their time choosing a game.
They what they will play, and the them. can’t decide store does not know what to offer Gamers disappointed with the set of games and the entire store. They , bounced without purchase. Stores lost time lost a customer. Gamedev companies waste money without ability to target ads exactly at CAC increases. the player, who will like the game.
Some gamers will not like the game only after the purchase. This get their trust in the store down. Result: gamers leave for another store.