service will work in the real world, with real people. It’s where you will uncover or validate the user needs which should form the basis of what you are designing.” Chris Mears, UXr
variety of methods and approaches to finding out how their users tick in the context of this problem or challenge 1 2 1 2 3 4 Listen, observe, and ask the right kinds of questions to gather insights that can be turned into actionable ideas Synthesize their findings and communicate them to the rest of the team and to key stakeholders in clear, actionable, and even engaging ways
research at whatever stage you’re in right now Do user research at all the stages 1 2 3 Do most user research early in the project (when it’ll have the most impact)
these actions (answering questions about why or how) Gathers data that is measurable (answering questions about how many and how much) Review books, articles, or previous research findings to gain a broad understanding of the field
topic IN-DEPTH INTERVIEW Group discussion to generate ideas Test design using scenario Understand what's happening in natural setting of the users Repeatedly record user thoughts about a specific activity over a period of time FOCUS GROUP DISCUSSION USABILITY TESTING ETHNOGRAPHY DIARY STUDY
and potential competitors COMPETITIVE ANALYSIS Comperehensive summary of previous research on a topic Comprehensive summary of information from internet Comprehensive summary by analyzing existing cases whuch have gone through a similar problem LITERATURE RESEARCH ONLINE RESEARCH CASE STUDY RESEARCH
about a topic To know what users think, so that we can gain deeper understanding towards a person’s thoughts, certain behavior, and motivation Before you have a design Learning about a topic of interest (e.g., use of a system, behaviors and habits) At the end of a usability test
are lead through a discussion about a topics To discover what users want or think on a topic, not to assess interaction styles or design usability Discussing non-personal issues (ideation, product evaluation) When a company needs a lot of insight in a short amount of time
functionality of a website, app, or other digital product by observing real users as they attempt to complete tasks on it. Identifying problems in the design of the product or service Uncovering opportunities to improve user experience performance and satisfaction Learning about the target user’s behavior and preferences Before starting the new design, test the old design Refine the design ideas that test best through multiple iterations.
larger sample size to cover wider analysis instead of deeper analysis To understand the market demands, market size, user loyalty or satisfaction level At any stage
compare data about what competitors do To find out our competition’s strengths and weakness and help us identify opportunities and threats Before you have a design
the research background, objective, expected findings, and timeline Discuss with stakeholder Detail what you want to cover during the research including methodology, topics to cover, and list of questions Develop research plan Time to actually do the research, dig deep and uncover meaningful insights Conduct the research Find patterns in behaviour and include actionable insights/suggestions in your report Synthesize Data
the research background, objective/goals, expected findings, and timeline Discuss with stakeholder Detail what you want to cover during the research including methodology, topics to cover, and list of questions Develop research plan Time to actually do the research, dig deep and uncover meaningful insights Conduct the research Find patterns in behaviour and include actionable insights/suggestions in your report Synthesize Data
the research background, objective, expected findings, and timeline Discuss with stakeholder Detail what you want to cover during the research including methodology, topics to cover, and list of questions Develop research plan Time to actually do the research, dig deep and uncover meaningful insights Conduct the research Find patterns in behaviour and include actionable insights/suggestions in your report Synthesize Data
interviews 1 2 3 Run a pilot test with a sample participant (friend or colleague) to make sure that the test materials, script, etc make sense when someone unfamiliar with the project encounters them..
whenever possible Avoid Leading Question 3 Be spesicific Open : "Ceritakan pengalaman anda menggunakan aplikasi memasak A selama 3 bulan terakhir" Closed : "Apakah kamu menggunakan fitur A?" Neutral : "Apa pertimbangan Anda memilih aplikasi memasak?" Leading : "Anda menyukai aplikasi memasak XXX karena resepnya banyak, kan?" Example : "Dalam kurun waktu 1 bulan, di mana saja Anda mencari resep?"
the research background, objective, expected findings, and timeline Discuss with stakeholder Detail what you want to cover during the research including methodology, topics to cover, and list of questions Develop research plan Time to actually do the research, dig deep and uncover meaningful insights Conduct the research Find patterns in behaviour and include actionable insights/suggestions in your report Synthesize Data
Indonesia, dengan lebih dari 10 juta pengunjung setiap bulannya. Pengunjung bisa mencoba pakaian secara online atau virtual fitting. Tujuan dari Fashion.com adalah memudahkan pengunjung mencoba dan membeli pakaian tanpa harus ke toko offline. Kedengarannya sangat menyenangkan bukan? Namun dengan adanya pesaing baru seperti Collection.com yang jumlah penjualannya semakin meningkat di industri pakaian belanja online, Fashion.com harus tetap kompetitif. Jika kamu seorang UX Researcher, bagaimana research plan untuk menyelesaikan masalah tersebut? Studi Kasus Fashion.com Note : Research plan (goals, research questions, methodology) Gift : Saldo OVO 2 orang @Rp 50.000