Many of us have fond memories of viewing raised relief maps at park visitor centres, in museums or in the classroom. Perhaps we were fascinated by the geographical overview they afforded us, the miniaturisation of the landscape, or simply the You Are Here button that lighted a globe.
An overview of a few notable raised relief maps —or landform maps or terrain models— reveals a rich variety of uses. How and for what purposes were these terrain maps made?
Today cartographers have the ability to build terrain models without getting plaster or concrete on their hands. Digital elevation models, geographic information systems software, and 3D printing can replicate what geographer/artists have been making over the past two thousand years. What are some other benefits from the digital process? What are the shortcomings? What has changed with digital terrain mapping?
I will outline a process for making a 3D map, including the data, the software and the hardware, touching on some potential pratfalls and challenges. And I will ask, in the age of GPS maps in our pockets and virtual 3D map animations on our computers, is there a future for raised relief maps?