Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Sign up for free
Menu
Search
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Pricing
Search
Sign in
Sign up for free
インドネシア調べたこと共有会(エンタメ編)
Search
Sponsored
·
Your Podcast. Everywhere. Effortlessly.
Share. Educate. Inspire. Entertain. You do you. We'll handle the rest.
→
Ishikawa Shin
April 30, 2024
22
0
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
インドネシア調べたこと共有会(エンタメ編)
Iwaken Lab.でインドネシアに行ってみようという企画が持ち上がり、そのためにはどんな国なのか知っておこう!となった共有会のスライドです。
Ishikawa Shin
April 30, 2024
More Decks by Ishikawa Shin
See All by Ishikawa Shin
Attic Lab_起業部交流会
ishikawa_shin
0
76
Featured
See All Featured
Highjacked: Video Game Concept Design
rkendrick25
PRO
1
480
Optimizing for Happiness
mojombo
378
71k
A designer walks into a library…
pauljervisheath
211
25k
Chrome DevTools: State of the Union 2024 - Debugging React & Beyond
addyosmani
10
1.4k
Understanding Cognitive Biases in Performance Measurement
bluesmoon
32
3.1k
Improving Core Web Vitals using Speculation Rules API
sergeychernyshev
21
1.7k
Data-driven link building: lessons from a $708K investment (BrightonSEO talk)
szymonslowik
1
1.4k
The Hidden Cost of Media on the Web [PixelPalooza 2025]
tammyeverts
2
530
Product Roadmaps are Hard
iamctodd
55
13k
The Curse of the Amulet
leimatthew05
3
16k
[RailsConf 2023] Rails as a piece of cake
palkan
59
7.1k
Navigating the Design Leadership Dip - Product Design Week Design Leaders+ Conference 2024
apolaine
2
480
Transcript
ੴ৽ ΠϯυωγΞͷΤϯλϝ ௐͨ͜ͱڞ༗ձ
ࢢنΛΓͨͻ https://sekaiwoman.com/column/20231002/ 2021ʹBTSͷϑΝϯͰΠϯυωγΞ͕ੈքҰʹ ਓޱ૿͍͑ͯΔʂ
ࢢنΛΓͨͻ ΠϯυωγΞ͔Βͷཹֶੜʹฉ͍ͯΈͨ ΓK-POP͕ྲྀߦ͍ͬͯΔΒ͍͠ ʢJKT48ʁʣ
ࢢنΛΓͨͻ ݩJKT48Ͱਓؾͳང߳͞Μ ང߳͞Μ AKB48 (2007-2012) JKT48 (2012-2016) લాರࢠ͞Μͱൺֱ͢ΔͱੈքͷϚʔέοτͷ͞Λ࣮ײ
ࢢنΛΓͨͻ https://sekaiwoman.com/column/20231002/ 1ϲ݄ͷڅྉ͕νέοτͰফ͑Δ ຊͩͬͨΒ20ສԁ͘Β͍τϒͬͯ͜ͱʂʁ
ࢢنΛΓͨͻ https://kakemochi.co.jp/column/smartphone-game-market-in-indonesia/ εϚϗήʔϜͷࢢن ɾεϚϗήʔϜʹ539ԯԁඅ͍ͯ͠Δ(લΑΓ73ԯԁ૿) ɾstatista2027·Ͱʹ1863ԯԁʹୡ͢Δͱ༧ ɾover 4h/day͕42%ɺ3~4h/day͕27% (ຊͰฏۉ2h40minΒ͍͠) 1. Stumble
GuysʢύʔςΟʔɺύʔςΟʔϩΠϠϧʣ 2. Higgs Domino IslandʢΧδϊɺυϛϊʣ 3. Mobile Legends: Bang BangʢΞΫγϣϯɺϚϧνϓϨΠΦϯϥΠϯότϧΞϦʔφʣ 4. Free FireʢγϡʔςΟϯάɺότϧϩΠϠϧ) 5. Subway SurfersʢΞΫγϣϯɺϥϯφʔζʣ 6. Super SusʢύʔςΟʔɺϚϑΟΞɺཪΓήʔϜʣ 7. FIFA Soccer ʢεϙʔπɺγϛϡϨʔγϣϯεϙʔπʣ 8. Stickman PartyʢύʔςΟʔɺϛχήʔϜʣ 9. Sakura School Similator ʢγϛϡϨʔγϣϯɺΞόλʔϥΠϑʣ 10. RobloxʢγϛϡϨʔγϣϯɺαϯυϘοΫεʣ ΠϯυωγΞͰμϯϩʔυ͞ΕͨήʔϜͱͦͷδϟϯϧ
ࢢنΛΓͨͻ Ξχϝʹ͍ͭͯ https://kakemochi.co.jp/column/popular-japanese-anime-and-marketing-case-studies-in-indonesia/ ΠϯυωγΞͷ༑ୡݴ͍͚ͬͯͨͲ υϥ͑Μͱ͔༗໊Β͍͠