$30 off During Our Annual Pro Sale. View Details »
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
유연한 Composable 설계
Search
HyunWoo Lee
July 20, 2024
Programming
0
720
유연한 Composable 설계
Google I/O Extended Korea Andorid 2024에서 진행한 유연한 Composable 설계 발표의 Speaker Deck입니다.
HyunWoo Lee
July 20, 2024
Tweet
Share
More Decks by HyunWoo Lee
See All by HyunWoo Lee
Navigating Dependency Injection with Metro
l2hyunwoo
0
76
How Android Uses Data Structures Behind The Scenes
l2hyunwoo
1
650
Understanding Kotlin Multiplatform (Busan)
l2hyunwoo
0
59
Understanding Kotlin Multiplatform
l2hyunwoo
0
310
파급효과: From AI to Android Development
l2hyunwoo
0
280
선언형 UI에서의 상태관리
l2hyunwoo
0
590
선언형 UI를 학습할 때 알아둬야하는 키워드들
l2hyunwoo
0
480
Essential concepts to know when learning Declarative UI
l2hyunwoo
2
1.5k
React Native under the hood
l2hyunwoo
0
150
Other Decks in Programming
See All in Programming
全員アーキテクトで挑む、 巨大で高密度なドメインの紐解き方
agatan
8
20k
複数人でのCLI/Infrastructure as Codeの暮らしを良くする
shmokmt
5
2.2k
tsgolintはいかにしてtypescript-goの非公開APIを呼び出しているのか
syumai
6
2.1k
Cell-Based Architecture
larchanjo
0
100
愛される翻訳の秘訣
kishikawakatsumi
1
310
UIデザインに役立つ 2025年の最新CSS / The Latest CSS for UI Design 2025
clockmaker
18
7.3k
S3 VectorsとStrands Agentsを利用したAgentic RAGシステムの構築
tosuri13
6
300
Level up your Gemini CLI - D&D Style!
palladius
1
180
Microservices Platforms: When Team Topologies Meets Microservices Patterns
cer
PRO
1
1k
20251127_ぼっちのための懇親会対策会議
kokamoto01_metaps
2
420
CSC509 Lecture 14
javiergs
PRO
0
220
新卒エンジニアのプルリクエスト with AI駆動
fukunaga2025
0
200
Featured
See All Featured
Building a Scalable Design System with Sketch
lauravandoore
463
34k
Faster Mobile Websites
deanohume
310
31k
Imperfection Machines: The Place of Print at Facebook
scottboms
269
13k
Cheating the UX When There Is Nothing More to Optimize - PixelPioneers
stephaniewalter
285
14k
KATA
mclloyd
PRO
32
15k
Large-scale JavaScript Application Architecture
addyosmani
515
110k
実際に使うSQLの書き方 徹底解説 / pgcon21j-tutorial
soudai
PRO
196
70k
The Myth of the Modular Monolith - Day 2 Keynote - Rails World 2024
eileencodes
26
3.2k
Thoughts on Productivity
jonyablonski
73
5k
Designing Dashboards & Data Visualisations in Web Apps
destraynor
231
54k
Writing Fast Ruby
sferik
630
62k
Optimising Largest Contentful Paint
csswizardry
37
3.5k
Transcript
ਬোೠ Composable ࢸ҅ അ Viva Republica(Toss) Android/React Native Developer
Motivation
None
None
fun RepositoryCard() { Column { Row { Row { Image();
Text(); Chip(); } Image(); } Row { Text(); } Row { Props(); Props(); Props(); } } } private fun Props() { Row { Image(); Text(); } }
fun RepositoryCard() { Column { Title(title = “sept-android”, isPrivate =
false) Description() Row { Language(); Stars(); Forks(); } } } private fun Props() { Row { Image(); Text(); } }
ߣ ࣁ࣌ীࢲח Scalable Consistent Guide Others
Framework Library App
Framework Library App
Think and Plan
ܻח ઁ ࢜۽ Composableਸ ٜ݅ө?
ઁ, যڌѱ ࢜۽ Composableਸ ٜ݅ Ѿबਸ оઉঠೡө?
