Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Fluid Interfacesの実践
Search
Sponsored
·
Ship Features Fearlessly
Turn features on and off without deploys. Used by thousands of Ruby developers.
→
Shin Yamamoto
November 15, 2018
Programming
4
1.6k
Fluid Interfacesの実践
Fluid Interfacesの実践として、Projection手法の理解を深めていきます。
Shin Yamamoto
November 15, 2018
Tweet
Share
More Decks by Shin Yamamoto
See All by Shin Yamamoto
Meet CoreDevice and devicectl
scenee
0
560
DocCのドキュメントをGithub Pagesで公開する
scenee
2
680
SwiftライブラリのObjC対応における落とし穴と回避策
scenee
0
320
Testing a constraint-based layout of UIView
scenee
1
1.3k
Playing Sheet presentation style on iOS 13
scenee
0
660
Introducing Relax
scenee
0
590
Potatotips#7: Box C String Tip
scenee
0
2.8k
Other Decks in Programming
See All in Programming
AI Agent の開発と運用を支える Durable Execution #AgentsInProd
izumin5210
7
2.2k
プロダクトオーナーから見たSOC2 _SOC2ゆるミートアップ#2
kekekenta
0
120
0→1 フロントエンド開発 Tips🚀 #レバテックMeetup
bengo4com
0
520
大規模Cloud Native環境におけるFalcoの運用
owlinux1000
0
260
AI Agent Dojo #4: watsonx Orchestrate ADK体験
oniak3ibm
PRO
0
130
そのAIレビュー、レビューしてますか? / Are you reviewing those AI reviews?
rkaga
6
4.3k
ゆくKotlin くるRust
exoego
1
210
The Past, Present, and Future of Enterprise Java
ivargrimstad
0
250
【卒業研究】会話ログ分析によるユーザーごとの関心に応じた話題提案手法
momok47
0
180
AIによるイベントストーミング図からのコード生成 / AI-powered code generation from Event Storming diagrams
nrslib
2
1.7k
MUSUBIXとは
nahisaho
0
100
高速開発のためのコード整理術
sutetotanuki
1
340
Featured
See All Featured
Building a Modern Day E-commerce SEO Strategy
aleyda
45
8.6k
VelocityConf: Rendering Performance Case Studies
addyosmani
333
24k
What’s in a name? Adding method to the madness
productmarketing
PRO
24
3.9k
Design of three-dimensional binary manipulators for pick-and-place task avoiding obstacles (IECON2024)
konakalab
0
340
No one is an island. Learnings from fostering a developers community.
thoeni
21
3.6k
Digital Ethics as a Driver of Design Innovation
axbom
PRO
1
170
[RailsConf 2023 Opening Keynote] The Magic of Rails
eileencodes
31
9.9k
Evolving SEO for Evolving Search Engines
ryanjones
0
110
How Fast Is Fast Enough? [PerfNow 2025]
tammyeverts
3
440
Building Flexible Design Systems
yeseniaperezcruz
330
40k
New Earth Scene 8
popppiees
1
1.4k
Taking LLMs out of the black box: A practical guide to human-in-the-loop distillation
inesmontani
PRO
3
2k
Transcript
Fluid Interfaceͷ࣮ફ Shin Yamamoto | scenee potatotips #56
SCENEEʢγʔχʔ) Shin Yamamoto • ʮγʔχʔʯɺϩγΞޠͰʮ੨͍ʯ(синий)ͱ͍͏ҙຯ • ϑϦʔϥϯε • NetflixͰւ֎υϥϚʹϋϚ͍ͬͯΔ •
SUITS(Original) • Full House
͡Ίʹ • Fluid InterfacesͷTipsΛհ͠·͢ɻ • ӳޠͱຊޠ͕ࠞͬͯ͡·͕ྃ͢ঝ͍ͩ͘͞ɻ • গ͚͕ͩࣜ͠ొ͠·͢ɻ • ෆඋ͕͋Εɺڭ͍͑ͯͩ͘͞ʂ
Fluid Interfacesͱʁ
WWDC18 Designing Fluid Interfaces https://developer.apple.com/videos/play/wwdc2018/803/
Ͳ͏࣮͠Α͏ʁ
OSSϥΠϒϥϦΛ࡞Ζ͏
FloatingPanel • Apple Maps, StocksͷΑ͏ͳΠϯλʔϑΣΠεΛ؆୯ʹՃ Ͱ͖Δ • 10/17 v0.9.0 release
-> v1.2.0 (ۙϦϦʔε!) • 1.4k • Mentions • iOS Dev Weekly - Issue 375 • iOS Goodies — Week 254 https://github.com/SCENEE/FloatingPanel
None
FloatingPanelͰֶΜͩ Tips
Fluid Interfacesͷॏཁͳٕज़ • Fast and instant response • Dynamic Behavior
• Gestures in parallel
Fluid Interfacesͷॏཁͳٕज़ • Fast and instant response • Dynamic Behavior
• Gestures in parallel
Dynamic Behavior?
