remain Active
Properties • Active as long as external scope is alive
• Remains as long as there are collectors.
Sharing Policies • While Subscribed • Eagerly • Lazily
Eagerly flow.shareIn( externalScope, replay = 1, started = SharingStarted.Eagerly() )
Eagerly Start producer eagerly and never stop flow .onStart {
println("ON START") } .shareIn( ... started = SharingStarted.Eagerly)
Eagerly Start producer eagerly and never stop flow .onStart {
println("ON START") } .shareIn( ... started = SharingStarted.Eagerly)
Eagerly Start producer eagerly and never stop flow .onStart {
println("ON START") } .shareIn( ... started = SharingStarted.Eagerly) ON START
Eagerly Start producer eagerly and never stop flow .onComplete {
println("ON COMPLETE”) } .shareIn( ... started = SharingStarted.Eagerly)
Eagerly Start producer eagerly and never stop flow .onComplete {
println("ON COMPLETE”) } .shareIn( ... started = SharingStarted.Eagerly) externalScope.cancel()
Eagerly Start producer eagerly and never stop flow .onComplete {
println("ON COMPLETE”) } .shareIn( ... started = SharingStarted.Eagerly) Never stops externalScope.cancel()
Eagerly Start producer eagerly and never stop
Sharing Policies • While Subscribed • Eagerly • Lazily
Lazily Start sharing after the first subscriber appears and never
stop
Lazily flow.shareIn( externalScope, replay = 1, started = SharingStarted.Lazily )
Lazily flow .onStart { println("ON START") } .shareIn(…,started = SharingStarted.Lazily)
Lazily flow .onStart { println("ON START") } .shareIn(…,started = SharingStarted.Lazily)
launch { sharedFlow.collect { } }
Lazily flow .onStart { println("ON START") } .shareIn(…,started = SharingStarted.Lazily)
launch { sharedFlow.collect { } } "ON START"
Lazily flow .onCompletion { println("COMPLETE") } .shareIn(…,started = SharingStarted.Lazily)
flow .onCompletion { println("COMPLETE") } .shareIn(externalScope,…,started = SharingStarted.Lazily) Lazily
flow .onCompletion { println("COMPLETE") } .shareIn(externalScope,…,started = SharingStarted.Lazily) Lazily externalScope.cancel()
flow .onCompletion { println("COMPLETE") } .shareIn(externalScope,…,started = SharingStarted.Lazily) Lazily Never
stops externalScope.cancel()
Lazily Start sharing after the first subscriber appears and never
stop
Sharing Policies • While Subscribed • Active while there are
active subscribers. • Eagerly • Start producer eagerly and never stop • Lazily • Start after the first subscriber appears and never stop
Buffer Overflow Strategies
Shared Flow Buffer
Shared Flow Producer Consumer
Shared Flow Producer Consumer Generating events fast
Shared Flow Producer Consumer Listening to events with
delay
Shared Flow Producer Consumer
Shared Flow Producer Consumer
Shared Flow Producer Consumer What happens when it is
full?
Buffering Overflow Strategies • Suspend • Drop oldest • Drop
latest
Shared Flow Producer Consumer Suspend
Buffering Overflow Strategies val flow = MutableSharedFlow<String>( extraBufferCapacity = 2,
onBufferOverflow = BufferOverflow.SUSPEND ) Buffer + Replay Count
Buffering Overflow Strategies val flow = MutableSharedFlow<String>( extraBufferCapacity = 2,
onBufferOverflow = BufferOverflow.SUSPEND )
Buffering Overflow Strategies launch { flow.emit("Event 1") flow.emit("Event 2") flow.emit("Event
3") } Suspend
Buffering Overflow Strategies • Suspend • Drop oldest • Drop
latest
Shared Flow Producer Consumer Drop Oldest
Shared Flow Producer Consumer Drop latest
Buffering Overflow Strategies • Suspend • Drop oldest • Drop
latest
Kotlin State & Shared Flows in Action • State Flow
• Shared Flow • Broadcast Channel vs shared flow • Convert cold streams to shared flows • Buffer Overflow Strategies
https: // codingwithmohit.com/coroutines/learning-shared-and-state-flows-with-tests/ Coding with Mohit
Thank You! www.codingwithmohit.com @heyitsmohit