Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Play Framework
Search
Eko Kurniawan Khannedy
March 14, 2016
Technology
2
190
Play Framework
Sharing Session Play Framework
Eko Kurniawan Khannedy
March 14, 2016
Tweet
Share
More Decks by Eko Kurniawan Khannedy
See All by Eko Kurniawan Khannedy
Monolith to Event-Driven Microservices
khannedy
1
260
Refactoring
khannedy
0
330
Multi-Datacenter Kafka at Blibli.com
khannedy
2
1.5k
QA Tools - Research and Development
khannedy
0
280
Reactive Puzzle
khannedy
0
200
Event-Driven Architecture
khannedy
1
1.9k
Resilience Engineering with Hystrix and Spring
khannedy
1
560
Mocking for Unit Test using Mockito
khannedy
1
340
Centralized Configuration using Consul and Spring Cloud
khannedy
2
690
Other Decks in Technology
See All in Technology
OPENLOGI Company Profile for engineer
hr01
1
38k
GMOペパボのデータ基盤とデータ活用の現在地 / Current State of GMO Pepabo's Data Infrastructure and Data Utilization
zaimy
3
220
相互運用可能な学修歴クレデンシャルに向けた標準技術と国際動向
fujie
0
250
形式手法特論:位相空間としての並行プログラミング #kernelvm / Kernel VM Study Tokyo 18th
ytaka23
3
1.3k
夏休みWebアプリパフォーマンス相談室/web-app-performance-on-radio
hachi_eiji
0
140
Kiroでインフラ要件定義~テスト を実施してみた
nagisa53
3
360
S3 Glacier のデータを Athena からクエリしようとしたらどうなるのか/try-to-query-s3-glacier-from-athena
emiki
0
220
Amazon Inspector コードセキュリティで手軽に実現するシフトレフト
maimyyym
0
110
LLM 機能を支える Langfuse / ClickHouse のサーバレス化
yuu26
9
2.2k
開発 × 生成AI × コミュニケーション:GENDAの開発現場で感じたコミュニケーションの変化 / GENDA Tech Talk #1
genda
0
220
ZOZOTOWNの大規模マーケティングメール配信を支えるアーキテクチャ
zozotech
PRO
0
320
家族の思い出を形にする 〜 1秒動画の生成を支えるインフラアーキテクチャ
ojima_h
3
1.1k
Featured
See All Featured
Fight the Zombie Pattern Library - RWD Summit 2016
marcelosomers
234
17k
Gamification - CAS2011
davidbonilla
81
5.4k
How to Think Like a Performance Engineer
csswizardry
25
1.8k
10 Git Anti Patterns You Should be Aware of
lemiorhan
PRO
656
60k
Agile that works and the tools we love
rasmusluckow
329
21k
Designing for humans not robots
tammielis
253
25k
Rails Girls Zürich Keynote
gr2m
95
14k
Imperfection Machines: The Place of Print at Facebook
scottboms
267
13k
Rebuilding a faster, lazier Slack
samanthasiow
83
9.1k
We Have a Design System, Now What?
morganepeng
53
7.7k
The Straight Up "How To Draw Better" Workshop
denniskardys
235
140k
StorybookのUI Testing Handbookを読んだ
zakiyama
30
6k
Transcript
PLAY FRAMEWORK EKO KURNIAWAN KHANNEDY
EKO KURNIAWAN KHANNEDY ▸ Principal Software Development Engineer at blibli.com
▸ Part of Research and Development Team ▸
[email protected]
PLAY FRAMEWORK
INTRO PLAY FRAMEWORK
IF YOU ARE JAVA DEVELOPER
THIS IS YOUR LIFE
PLAY FRAMEWORK WAITING…
PLAY FRAMEWORK XMHELL
PLAY FRAMEWORK TAIL -F APPLICATION.LOG
PLAY FRAMEWORK THREAD POOL HELL
PLAY FRAMEWORK :(
THERE IS A BETTER WAY
PLAY FRAMEWORK A MODERN WEB FRAMEWORK FOR JAVA AND SCALA
PLAY FRAMEWORK OUTLINE ▸ Getting Started ▸ Hot Reload ▸
Error Handling ▸ Threaded & Evented ▸ Non Blocking IO ▸ Performance
GETTING STARTED PLAY FRAMEWORK
PLAY FRAMEWORK PLAY FRAMEWORK
PLAY FRAMEWORK INSTALLING
PLAY FRAMEWORK ACTIVATOR NEW
PLAY FRAMEWORK APP STRUCTURE
PLAY FRAMEWORK IDE
PLAY FRAMEWORK ACTIVATOR RUN
PLAY FRAMEWORK LOCALHOST:9000
PLAY FRAMEWORK OUTLINE ▸ Getting Started ▸ Hot Reload ▸
Error Handling ▸ Threaded & Evented ▸ Non Blocking IO ▸ Performance
HOT RELOAD PLAY FRAMEWORK
PLAY FRAMEWORK CREATE NEW CONTROLLER AND ACTION
