XR technology is back on Android! After playing a long time ago with the Cardboard VR SDK or Daydream (RIP), I wanted to experiment with the brand new XR SDKs for Android.
This session will unveil the successes and failures I encountered while porting an existing application to Android XR with Compose XR during an internal hackathon. We'll go through the most important APIs, the best design practices, what you must know before jumping into the code or the common pitfalls.
Was it a success? Let's find out all together!