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iwagami
July 19, 2017
Programming
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cocos2d-jsで雑に作るブラウザゲーム
iwagami
July 19, 2017
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Transcript
Cocos2d-js で雑に作るブラウザゲーム iwag Jun 10 2017
Self Introduction • Takuya IwaGAMI • Student of cornerstone college
• Scala / Golang / Google Computing Platform / ReactJS
Next presentation • Let’s enable ReactJS(redux) Application to use API
backend on GCP (appengine + google datastore)
Game for my nephew https://iwag.github.io/shoot-a-star/
Cocos2d-x • Crossplatform game engine ◦ ios, android ◦ Usually
written in cpp but there’s javascript binding • Can create a cool game http://www.cocos2d-x.org/wiki/MoonWarriors_- _Cocos2d-JS_Showcase • Compared to Unity (´・ω:;.:...
Pros • Javascript!!! • Take an advantage of fantastic Javascript
ecosystem (websocket, chrome developer tool, browser-sync) • Easy to deploy ◦ Push github if you use github pages •
Cons • Less popular than Unity • Can’t create a
cool game like Unity • Less information than Unity ⇒ In other words, cocos2d is suited for creating game 雑に
Create a game 雑に • Don’t use Javascript tools (webpack,
gulp, ES1) , only use browser-sync • Impossible to follow up-to-date js tools •
How to start! • Let’s clone! https://github.com/iwag/cocos2d -js-minimal-starter/ • Demo
https://iwag.github.io/cocos2d-js -minimal-starter/ • My recommended book ◦ http://amzn.asia/0Gg30Xl