LINE App. Launch = sending stickers E E 1st session 2nd session 3rd session E E Need to group sequences for understanding user behavior 1 LINE App launch: Too long 1 action on Sticker keyboard: Too short
Action to start session Action to end session (Sending stickers) E Click E S 1st session 2nd session 3rd session Logs of 1 LINE App. Launch E S Click We have no data of sent contents nor user identity.
of all users Splitting logs by rule-based Estimated Statistics By × 100 Action to start session Action to end session (sending stickers) E Pipeline of processing session logs Session Logs S 1st session 2nd session 3rd session Logs of 1 LINE App. Launch E E S S 10 billion in a day
2 # of Sending Sticker Count = sending stickers E # of Unique Sending Users Average Sending Sticker Count per Users Average Sending Sticker Count in 1 App Launch per Users Average App Launch Count per Users Goal Approach E S 1st session 2nd session 3rd session Logs of 1 LINE App. Launch E S
of Sending 1 sticker Sending Sticker Count in 1 App Launch per Users 2 # of Sending Sticker Count = sending stickers E # of Unique Sending Users Average Sending Sticker Count per Users Average Sending Sticker Count in 1 App Launch per Users Average App Launch Count per Users Goal Approach E S 1st session 2nd session 3rd session Logs of 1 LINE App. Launch E S
to send stickers by allowing users to do the most common way TO-BE Input method in new sticker panel: double-click a sticker … AS-IS Most frequent sending pattern: double-click a sticker 26%
expiration Download date Reduce time to search stickers by highlighting stickers near expiration AS-IS Last use date of time-limited stickers: Increase in 10 days before expiration TO-BE Notification timing: 10 days before expiration