Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Sign up for free
Menu
Search
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Pricing
Search
Sign in
Sign up for free
Kotlin Multiplatformで実現するクロスプラットフォームの卓越性
Search
ソニー株式会社
August 05, 2025
Technology
160
2
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
Kotlin Multiplatformで実現するクロスプラットフォームの卓越性
ソニー株式会社
August 05, 2025
More Decks by ソニー株式会社
See All by ソニー株式会社
Sony-DroidKaigi2026
sony
1
1k
Flutterをカメラで動かしたかった話
sony
1
180
Sony_KMP_Journey_KotlinConf2026
sony
3
300
ソニーのスマホ通信制御エンジニアから東大博士へ~東大で 5G/6G研究に挑んだ 3年間~
sony
1
340
ソニー Creators' Cloudチームのハッカソン~生成AIで加速するイノベーション~
sony
1
230
Connpass-Xperia_Camera_App_by_HCD.pdf
sony
2
800
GitHub を組織的に使いこなすために ソニーが実践した全社展開のプラクティス
sony
28
20k
マイクロリブート ~ACEマインドセットで実現するアジャイル~
sony
2
900
ソニーの遊びのUXデザイン_アクセスコントローラー
sony
1
200
Other Decks in Technology
See All in Technology
Reactの設計論
uhyo
24
13k
range over func 2年間の軌跡 Issue #56413 はGoのエコシステムをどう変えたか
ryujicre8ive
0
190
現場で役立つ技術負債の効果的な返済方法
masuda220
PRO
9
4.3k
おい、エージェントを使って終わらせろ
nwiizo
1
590
エージェントはローカル、検証はMicroVM — Lambda MicroVMsでつくるServerless CI
fujioka6789
1
110
ADKで始める業務改善 - AIエージェント開発時の考えと設計
harappa80
2
160
技術的負債から考える、AI時代のエンジニアリング投資 — ビズリーチの技術的負債と向き合った経験から、変更し続けられるソフトウェアを考える/ technical-debt-con2026
visional_engineering_and_design
4
3.1k
空間オーディオで過去の 自分(ゴースト)と競うランニング 〜HealthKitのルートを足音に変える実装〜
nao_randd
0
220
10Xに技術的負債をもたらした「2つの境界の歪み」その構造と解消への営み
10xinc
0
2k
データ_AIの事業の勝敗をわけるもの
nek0128
1
410
Slack上でインフラをトラブルシュートする! Agentic Platform Engineeringの第一歩
teru0x1
5
1.8k
品質と信頼性を地続きにする
grimoh
0
580
Featured
See All Featured
YesSQL, Process and Tooling at Scale
rocio
174
15k
The AI Revolution Will Not Be Monopolized: How open-source beats economies of scale, even for LLMs
inesmontani
PRO
3
3.7k
How GitHub (no longer) Works
holman
316
150k
Six Lessons from altMBA
skipperchong
29
4.5k
How to Talk to Developers About Accessibility
jct
2
550
Visual Storytelling: How to be a Superhuman Communicator
reverentgeek
2
660
Building Experiences: Design Systems, User Experience, and Full Site Editing
marktimemedia
1
610
Building a Modern Day E-commerce SEO Strategy
aleyda
45
9.2k
Build your cross-platform service in a week with App Engine
jlugia
234
19k
Prompt Engineering for Job Search
mfonobong
0
450
Understanding Cognitive Biases in Performance Measurement
bluesmoon
32
3k
VelocityConf: Rendering Performance Case Studies
addyosmani
331
25k
Transcript
ΧϦϧɹηϧδΦ TechLead | Sony ιχʔͷKotlin Multiplatform Kotlin MultiplatformͰ࣮ݱ͢ΔΫϩεϓϥοτϑΥʔϜͷӽੑ
About me Engineer Agilist
1. iOS & Android 2. Background 3. Leverage knowledge Requirements
2019
2019 2020 2021 2022 2023 2024 180.000 MAU Fast releases
3 apps
Requirements Decision making Success W/ KMP A Blueprint
Agenda 1. AutoPlay app 2. AutoPlay in “Sony | Sound
Connect” 3. Decision making 4. Key points
1. AutoPlay App with Kotlin Multiplatform
2021 2022 2023 2024 2025 Dev Market Market AutoPlay Dev
Auto Play Supported Devices
AutoPlay Sensing Context Action data trigger
Sensing Context Action Android / iOS Background Hardware Knowhow
Kotlin Multiplatform (KMP) Native UIs Kotlin Multiplatform logic Bytecode LLVM
JavaScript JVM Native JS
expect/actual Common expect fun / class actual fun / class
actual fun / class
expect fun randomUUID: String import java.util.* actual fun randomUUID() =
UUID.randomUUID().toString() import platform.Foundation.NSUUID actual fun randomUUID(): String = NSUUID().UUIDString() Common expect/actual
Requirements 1. iOS & Android 2. Background 3. Leverage knowledge
4. Hardware integration
AutoPlay w/ KMP
• 20,000 MAU • Fast high-quality releases Successes • Build
system • Dev. Environment • Skillset Challenges
2. AutoPlay in Sony | Sound Connect with Compose Multiplatform
None
~2024/10 Architecture Build system Architecture Build system Users
2024/10~ Architecture Architecture Build system Users
Requirements 1. iOS & Android 2. Background 3. Leverage knowledge
4. Hardware integration 5. Simplify building system
Compose Multiplatform https://www.jetbrains.com/help/kotlin-multiplatform-dev/compose-multiplatform-and-jetpack-compose.html Jetpack Compose KMP
https://www.youtube.com/watch?v=0L1VFm7o4MU KMP Compose MP
AutoPlay w/ Compose Multiplatform
Code Base Old AutoPlay New AutoPlay
• 2 releases • 155,000+ MAU • Narrow skillset Successes
• NA (too early) Challenges
3. Decision Making and lessons learned
Platform analysis
Sony Adoption 2019 2020 2021 2022 2023 2024 Kotlin 1.3:
Alpha M P KM M introduced (Beta) KM P Stable C om pose iO S Alpha C om pose iO S Beta
Decision Making 1. Use-case based 2. Tooling 3. Ecosystem 4.
Community Experimentation
KMP Adoption https://developers.googleblog.com/en/google-kotlinconf-2024-a-look-inside-multiplatform-development-with-kmp-and-more/
T he State of KMP AutoPlay 1.0 https://blog.jetbrains.com/kotlin/2023/11/kotlin-multiplatform-stable/
4. Key Points
Key Points 1. Use-case fi t w/ KPM & Compose
2. Decision process 3. Experimentation to avoid risk
Just, try it! “Frameworks are just tools”
Q & A