Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Sign up for free
Menu
Search
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Pricing
Search
Sign in
Sign up for free
선언형 UI에서의 상태관리
Search
HyunWoo Lee
December 21, 2024
Programming
660
0
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
선언형 UI에서의 상태관리
GDG Devfest Songdo 2024에서 진행한 선언형 UI에서의 상태관리의 Speaker Deck입니다.
HyunWoo Lee
December 21, 2024
More Decks by HyunWoo Lee
See All by HyunWoo Lee
KotlinConf Extended South Korea 2026 Keynote
l2hyunwoo
0
130
Jindong: Introducing Declarative Haptics in Compose Multiplatform
l2hyunwoo
0
150
Navigating Dependency Injection with Metro
l2hyunwoo
1
380
How Android Uses Data Structures Behind The Scenes
l2hyunwoo
1
810
Understanding Kotlin Multiplatform (Busan)
l2hyunwoo
0
120
Understanding Kotlin Multiplatform
l2hyunwoo
0
390
파급효과: From AI to Android Development
l2hyunwoo
0
390
선언형 UI를 학습할 때 알아둬야하는 키워드들
l2hyunwoo
0
560
Essential concepts to know when learning Declarative UI
l2hyunwoo
2
1.8k
Other Decks in Programming
See All in Programming
AIは賢い。でも実行環境は? CLIおじさんがAI時代に伝えたいこと ~ CLIおじさんがAI時代に伝えたいこと ~
curekoshimizu
1
240
The Good Stuff, Not the Slop: Engineering High-Quality Android Apps with Modern AI Tooling
danybony
1
250
世界の中心で、AI(App Intents)をさけぶ ー App Intents中心設計の実践ガイド
touyou
0
560
Starting & Sustaining Code-Based E2E Testing for Non-Coding QA Teams( #jasstniigata )
teyamagu
PRO
1
180
20260828_品質と開発生産性を両立させる、AI時代のE2Eテストの考え方
magicpod
0
210
型解析で実現する Go の言語内 DSL / Conference に Go! タイムテーブルの歩き方 for Gophers
mazrean
0
150
LoopHub - ローカルで動く GitHub で、AI と共同開発
jugyo
1
550
Jetpack Compose メカニズム
skydoves
0
410
巨大モノリシックアプリ モダン化大作戦
ktcryomm
0
1k
一人だけ、Kiroが静止する日
hideg
0
110
Streamlitで実現する自然言語データアプリ開発
ayumu_yamaguchi
0
270
WebRTC映像をAirPlayに対応させる挑戦.pdf
monolithic_adam
0
240
Featured
See All Featured
Getting science done with accelerated Python computing platforms
jacobtomlinson
2
480
The Myth of the Modular Monolith - Day 2 Keynote - Rails World 2024
eileencodes
28
3.6k
How to build an LLM SEO readiness audit: a practical framework
nmsamuel
1
900
No one is an island. Learnings from fostering a developers community.
thoeni
21
3.8k
sira's awesome portfolio website redesign presentation
elsirapls
0
410
Design and Strategy: How to Deal with People Who Don’t "Get" Design
morganepeng
133
19k
Building a A Zero-Code AI SEO Workflow
portentint
PRO
0
720
Ethics towards AI in product and experience design
skipperchong
2
370
Docker and Python
trallard
47
4.2k
16th Malabo Montpellier Forum Presentation
akademiya2063
PRO
0
380
HU Berlin: Industrial-Strength Natural Language Processing with spaCy and Prodigy
inesmontani
PRO
0
700
[Rails World 2023 - Day 1 Closing Keynote] - The Magic of Rails
eileencodes
38
3k
Transcript
Incheon ࢶഋ UIীࢲ ࢚కҙܻ - Circuitҗ Rinਸ बਵ۽ അ Android/React
Native Developer, Viva Republica(Toss) Organizer, Kotlin User Groups Seoul/GDG Incheon
࢚కҙܻ ѐ֛җ ࢎ ݾର ҙܻೡ “࢚క” ঌইࠁӝ ࢚క ઑӘ
؊ ੜ ҙܻ ೧ࠁӝ
Speakerdeck Youtube ࢶഋ UI ೨बѐ֛
࢚కҙܻ ѐ֛җ ࢎ
Before Compose class SampleActivity: AppCompatActivity() { private var name =