Single Responsibility Principle(SRP) ೞա ೣࣻ ೞա ଼
Single Responsibility Principle(SRP) ೞա ೣࣻ ೞա ଼
Ѣ ࠺तೠ ਊ۹۽ ডр ߸݅ ਃೠ ҃ Component ࢸ҅ ߑध
Think and Plan ౠ ਃҳࢎ೦ ইצ ҕాػ ࢎ೦ٜਸ ҳഅೞҊ ೞח Composable Ҋࣻળ(Higher level) API ࣻળ(Lower level) API
Ҋࣻળਵ۽ тࣻ۾ ز ח ݺഛ೧Ҋ ழझథ ৈח যઉঠ ೠ Component
ࢸ҅ ߑध Think and Plan
@Composable fun AssistChip( onClick: () -> Unit, label: @Composable ()
-> Unit, modifier: Modifier = Modifier, enabled: Boolean = true, leadingIcon: @Composable (() -> Unit)? = null, trailingIcon: @Composable (() -> Unit)? = null, /* etc */ ) = Chip( modifier = modifier, onClick = onClick, enabled = enabled, label = label, leadingIcon = leadingIcon, trailingIcon = trailingIcon, )
@Composable fun Chip( onClick: () -> Unit, label: @Composable ()
-> Unit, modifier: Modifier = Modifier, enabled: Boolean = true, leadingIcon: @Composable (() -> Unit)? = null, trailingIcon: @Composable (() -> Unit)? = null, /* etc */ ) { Surface( onClick = onClick, modifier = modifier.semantics { role = Role.Button }, enabled = enabled /* etc */ ) { ChipContent( label = label, leadingIcon = leadingIcon, trailingIcon = trailingIcon, /* etc */ ) } }
ӝઓী ח ஹನք݅ਵ۽ ࠙ೞݶ ୶о۽ ٜ݅ ঋইب ػ. ߄௰ܳ ߊݺೞ
݃ۄ Think and Plan
Name and Parameters
Naming
fun FilterChip() fun filterChip() • Composeীࢲ UI ҳࢿਃࣗܳ աఋ ն
• ېझ ӝ ഋधਸ ରਊ fun gdgState(): State fun GdgState(): State • ೣࣻ ֎߁ ӏਸ ࢎਊ • ೣࣻח чਸ ߈ജೞѢա UI ҙ۲ ਃࣗ ٜਸ emit ೧ঠೠ. fun rememberCoroutineScope(): CoroutineScope fun createCoroutineScope(): CoroutineScope • Recompositionীࢲب чਸ ਬೞ ח Ѫਸ द UI ҳࢿਃࣗܳ emitೞח @Composable Name and Parameters чਸ ܻఢೞח @Composable rememberܳ ࢎਊೞח @Composable
// DO!! // InputField @Composable fun InputField(inputState: InputState) {
// ࢎਊ(Call-Site) val inputState = remember { InputState() } Button("Clear input", onClick = { inputState.clear() }) InputField(inputState)
// DON’T!! // InputField @Composable fun InputField(): UserInputState {
// पઁ ࢎਊ Button("Clear input", onClick = { …? }) val inputState = InputField()
1. Chip() 2. BasicTextField() 3. FilterChip() GoogleChip() FeatureXChip() 1. ߄۽
ࢎਊоמೠ ӝࠄ ஹನք 2. ୶оਵ۽ झఋੌ݂ ਃೠ ࣻ ળ ஹನք 3. ౠ Usecaseܳ оҊ ח ஹನ ք val LocalTheme = compositionLocalOf() val ThemeLocal = compositionLocalOf() Prefixing CompositionLocal Name and Parameters
Parameters
@Composable fun Chip( modifier: Modifier, onClick: () -> Unit, )
Chip( modifier = Modifier, onClick = { } ) { // TODO } ಁ۞ఠܳ ݺदਵ۽ ٘۞ղۄ → ಁ۞ఠо যڃ Ѫੋ ࡅܰѱ ঈ оמ Parameters Name and Parameters
// DON’T val LocalChipBorder = compositionLocalOf() @Composable fun Chip( modifier:
Modifier, onClick: () -> Unit, ) { val border = LocalChipBorder.current } ঐद ࢎਊ < ݺद ࢎਊ → CompositionLocal < State Hoisting Parameters Name and Parameters