UIScrollView
Seamless Scrolling • ׳Ε͠Μͩڞ௨ೝࣝͷ͋ΔϞʔγϣϯ • ৺Α͍ఆຎࡲʹΑΔݮͱɺόϯε • ໌֬ͳఀࢭͷͳ͍Ϟʔγϣϯ • ༧ଌՄೳͳಈ͖
Seamless Scrolling • ׳Ε͠Μͩڞ௨ೝࣝͷ͋ΔϞʔγϣϯ • ৺Α͍ఆຎࡲʹΑΔݮͱɺόϯε • ໌֬ͳఀࢭͷͳ͍Ϟʔγϣϯ • ༧ଌՄೳͳಈ͖
Seamless Scrollingͷٕज़ཁૉ •Deceleration •Bounciness
Seamless Scrollingͷٕज़ཁૉ •Deceleration •Bounciness
Seamless Scrollingͷٕज़ཁૉ •Projection •Dynamic Spring Animation
Projection
None
None
None
ͳͥ͜ΕͰࢉग़͞ΕΔͷʁ
None
None
p′ = p0 + ∫ t 0 v(t) dt v(t)
= v0 dt d : Deceleration rate(ݮ: 0.998) p : Coordinate(ϏϡʔͷҐஔ) v0 : ॳ ͨͩ͠ɺ t[msec] ≥ 1
p′ = p0 + ∫ t 0 v(t) dt v(t)
= v0 dt d : Deceleration rate(ݮ: 0.998) p : Coordinate(ϏϡʔͷҐஔ) v0 : ॳ ͨͩ͠ɺ t[msec] ≥ 1
p′ = p0 + ⟮v0 d t ∑ k=1 dk−1⟯
v(t) = v0 dt d : Deceleration rate(ݮ: 0.998) p : Coordinate(ϏϡʔͷҐஔ) v0 : ॳ ͨͩ͠ɺ t[msec] ≥ 1
p′ = p0 + ⟮v0 d t ∑ k=1 dk−1⟯
p′ = p0 + v0 d 1 1 − d ∞ ∑ k=0 ark = a 1 − r when |r| < 1.
p′ = p0 + v0 d 1 1 − d
ProjectionΛ׆༻͢Δ • ͋ΔॳΛ࣋ͭϏϡʔ͕ɺ͋ΔݮൺͰఀࢭ(ऩଋ)͢ΔҐஔ • Ϣʔβʔ͕ϏϡʔΛಈ͔ͦ͏ͱͨ͠Ґஔ(ҙࢥ) • ݮൺΛௐ͢ΔͱɺϏϡʔͷॏ͕͞ม͑ΒΕΔ
ProjectionΛ׆༻͢Δ
ProjectionΛ׆༻͢Δ • Pan Gesture velocity: pt / seconds • ScrollView
velocity: pt / milliseconds milliseconds
·ͱΊ • Fluid Interfacesͷؔ৺͕ߴ·͍ͬͯΔ • ScrollViewϓϦϛςΟϒͳFluid Interface • Projectionख๏Λ͔ࣜΒཧղ
ͦͷଞػձ͕͋Ε • Dynamic Spring Animation/ Rubber bandingͷ࣮ํ๏ • Seamless ScrollingͷͨΊͷTips
• Fluid InterfacesͷͨΊͷδΣενϟʔϋϯυϦϯά • Fluid Interfaces࣮ݱʹ͚ͯɺσβΠφʔͱΤϯδχΞ͕ؾ Λ͚ͭΔ͖ઃܭͷϙΠϯτ ͳͲͳͲ
Fluid Interfaces Practice