Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Detroit Labs Spring 2013 Mobile Update
Search
Sponsored
·
Your Podcast. Everywhere. Effortlessly.
Share. Educate. Inspire. Entertain. You do you. We'll handle the rest.
→
Nathan Hughes
March 22, 2013
Technology
1
67
Detroit Labs Spring 2013 Mobile Update
Talk to Microsoft Detroit on what's up with mobile.
Nathan Hughes
March 22, 2013
Tweet
Share
More Decks by Nathan Hughes
See All by Nathan Hughes
Hiring Well
ndh313
2
120
Raising Girls Stinks
ndh313
0
340
The Floor is Lava! Practice Being Uncomfortable with Improv
ndh313
1
130
Github and the Software Startup
ndh313
5
300
1H15M Making Stuff Up - the floor is LAVA!
ndh313
2
100
Other Decks in Technology
See All in Technology
超初心者からでも大丈夫!オープンソース半導体の楽しみ方〜今こそ!オレオレチップをつくろう〜
keropiyo
0
110
コンテナセキュリティの最新事情 ~ 2026年版 ~
kyohmizu
2
160
コミュニティが変えるキャリアの地平線:コロナ禍新卒入社のエンジニアがAWSコミュニティで見つけた成長の羅針盤
kentosuzuki
0
130
Frontier Agents (Kiro autonomous agent / AWS Security Agent / AWS DevOps Agent) の紹介
msysh
3
180
Agile Leadership Summit Keynote 2026
m_seki
1
650
予期せぬコストの急増を障害のように扱う――「コスト版ポストモーテム」の導入とその後の改善
muziyoshiz
1
2k
FinTech SREのAWSサービス活用/Leveraging AWS Services in FinTech SRE
maaaato
0
130
OpenShiftでllm-dを動かそう!
jpishikawa
0
130
10Xにおける品質保証活動の全体像と改善 #no_more_wait_for_test
nihonbuson
PRO
2
320
登壇駆動学習のすすめ — CfPのネタの見つけ方と書くときに意識していること
bicstone
3
120
SREが向き合う大規模リアーキテクチャ 〜信頼性とアジリティの両立〜
zepprix
0
460
生成AIを活用した音声文字起こしシステムの2つの構築パターンについて
miu_crescent
PRO
3
210
Featured
See All Featured
Designing for humans not robots
tammielis
254
26k
Leo the Paperboy
mayatellez
4
1.4k
Mobile First: as difficult as doing things right
swwweet
225
10k
Measuring Dark Social's Impact On Conversion and Attribution
stephenakadiri
1
130
Designing for Timeless Needs
cassininazir
0
130
Building Better People: How to give real-time feedback that sticks.
wjessup
370
20k
A Soul's Torment
seathinner
5
2.3k
SEO Brein meetup: CTRL+C is not how to scale international SEO
lindahogenes
0
2.3k
Avoiding the “Bad Training, Faster” Trap in the Age of AI
tmiket
0
77
Exploring the Power of Turbo Streams & Action Cable | RailsConf2023
kevinliebholz
37
6.3k
Lightning Talk: Beautiful Slides for Beginners
inesmontani
PRO
1
440
Skip the Path - Find Your Career Trail
mkilby
0
57
Transcript
WHAT’S UP WITH MOBILE? a check-in with Detroit Labs
Nathan Hughes, @ndh313 Co-Founder Podcaster Beatmaker Parenteer Improviser Gamer
Detroit Labs
Let’s talk about
Let’s talk about State of the App Dev World
Let’s talk about State of the App Dev World Demand
for Apps
Let’s talk about State of the App Dev World Demand
for Apps Complexity of Apps
Let’s talk about State of the App Dev World Demand
for Apps Complexity of Apps
Let’s talk about State of the App Dev World Demand
for Apps Complexity of Apps Windows 8 Mobile Development
State of the App Dev World
The global apps business is expected to make $25 billion
in revenue (in 2013), up 62% from a year ago. - Gartner.
Per Flurry Analytics, people are spending an average of two
hours a day on apps, almost half of that game playing.