// DO @Composable fun Chip( border: BorderStroke, ) { //
Set border } ঐद ࢎਊ < ݺद ࢎਊ → CompositionLocal < State Hoisting Parameters Name and Parameters
@Composable fun Chip( modifier: Modifier ) // Call-Site Chip(Modifier.padding(8.dp)) Components
→ define own internal behavior and appearance Modifiers -> modify external Modifiers Name and Parameters
@Composable fun Chip( modifier: Modifier ) @Composable fun Button( modifier:
Modifier = Modifier, ) @Composable fun Card( modifier: Modifier = Modifier, ) Compose ࢎਊٜ Ӓ ஹನք ࢎਊߑߨਸ যוب ఠٙ೮ӝী, যڌѱ ࢎਊೡ Ӓ ಁఢ ۚ ਵ۽ ೧ઉ. Modifiers Name and Parameters
@Composable fun Chip( modifier: Modifier ) UI ਃࣗܳ emitೞח Composable
Modifier ಁ۞ ఠ ࣻ۽ ઓ೧ঠೣ Modifiers Name and Parameters
@Composable fun Chip( label: @Composable () -> Unit, onClick: ()
-> Unit, modifier: Modifier = Modifier ) UI ਃࣗܳ emitೞח Composable Modifier ಁ۞ ఠ ࣻ۽ ઓ೧ঠೣ ݽٚ Optional Parameter о ߣ૩۽ ਤ೧ ঠೣ - First optional parameter Modifiers Name and Parameters
@Composable fun Chip( modifier: Modifier = Modifier ) { Row(modifier
= modifier.size(16.dp) } // Call-site Chip( modifier = Modifier.padding(8.dp) ) UI ਃࣗܳ emitೞח Composable Modifier ಁ۞ ఠ ࣻ۽ ઓ೧ঠೣ ݽٚ Optional Parameter о ߣ૩۽ ਤ೧ ঠೣ - First optional parameter Monoid Type → ಁ۞ఠীࢲ ֈӟ чਸ Ӓ۽ ղ ࠗীࢲ Ӓ۽ ࢎਊоמ + ২࣌ ୶о оמ Modifiers Name and Parameters
@Composable fun Chip( modifier: Modifier = Modifier ) { Row(modifier
= modifier.size(16.dp) } UI ਃࣗܳ emitೞח Composable Modifier ಁ۞ ఠ ࣻ۽ ઓ೧ঠೣ ݽٚ Optional Parameter о ߣ૩۽ ਤ೧ ঠೣ - First optional parameter Monoid Type → ಁ۞ఠীࢲ ֈӟ чਸ Ӓ۽ ղ ࠗীࢲ Ӓ۽ ࢎਊоמ + ২࣌ ୶о оמ ೣࣻ ಁ۞ఠ Modifier ఋੑ ױ ೞաৈঠೣ Modifiers Name and Parameters
@Composable fun Chip( enabled: Boolean, icon: @Composable () -> Unit,
modifier: Modifier = Modifier, shape: Shape = ChipDefaults…, colors: ChipColors = ChipDefaults… ) { Surface( modifier = modifier, enabled = enabled, shape = shape, color = colors.containerColor(enabled) ) { // etc… } } Chip(modifier = Modifier.padding(8.dp)) Modifiers or explicit parameters? ஹನ࠶ ೯زҗ UIܳ ೞח чੋؘ Modifierী ֍ਸ ࣻ হח ఋੑ → Explicit Parameters Modifier۽ ֍ਸ ࣻ ח ఋੑ → Modifier Name and Parameters
@Composable fun Chip( onClick: () -> Unit, enabled: Boolean, icon:
@Composable () -> Unit, modifier: Modifier = Modifier, shape: Shape = ChipDefaults…, colors: ChipColors = ChipDefaults…, content: @Composable () -> Unit, ) Ordering 1. Required Params 2. Modifier 3. Optional Params 4. @Composable content params Name and Parameters
@Composable fun Chip( onClick: () -> Unit, enabled: Boolean, icon:
