Keynote talk at the Publishing Expo London on February 29th, 2012.
We investigated how the iPad and all the digital things changed the way we interact with media.
(You probably won't understand much without me talking)
for the digital world, where designers strike the balance between functionality and ‘look and feel’, and asks what role apps play in a web and print world. We go on to investigate the transition between computer/ laptop use and tablet use and how technology has changed how media is consumed. All depends how you define ‘design’ – and ‘media’, for that matter, of course…
for the digital world, where designers strike the balance between functionality and ‘look and feel’, and asks what role apps play in a web and print world. We go on to investigate the transition between computer/ laptop use and tablet use and how technology has changed how media is consumed. All depends how you define ‘design’ – and ‘media’, for that matter, of course…
for the digital world, where designers strike the balance between functionality and ‘look and feel’, and asks what role apps play in a web and print world. We go on to investigate the transition between computer/ laptop use and tablet use and how technology has changed how media is consumed. All depends how you define ‘design’ – and ‘media’, for that matter, of course…
for the digital world, where designers strike the balance between functionality and ‘look and feel’, and asks what role apps play in a web and print world. We go on to investigate the transition between computer/ laptop use and tablet use and how technology has changed how media is consumed. All depends how you define ‘design’ – and ‘media’, for that matter, of course…
for the digital world, where designers strike the balance between functionality and ‘look and feel’, and asks what role apps play in a web and print world. We go on to investigate the transition between computer/ laptop use and tablet use and how technology has changed how media is consumed. All depends how you define ‘design’ – and ‘media’, for that matter, of course…
for the digital world, where designers strike the balance between functionality and ‘look and feel’, and asks what role apps play in a web and print world. We go on to investigate the transition between computer/ laptop use and tablet use and how technology has changed how media is consumed. All depends how you define ‘design’ – and ‘media’, for that matter, of course…