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Pawel Dudek
May 25, 2016
Programming
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TDD Workshop - UIKonf 2016
Pawel Dudek
May 25, 2016
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Transcript
Test Driven Development
Why do we need tests?
Preserving behaviors
We're just humans
Failsafe
Test Driven Development
Tests drive the way you code
Always write test first
Tests influence architecture of your app
Tests tell you whether your design became too complex
Have to simulate behavior of your dependency dependency dependency?
Need to fake seven objects?
Need to call five functions to simulate a behavior?
Hard to specify clear requirements?
Overcomplicated design
Thinked-through design
First consumer of your API
Programs must be written for people to read, and only
incidentally for machines to execute. — Harold Abelson
There is no such thing as untestable behavior Only untestable
code
What is testable code?
Good Architecture == Testable code
What is good architecture?
Cohesion
Coupling
Good design A simple definition
High cohesion and low coupling
Easily composable and context independent
Good architecture - base rules » Single responsibility » Few
dependencies » Depend on interfaces, not classes (yay POP!)
None
!!!
http://www.martinfowler.com/ bliki/ DesignStaminaHypothesis.html
SOLID
SOLID Homework » Goruco 2009 - SOLID Object-Oriented Design -
Sandi Metz » MCE^3 - Software Paradigms & Patterns — Did We Get It All Wrong? - Jon Reid » MCE^3 - Jorge Ortiz » Clean Architecture - Uncle Bob
What is BDD
Behavior Driven Development Test Driven Development
What's the difference?
BDD aims to improve certain aspect of TDD
BDD tries to help you know what to test
When writing tests don’t think ‘tests’
Think about ‘behaviors’
Think about examples how your object should behave
An objects behavior is defined by methods it declares in
its interface
You should not be testing internal implementation of your object
Only its interface
Work outside-in
Ubiquitous language
Quick & Nimble
class DolphinSpec: QuickSpec { override func spec() { it("is friendly")
{ expect(Dolphin().isFriendly).to(beTruthy()) } it("is smart") { expect(Dolphin().isSmart).to(beTruthy()) } } }
describe("a dolphin") { describe("its click") { it("is loud") { let
click = Dolphin().click() expect(click.isLoud).to(beTruthy()) } it("has a high frequency") { let click = Dolphin().click() expect(click.hasHighFrequency).to(beTruthy()) } } }
describe("a dolphin") { var dolphin: Dolphin! beforeEach { dolphin =
Dolphin() } describe("its click") { var click: Click! beforeEach { click = dolphin.click() } it("is loud") { expect(click.isLoud).to(beTruthy()) } it("has a high frequency") { expect(click.hasHighFrequency).to(beTruthy()) } } }
describe("its click") { context("when the dolphin is not near anything
interesting") { it("is only emitted once") { expect(dolphin!.click().count).to(equal(1)) } } context("when the dolphin is near something interesting") { beforeEach { let ship = SunkenShip() Jamaica.dolphinCove.add(ship) Jamaica.dolphinCove.add(dolphin) } it("is emitted three times") { expect(dolphin.click().count).to(equal(3)) } } }
That's about it! Let's dive into code!
Assignment 0 » Add data parsing in ChatMessagesUpdater
Assignment 1 » Pass data from model object to table
view cell
That's all folks!