@Composable () -> Unit, modifier: Modifier = Modifier, shape: Shape = ChipDefaults…, colors: ChipColors = ChipDefaults…, content: @Composable () -> Unit, ) Ordering 1. Required Params 2. Modifier 3. Optional Params 4. @Composable content params Name and Parameters
@Composable fun Chip( onClick: () -> Unit, modifier: Modifier =
Modifier, enabled: Boolean = true, shape: Shape = ChipDefaults.shape, colors: ChipColors = ChipDefaults…, icon: @Composable () -> Unit? = null, content: @Composable () -> Unit, ) Default and nullable Empty Nullable Default Ҷ হযب غח ӝמ ੑ۱ ਃೣ, ೞ݅ ࠼ ч ٜযоب ؽ ࠺যਵݶ উغח ч Name and Parameters
@Composable fun Chip( onClick: () -> Unit, modifier: Modifier =
Modifier, enabled: Boolean = true, elevation: Dp = 8.dp shape: Shape = ChipDefaults.shape, colors: ChipColors = ChipDefaults…, icon: @Composable () -> Unit? = null, content: @Composable () -> Unit, ) Styling Defaults Inline ૣҊ ஏоמೠ ҃ ӝࠄч ݆ ਃೠ ҃ ࢚కчী ٮۄ ࠙ӝо ܻغযঠ ೞח ҃ Name and Parameters
@Composable fun Chip( onClick: () -> Unit, shape: Shape =
ChipDefaults.shape, colors: ChipColors = ChipDefaults…, ) object ChipDefaults { val shape = InputChip.ContainerShape fun colors(): ChipColors fun elevation(): ChipElevation } Styling Defaults Inline ૣҊ ஏоמೠ ҃ ӝࠄч ݆ ਃೠ ҃ ࢚కчী ٮۄ ࠙ӝо ܻغযঠ ೞח ҃ Name and Parameters
// Kotlin 2.2 Experimental dataarg class ChipColors( container: Color, label:
Color ) @Composable fun Chip( onClick: () -> Unit, modifier: Modifier = Modifier, enabled: Boolean = true, dataarg colors: ChipColors, ) Chip( onClick = {}, container = Color(…) ) // Kotlin Language Features in 2.0 and beyond https://www.youtube.com/watch?v=tAGJ5zJXJ7w // ೠҴয ߡ (KotlinConf’24 Global South Korea) https://speakerdeck.com/dalinaum/recap-kotlin- language-features-in-2-dot-0-and-beyond- michail-zarecenskij Styling Defaults Inline ૣҊ ஏоמೠ ҃ ӝࠄч ݆ ਃೠ ҃ ࢚కчী ٮۄ ࠙ӝо ܻغযঠ ೞח ҃ Name and Parameters
@Composable fun Chip( icon: @Composable () -> Unit? = null,
label: @Composable () -> Unit, ) Slots Single Slot Mutliple Slots content ಁ۞ఠ ݺद ಁ۞ఠ ഐױীࢲ ஹನքܳ ೧ࢲ ੑೞݶ ղࠗীࢲ ܳ ഝਊ೧ࢲ UIܳ ҳࢿೞח ߑध Name and Parameters
@Composable fun Chip( enalbled: Boolean = true, ) Chip( enabled
= true ) State State Hoistingਸ ӝ߈ਵ۽ غب۾ݶ ৻ࠗীࢲ ࢚కܳ ҙܻೡ ࣻ ب۾ ೞۄ Name and Parameters
@Composable fun Chip( enalbled: Boolean = true, onClick: () ->
Unit, ) // call-site Chip( enabled = true onClick = { } ) Events ࢚కח ৻ࠗীࢲ ઑೡ ࣻ ݅ ஹನքীࢲ ৻ࠗী नഐܳ ߉ਸ ࣻ ח ߑߨ ۈ ۄఠ۽ ѐߊо ߮ܳ ೡ ࣻ Name and Parameters
Conclusion
ೞա ஹನքח ೞա ଼ਸ APIܳ ਬোೞѱ ࢸ҅ೞ۰ݶ? Conclusion ୶࢚ചػ ࣻળ
APIܳ ӝ߈ਵ۽ Ҋࣻળ APIܳ ѐߊ оةࢿ જ Naming & Parameter ஶ߮࣌ Composableਸ ҳࢿೞח নೠ ਃࣗܳ Ҋ۰ • Slots • State • Event
Thank You HyunWoo Lee nunu.tv | toss Android (React Native)
Developer