PLAY FRAMEWORK ROUTING
NOW, RESTART THE SERVER
None
PLAY FRAMEWORK HOT RELOAD
PLAY FRAMEWORK LOCALHOST:9000/HELLO
PLAY FRAMEWORK OUTLINE ▸ Getting Started ▸ Hot Reload ▸
Error Handling ▸ Threaded & Evented ▸ Non Blocking IO ▸ Performance
ERROR HANDLING PLAY FRAMEWORK
PLAY FRAMEWORK ADD NEW PARAMETER
PLAY FRAMEWORK CHANGE ROUTING
PLAY FRAMEWORK BAD REQUEST
PLAY FRAMEWORK OK
PLAY FRAMEWORK MAKE MISTAKE
PLAY FRAMEWORK COMPILE ERROR
PLAY FRAMEWORK NOT FOUND
PLAY FRAMEWORK ADD A VIEW
PLAY FRAMEWORK THE REAL VIEW
PLAY FRAMEWORK CHANGE CONTROLLER
PLAY FRAMEWORK LOCALHOST:9000/HELLO
PLAY FRAMEWORK VIEW ERROR
PLAY FRAMEWORK OUTLINE ▸ Getting Started ▸ Hot Reload ▸
Error Handling ▸ Threaded & Evented ▸ Non Blocking IO ▸ Performance
THREADED VS EVENTED PLAY FRAMEWORK
PLAY FRAMEWORK MOST PEOPLE ARE USED THREADED SERVER
THREADED SERVERS ASSIGN ONE THREAD PER REQUEST AND USE BLOCKING
I/O PLAY FRAMEWORK
PLAY FRAMEWORK EVENTED SERVERS ARE GAINING POPULARITY
EVENTED SERVERS HAVE ONE THREAD/ PROCESS PER CPU CORE AND
USE NON- BLOCKING I/O PLAY FRAMEWORK
WHY THREADED VS EVENTED MATTERS FOR US PLAY FRAMEWORK
PLAY FRAMEWORK MICROSERVICES LOAD BALANCER INTERNET FRONTEND SERVER FRONTEND SERVER
FRONTEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER DATABASE DATABASE DATABASE
PLAY FRAMEWORK MICROSERVICES
PLAY FRAMEWORK THREADED DILEMMA ▸ Create new thread is expensive.
▸ Use a thread pool. ▸ Too many threads in thread pool. ▸ Memory overhead. ▸ Context switching overhead. ▸ Too few threads in thread pool. ▸ Run out of threads, latency goes up. ▸ Sensitive to timeout.
PLAY FRAMEWORK MICROSERVICES LOAD BALANCER INTERNET FRONTEND SERVER FRONTEND SERVER
FRONTEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER DATABASE DATABASE DATABASE LET’S SAY LATENCY GOES UP HERE
PLAY FRAMEWORK MICROSERVICES LOAD BALANCER INTERNET FRONTEND SERVER FRONTEND SERVER
FRONTEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER DATABASE DATABASE DATABASE THREAD BLOCKED HERE
PLAY FRAMEWORK MICROSERVICES LOAD BALANCER INTERNET FRONTEND SERVER FRONTEND SERVER
FRONTEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER DATABASE DATABASE DATABASE LATENCY GOES UP HERE
PLAY FRAMEWORK MICROSERVICES LOAD BALANCER INTERNET FRONTEND SERVER FRONTEND SERVER
FRONTEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER DATABASE DATABASE DATABASE THREAD BLOCKED HERE
PLAY FRAMEWORK MICROSERVICES LOAD BALANCER INTERNET FRONTEND SERVER FRONTEND SERVER
FRONTEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER DATABASE DATABASE DATABASE AND HERE
PLAY FRAMEWORK MICROSERVICES LOAD BALANCER INTERNET FRONTEND SERVER FRONTEND SERVER
FRONTEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER DATABASE DATABASE DATABASE HERE TOO
PLAY FRAMEWORK MICROSERVICES LOAD BALANCER INTERNET FRONTEND SERVER FRONTEND SERVER
FRONTEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER DATABASE DATABASE DATABASE AND THERE
PLAY FRAMEWORK MICROSERVICES LOAD BALANCER INTERNET FRONTEND SERVER FRONTEND SERVER
FRONTEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER BACKEND SERVER DATABASE DATABASE DATABASE AND THERE UPS JANGAN PANIK
PLAY FRAMEWORK PLAY FRAMEWORK Play Framework is build on top
Netty and Akka, so it supports non-blocking I/O.
PLAY FRAMEWORK NIO BENEFITS ▸ No sensitive to downstream slowness.