"" override fun onCreate(bundle: SavedInstanceState?) { super.onCreate(bundle) // ࢲߡాन APIService.getMyName().enqueue(object: Callback { override fun onResponse(ޤदӽ) { name = response.body().name updateUi() // binding.tv.text = name } }) } }
Before Compose • ѐߊо ߸ࣻܳ ߸҃ೞҊ UI ࢚కܳ ߸҃ೞب۾
٘ܳ ࢿ೧ঠೣ • ߸ࣻо ചݶ ߸҃ਸ दఃחؘ ਃبо ڄয • ചݶਸ ߸҃ೞח Ѫ ߸ࣻ ч ইצ ѐߊ
Before Compose - DataBinding class SampleActivity: AppCompatActivity() { private val
viewModel by viewModels() private lateinit var binding: ActivitySampleBinding override fun onCreate(bundle: SavedInstanceState?) { super.onCreate(bundle) binding = DataBindingUtil.setContentView(this, R.layout.ui) binding.viewModel = viewModel } } <layout> <data> <variable name=“vm” type=“com.sample.ViewModel” /> </data> <TextView <!— ࢤۚ —> android:text=“@{vm.user.nam e}” /> </layout>
Data Binding ߸ࣻܳ ߸҃݅ ೧ب ചݶ ࢚కо ߸҃ؽ ߸ࣻо ചݶ
“࢚క”о غب۾ ࢸ҅ ߑೱ ߸҃ , ചݶ ࢚క ߸҃ о ѐߊীࢲ दझమਵ۽ بؽ بੋ ࠽٘ఋ ࢚थҗ ೧ةೞӝ য۰ ী۞ झఖ ۨझ Data Binding -> View Bindingਵ۽ ֈযоח ୶ࣁ Ӓۢীب ࠛҳೞҊ ѐߊо ചݶ ߸ࣻо “࢚క”۽ ੋधೞѱ ػ ࣁ
Compose بੑ റ @Composable fun SampleText() { var text by
remember { mutableStateOf("") } LaunchedEffect(Unit) { text = APIService.getName().await() } TextField(value = text, onValueChange = { text = it }) }
Compose ߸ࣻܳ ߸҃݅ ೧ب ചݶ ࢚కо ߸҃ؽ ୶оੋ ࠽٘ కझ
হ ߸ࣻо ചݶ ࢚కо ؽ
Compose ߸ࣻо ചݶ ࢚క Android Developers - Ui State
࢚క ખ ؊ ࣁ ঌইࠁӝ
࢚కо ޤਃ? UIܳ അೞח ݽٚ ؘఠ
࢚కҙܻо ޤਃ? UIܳ അೞח ݽٚ ؘఠ ܳ ҙܻೞח ߑߨۿ
ࢤпࠁ ҙܻ೧ঠೡ ࢚క ઙܨח নೞ ഥਗоੑ ੑ۱ Form • ܴ/ݫੌ
ࣗ/࠺ߣഐ ١ ੑ۱ UI • ݫੌࣗ ࠂ ৈࠗ • ࠺ߣഐ Ѩૐ • ࠺ߣഐ ഛੋҗ ࠺ߣഐ ੌ ৈࠗ • ডҙ ز
ࢤпࠁ ҙܻ೧ঠೡ ࢚క ઙܨח নೞ
࢚కҙܻ Key Point ؘఠܳ য٣ী, যڌѱ ਤदఃחо?
࢚క৬ ࢚క
࢚క৬ ࢚క ࢚కо ־ҳীѱ ҕਬغҊ חо ೞա ஹನք && ध
ஹನքٜীѱ ҕਬ - ࢚క ஹನքٜ ࢎਊೡ ࣻ ѱ ҕਬ - ࢚క
࢚క(Global State) @Composable fun TodoTheme( darkTheme: Boolean = false,
content: @Composable () -> Unit ) { val colors = todoColors() val typography = TodoTypography() ProvideTodoColorAndTypography(colors, typography){ MaterialTheme(content = content) } }
উ٘۽٘ীࢲ ࢚కҙܻ
উ٘۽٘ীࢲ ࢚కҙܻ
Configuration Change CompositionLocal۽ ׳غח ч ী غפө Config Change۽ ч
ࠛউ೧ݶ ஹನքী ೱ -> জ উࢿ ೞ ۽ࣁझ ࢤݺӝী উਵ۽ ؘఠ द ਊ ޙઁ rememberSavableਸ ഝਊೞݶ 1MB ղ۽ ؘఠܳ ೧ঠೞחؘ ਗೞח ݅ఀ ؘఠܳ ਸ ೞо ࢚ ޅೠ Exception ఠ ࣻ উ٘۽٘ীࢲ ࢚కҙܻ
࢚కҙܻ Android OS: ॄب જؘ, ॄۄ
࢚క ੜ ҙܻೞӝ
ࠗ࠙ ࢚కҙܻ ViewModel ❤
݈ ViewModelী ֍חѱ ୭ࢶ? Configuration Changeী ٮۄࢲ ч ߸҃೧ঠೡ ࣻ
ѓ۟द Fold৬ э ҃ ਵݶ Phone UI, ಟݶ Tablet UI ࠁৈঠೞח ா झ ߊࢤ, ۠ ؘఠܳ Config Change উѱ فݶ য়۰ ী۞ ߊࢤ ܲ ஹನքٜী ࠛਃೠ ࠁܳ ֈѹ п ёח ೞѱ ҙ҅ػ ܲ ёٜী ೧ࢲ ઁೠػ ध݅ਸ оઉঠ ೠ. (Law of Demeter)
None
StateHolder Class @Stable class NiaAppState( val navController: NavHostController, coroutineScope: CoroutineScope,
networkMonitor: NetworkMonitor, userNewsResourceRepository: UserNewsResourceRepository, timeZoneMonitor: TimeZoneMonitor, ) { private val previousDestination = mutableStateOf<NavDestination?>(null) ……
StateHolder Class @Composable fun rememberNiaAppState( … ): NiaAppState { return
remember { NiaAppState( navController = navController, coroutineScope = coroutineScope, networkMonitor = networkMonitor, userNewsResourceRepository = userNewsResourceRepository, timeZoneMonitor = timeZoneMonitor, )
State Holder https://developer.android.com/topic/architecture/ui-layer/ stateholders
Circuit ନݡೞӝ
Circuit? Circuit is a simple, lightweight, and extensible framework for
building Kotlin applications that’s Compose from the ground up.