None
At the end of 2012, the average price paid for
an app in the Apple store was $3.18 on an iPhone and $4.44 on an iPad, according to Distimo. That compares with an average price of $3.06 in the Google Play store. - Wall Street Journal, 3/11/2013
Fragmentation
None
Based on Android devices that have accessed Google Play within
a 14-day period ending on March 4, 2013. http://developer.android.com/about/dashboards/index.html
http://developer.android.com/about/dashboards/index.html Based on Android devices that have accessed Google Play
within a 14-day period ending on March 4, 2013.
Lucky iOS doesn’t have those problems.
None
None
Immediate adoption of new updates is faster on iOS, but
stragglers still hang on.
iPhone 3GS iPhone 4 iPhone 4S iPhone 5 iPod Touch
3rd Gen iPod Touch 4th Gen iPod Touch 5th Gen iPad iPad 2 iPad 3rd Gen iPad 3rd Gen Retina iPad 4th Gen iPad 4th Gen Retina
Moving on to demand, or as we say
Does anyone actually want these things?
Thank goodness, yes.
Someone has to make those apps that are capturing $25
Billion in App Revenue this year.
We’re moving past the junky toy app phase.
(I guess the world only needs so many fart apps)
And while marketing is still looking for that big splash
app...
IT is starting to spend, so we’re getting back to
business.
HOW DO I - maintain my high falutin’ brand standards?
- get this data into my enterprise crm? - measure the value I’m getting? - connect this user to a purchase? - keep this data secure?
None
We know how to figure that stuff out.
Moving on to App Complexity, or
Let’s build some things.
Native Development is still king.
Top Brands + Clients want
Top Brands + Clients want Responsive Experiences
Top Brands + Clients want Responsive Experiences Beautiful Designs
Top Brands + Clients want Responsive Experiences Beautiful Designs Every
New Feature
You know, like apps that use Camera GPS Accelerometer Offline
Usability Local Storage
But cross-platform is trying to catch up.
None
And developers want other languages to develop in.
And developers want other languages to develop in.
And developers want other languages to develop in. their favorite
Because NO ONE LIKES (Objective-C, Java, Android SDK, C#)
And EVERYONE LIKES (Ruby, Python, Java, C#, JS, HTML5)
Yeah, sure, I guess?
I give it three years.
What about all our modern things?
Build Automation, good gravy.
Continuous Integration, good gravy.
Continuous Deploy, good gravy.
Changing Channels
What about talent?
New developers make good mobile developers because
pretty much every mobile app turns into a beautiful user
experience surrounding API calls to things that do real work.
RESTful persistence Salesforce leads eCommerce Payment Gateways Data aggregators Leaderboards
and Achievements
Experienced developers make good mobile developers because
the difficult parts of mobile app development are not mobile
related, but computer science related.
Caching Performance Optimization Network Optimization Concurrency Build and Deploy Engineering
Data Security
So the problem isn’t finding the right people.
It’s asking the right questions.
Onward!
Windows 8 Mobile Development
Observations from Detroit Labs as we finish our first Windows
8 Mobile Project
Established design guidelines spell out best practices for nearly everything.
Strict design rules dictate best practices for nearly everything.
A minimal UI approach means a much greater focus can
be put on what matters - content.
It's difficult to create a unique or memorable experience when
you can't stray far from the design guidelines.
Clear standards make experience and app flow decisions easier to
make.
Searching for answers on the internet is difficult, because of
the numerous very similar platforms.
Consistency of app look and feel makes predicting user behavior
a little easier.
Hard to test with users. Because, right now, it is
hard to find users.
XAML layout code and native components can be easily changed
to fit all kinds of needs.
XAML rendering exceptions and some other runtime exceptions read like
Klingon (we don’t read Klingon).
Code files and assemblies can be shared across multiple projects,
allowing a developer to create multiple platform products.
Networking requirements for the software emulator break the network NAT
configuration rules for most corporate infrastructures.
Networking requirements for the software emulator break the network NAT
configuration rules for most corporate infrastructures. EXTERMI-NAT!
I’d rather C# than Objective-C.
There is no way to disable the phone lock. 99.9%
of the time we try to debug on the physical phone it is locked and stops the deploy.
Overall for us, a solid first time experience.
Questions? Comments? Stories? Jokes? Riddles?
Thank you. Nathan Hughes, @ndh313