▸ Easy to parallelize I/O ▸ Support many concurrent and long-running connections, enabling : ▸ WebSocket ▸ Comet ▸ Server-Sent Events
PLAY FRAMEWORK OUTLINE ▸ Getting Started ▸ Hot Reload ▸
Error Handling ▸ Threaded & Evented ▸ Non Blocking IO ▸ Performance
NON BLOCKING I/0 PLAY FRAMEWORK
PLAY FRAMEWORK NON BLOCKING HTTP CLIENT
A FUTURE[T] WILL EVENTUALLY CONTAIN THE VALUE T (OR AN
ERROR) PLAY FRAMEWORK
PLAY FRAMEWORK NON BLOCKING HTTP CLIENT
PLAY FRAMEWORK ROUTING
PLAY FRAMEWORK RESULT
WE JUST BUILD COMPLETELY NON BLOCKING PROXY PLAY FRAMEWORK
PLAY FRAMEWORK LET’S PROVE IT
PLAY FRAMEWORK LET’S PROVE IT
NIO MAKE PARALLEL REQUEST EASY. LET’S TRY IT PLAY FRAMEWORK
PLAY FRAMEWORK PARALLEL IN NIO
PLAY FRAMEWORK PARALLEL IN NIO
PLAY FRAMEWORK PARALLEL IN NIO
PLAY FRAMEWORK PARALLEL IN NIO
PLAY FRAMEWORK OUTLINE ▸ Getting Started ▸ Hot Reload ▸
Error Handling ▸ Threaded & Evented ▸ Non Blocking IO ▸ Performance
PERFORMANCE PLAY FRAMEWORK
IS PLAY FRAMEWORK WEB SCALE? PLAY FRAMEWORK
PLAY FRAMEWORK RAW HORSEPOWER CONCURRENT HORSEPOWER MULTIPLE DEVELOPERS SINGLE DEVELOPER
THEORETICAL MAXIMUM PERFORMANCE FOR THE SERVER IN IDEAL CONDITIONS. Raw
Horsepower PLAY FRAMEWORK
PERFORMANCE WITH MANY USERS, I/O, AND MORE REAL-WORLD SCENARIOS. Concurrent
Horsepower PLAY FRAMEWORK
HOW EASY IT IS TO GET STARTED, HOW QUICKLY A
SINGLE DEVELOPER CAN BUILD THINGS Single Developer PLAY FRAMEWORK
HOW THE FRAMEWORK TOLERATES MANY DEVELOPERS WORKING CONCURRENTLY Multiple Developers
PLAY FRAMEWORK
PLAY FRAMEWORK RAW HORSEPOWER CONCURRENT HORSEPOWER MULTIPLE DEVELOPERS SINGLE DEVELOPER
PLAY FRAMEWORK RAW HORSEPOWER CONCURRENT HORSEPOWER MULTIPLE DEVELOPERS SINGLE DEVELOPER
PLAY FRAMEWORK RAW HORSEPOWER CONCURRENT HORSEPOWER MULTIPLE DEVELOPERS SINGLE DEVELOPER
PLAY FRAMEWORK RAW HORSEPOWER CONCURRENT HORSEPOWER MULTIPLE DEVELOPERS SINGLE DEVELOPER
PLAY FRAMEWORK RAW HORSEPOWER CONCURRENT HORSEPOWER MULTIPLE DEVELOPERS SINGLE DEVELOPER
PLAY FRAMEWORK RAW HORSEPOWER CONCURRENT HORSEPOWER MULTIPLE DEVELOPERS SINGLE DEVELOPER
PRODUCTION ONE MORE THING
PLAY FRAMEWORK ACTIVATOR DIST
PLAY FRAMEWORK DISTRIBUTION FILE
PLAY FRAMEWORK DISTRIBUTION STRUCTURE
PLAY FRAMEWORK OR SPECIFIC OPERATING SYSTEM ▸ windows:packageBin ▸ universal:packageOsxDmg
▸ debian:packageBin ▸ rpm:packageBin ▸ docker:publishLocal
PLAY FRAMEWORK OS X DISTRIBUTION FILE
PLAY FRAMEWORK RUNNING ON SERVER
PLAY FRAMEWORK PLAY ON PRODUCTION
PLAY FRAMEWORK PLAY ON PRODUCTION
PLAY FRAMEWORK PLAY ON PRODUCTION
PLAY FRAMEWORK PLAY ON PRODUCTION
THANKS
PLAY FRAMEWORK REFERENCES ▸ http://www.slideshare.net/brikis98/the-play-framework-at-linkedin ▸ https://www.playframework.com ▸ http://netty.io ▸
http://akka.io ▸ https://www.lightbend.com/activator/download ▸ http://zeroturnaround.com/rebellabs/java-ee-productivity-report-2011/