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PWLSF - 3/2016 - Gilbert Bernstein on Marching ...

PWLSF - 3/2016 - Gilbert Bernstein on Marching Cubes

Gilbert Bernstein on Marching Cubes (http://www.eecs.berkeley.edu/~jrs/meshpapers/LorensenCline.pdf )

Marching Cubes is one of the most important geometry algorithms for 3D volume visualization, 3D scanning/reconstruction, etc. It has the distinction of being the most cited graphics paper ever. And it's also definitely not the best algorithm you could implement for the problem it solves. Intriguing?

Gilbert's Bio

Gilbert Bernstein is a Ph.D. student in the department of Computer Science at Stanford University. His work focuses on a range of topics across Computer Graphics, HCI and Programming Languages, including Domain-Specific (Programming) Languages, Visual Tools for Artists and Designers, Geometry and Topology. He’s gotten some awards in the past that you don’t really care about. The only song Gilbert can rap at karaoke is “Amish Paradise."

Meetup: http://www.meetup.com/papers-we-love-too/events/228340935/

Video: https://www.youtube.com/watch?v=7dc4Tl5ZHRg

Papers_We_Love

March 17, 2016
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  1. Hey Gilbert, could you give a talk thing at this

    thing that we are at right now? that would be awesome
  2. ?

  3. Poisson Surface Reconstruction, by Kazhdan et al. Symposium on Geometry

    Processing 2006 Standard 3d Scanning Pipeline
  4. Poisson Surface Reconstruction, by Kazhdan et al. Symposium on Geometry

    Processing 2006 1. scan object, producing point-cloud Standard 3d Scanning Pipeline
  5. Poisson Surface Reconstruction, by Kazhdan et al. Symposium on Geometry

    Processing 2006 1. scan object, producing point-cloud 2. use points to compute a signed- distance function Standard 3d Scanning Pipeline
  6. Poisson Surface Reconstruction, by Kazhdan et al. Symposium on Geometry

    Processing 2006 1. scan object, producing point-cloud 3. extract surface as 0-value isocontour 2. use points to compute a signed- distance function Standard 3d Scanning Pipeline
  7. Case Analysis If you try to prove something by case

    analysis, you’ll probably get it wrong. Dr. Alan Cline
  8. Links / References • Lorensen & Cline. Marching Cubes, SIGGRAPH

    1987 • Paul Bourke. Polygonizing a Scalar Field Using Tetrahedrons, Website • Ju et al. Dual Contouring of Hermite Data, SIGGRAPH 2002 • Schaefer & Warren. Dual Contouring: “The Secret Sauce”, White Paper • links to many papers: https:/ /swiftcoder.wordpress.com/planets/ isosurface-extraction/ super-valuable details here