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What's new in ARKit2
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Kane Liu
June 21, 2018
Technology
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What's new in ARKit2
Kane Liu
June 21, 2018
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Transcript
What’s New in ARKit2 #CA.swift Report from WWDC2018 Ryu Ka,
@Ameba Clipblog, iOS/Android Engineer LBOFMJV LBOF@MJV
AR History
AR in Apple Park
AR in WWDC2018
ARKit Recap SceneKit SpriteKit Metal2
ARKit2 New Features ɾSaving and Loading Maps ɾEnvironment Texturing ɾImage
Tracking ɾObject Detection ɾFace Tracking Enhancements ɾ*AR Quick Look* NEW
World Tracking ɾPosition and orientation ɾPhysical scale ɾ3D feature points
ɾRelocalization
ARWorldMap ɾMapping of physical 3D space ɾMutable list of named
anchors ɾRaw feature points and extent ɾSerialization
Persistence
Persistence & Share
Multi-User Experience Creating a Multiuser AR Experience
World Mapping Status
World Tracking Enhancements ɾSaving and loading maps ɾFaster initialization and
plane detection ɾRobust tracking and plane detection ɾMore accurate extent and boundary ɾContinuous autofocus ɾNew 4:3 video formats
Environment Texturing ARKit2 Rendering
Environment Texturing ɾPosition and orientation ɾScale ɾLighting ɾShadow ɾReflection of
textures
Image Tracking
Image Tracking Demo
Image Tracking Demo
Image Tracking Demo Setup Tracking Rendering Github: Image Tracking Demo
Object Detection Scanned Object
Object Detection Scan Detect Scanning and detecting 3D objects
Face Tracking Enhancement
*AR Quick Look*
What can AR do for us? Let’s Thinking
Download demo source & build with Xcode12 IUUQTHJUIVCDPNLBOFMJV*NBHF5SBDLJOH%FNP ɾWhat’s New
in ARKit2 ɾUnderstanding ARKit Tracking and Detection ɾIntegrating Apps and Content with AR Quick Look
Thank you for listening!!!