Circuit? Circuit рױೞҊ о߶ݴ ഛ оמೠ ۨਕ۽, A-Zө Compose݅ਸ ഝਊೞৈ
Kotlin গܻா࣌ਸ ҳ୷ೡ ࣻ णפ.
Circuit? ࢚కҙܻ ߑध݅ਸ ۽ ঠӝ ೞӝ ٸޙী ജ҃ࢸ ١ ҳഅী
ਃೠ ࣁࠗࢎ೦ٜ ઁ৻ೞणפ
Circuit?
Circuit?
Circuit рױೠ ҳઑب
Screen data class CounterScreen(val initialCount: Int): Screen data class DetailScreen(val
id: Long): Screen data class FavoriteScreen: Screen
CircuitUiState, CircuitUiEvent sealed inte rf ace State : CircuitUiState {
data object Loading : State data object NoFavorites : State data class Results( val list: List<Favorite>, val eventSink: (Event) -> Unit ) : State } sealed inte rf ace Event : CircuitUiEvent { data class ClickFavorite(id: Long): Event }
@Composable fun CounterPresenter(): CounterState { var count by rememberSaveable {
mutableStateOf(0) } return CounterState(count) { event -> when (event) { CounterEvent.Increment -> count++ CounterEvent.Decrement -> count-- } } } Presenter
@Composable fun CounterPresenter(): CounterState { var count by rememberRetained {
mutableStateOf(0) } return CounterState(count) { event -> when (event) { CounterEvent.Increment -> count++ CounterEvent.Decrement -> count-- } } } Presenter
rememberRetained
// CircuitUiState ఋੑ expo rt inte rf ace CounterState {
value: number } // CircuitUiState ୡӝ ё const initialState: CounterState = { value: 0, } Redux Toolkitҗ Presenter
// Circuit presenter expo rt const counterSlice = createSlice({ name:
'counter', // Updateغח state initialState, reducers: { // event ࠗ࠙ increment: (state) => { state.value += 1 }, decrement: (state) => { state.value -= 1 } } ) Redux Toolkitҗ Presenter
@CircuitInject(FavoriteScreen::class, ActivityRetainedComponent::class) @Composable fun FavoritesList(state: FavoritesScreen.State) { when (state) {
Loading -> Text(text = stringResource(R.string.loading_favorites)) NoFavorites -> Text( modi fi er = Modi fi er.testTag("no favorites"), text = stringResource(R.string.no_favorites) ) is Results -> { LazyColumn { items(state.list) { Favorite(it, state.eventSink) } } } } } Screen
Circuitী ೠ рۚೠ ࣗх • ഋ জҗ э ҃, ఋੑ/ҳഅী
ೠ ӏઁٜ ࢤೞח ٘ ాੌࢿҗ оةࢿਸ ֫ৈ ࣻ • Unit Testب рױೞѱ ࢿೡ ࣻ • Compose runtimeਸ ഝਊ೧ࢲ ߈ഋ ࢚కܳ ઁೡ ࣻ ח Ѫী
Circuitী ೠ рۚೠ ࣗх • Ѧ ਊೡ ࣻ ח ഥࢎо
ݻա ਸө? • নೠ بҳٜ(Flow, Rx, Legacy View ١)җ interopਸ ೡ ࣻ ݅, ܳ interopೞӝ ਤ೧ ٘ח ݆ࣻ ҕٜࣻਸ ࢤп೧ঠؽ • ъઁ۽ ҳഅ/ࢎਊ೧ঠೞח Ѫٜ(Presenter, Navigator ١) ݆ই पઁ۽ ۽؋࣌ী ਊؼ݅ೠח ޙ
@Composable fun ScreenA() { var isB by rememberRetained { mutableStateOf(true)
} rememberRetained{ "A" } if(isB) { rememberRetained{ "B" } } else { rememberRetained{ "C" } } } takahirom/Rin
উ٘۽٘ীࢲ ࢚కҙܻ ࢚క৬ ࢚క ࢚కܳ ࠁ ؊ ੜ ҙܻೠ ߑߨ
Summary
Thank you Incheon HyunWoo Lee Android(React Native) Developer, Viva Republica(Toss)