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Game Development Course | Game Art Institute | ...

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Game Development Course | Game Art Institute | MAGES Institute

Develop and enhance your ability to create programming code for 2D/3D Games, Mobile Games, AI Opponents and Real-Time Virtual Environments using software such as Unity Game Engine, C#, and more. Learn from the Industry professionals the art of game and establish a successful career as a Game Developer and Artist. The Games Industry is largely passion driven, and at MAGES, you can find out why.

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Roger Wilson

July 16, 2022
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  1. Game Development Course THE FUTURE STARTS HERE Learn to create

    cutting edge solutions with Unity 3D Supported by: Bridging dimensions
  2. Players in Singapore spent a total of $327.2 million on

    games last year, making it a key player in Southeast Asia games market. Revenue is expected to show an annual growth rate (CAGR 2020- 2024) of 1.5%, resulting in a market volume of US$138m by 2024.
  3. Indie Game Development 1 2 3 4 5 6 Planning

    Pre-Production Production Testing Launch Post-Production Programmers Bring Any Game to Life. Process What are we building, our budget, audience and platform. Storyboard, Prototyping and Milestone Scheduling. Modeling, Designing, Audio & Visual, Game Art, Programming Bug Identification & Removal. Level Testing. Alpha/Beta release, Marketing, Release Game Patching, Game Balancing and New Content Development.
  4. Topics Covered Game Design Concepts Programming Fundamentals Designing and Coding

    Game Play systems Game Play Programming Developing a Prototype Game You will Learn:
  5. LU1 – Game Design Student will be able to Create

    a Game Design Documentation that addresses game objective, game engines, game platforms, genre, perspective, rules of play, interface, graphics, and sound. • Game Design and Development Basics • The Structure of Games • Game Development Process • Game Conceptualization • Game Engine and Tools • What is a Game Engine? • Analyze software tools for Game Development
  6. LU2 – Programming Fundamentals Students will be able Conceptualize, design

    a playable level and apply behaviours to the player • Game Engine Walk through, Asset Pipelines, • Working in 3D Space, • Designing a Level • Working with Materials and Lighting • Building Your First Level • Rules of Coding, Syntax, Structure • Adding Behaviours
  7. LU3 – Designing and coding game play systems Student will

    be able to Apply scripting and Mathematical concepts for game development • Setting up GITHUB, Integrate and access Coding from GITHUB to Unity. • Building a Game - coming up with a game idea, • Implementing the game mechanics • Physics, Player Control, and Health & Damage, Particles, SFX, Animation, and Spawners • Building the Game • Rules of Testing and Debugging
  8. LU4 – Game play programming Student will be able Conceptualize

    and Develop games by applying programming concepts. • Developing and Building a Game • Integrate and access Coding from GITHUB to Unity, • Game Idea- Sketch to a Proposal Document • Mathematics for Games - Calculating the Angle, heights etc • Developing and Building a Game - AI and Enemy Behaviour • Configuring the UI Based on the Design • AI and Enemies • Game Audio Based on the Design • Building the Game
  9. LU5 – Developing a prototype game Students will be able

    to develop a game prototype and Implement effective production, testing techniques through all phases of game development • Developing and Building a Game Prototype - Game Play Systems • Access Coding from GITHUB to Unity, • Game Idea- Sketch to a Game Proposal Document • Game Technical Document • Creating the Level • Implementing the game mechanics and UI • Creating Menus/Scenes • Adding AI and Behaviours • Rules of Testing and Debugging • Support Document for the Game • Building the Game • Performance and Optimization • Errors, Debugging, Profiling for Games
  10. Learning Outcome Describe the fundamentals of game design theory. Create

    design documentation that addresses game objective, genre, perspective, rules of play, interface, graphics, and sound. Write clear and efficient code in the programming languages relevant to professional game development, following appropriate coding standards and industry practices. Design, organize, and build game prototypes in established game engines Implement effective production, support and testing techniques through all phases of game development You will Learn:
  11. Game Programming Course THE FUTURE STARTS HERE Learn to create

    cutting edge solutions with Unity 3D Supported by: Thank You for taking the First Step. Thank You