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デザイン言語総合講座 - クリエイティブ・コーディング
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Atsushi Tadokoro
July 07, 2014
Technology
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デザイン言語総合講座 - クリエイティブ・コーディング
Atsushi Tadokoro
July 07, 2014
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Transcript
σβΠϯݴޠ૯߹ߨ࠲ ΫϦΤΠςΟϒɾίʔσΟϯά ܚጯେֶڥใֶ෦ ݄ ాॴ३
Լهͷ63-͔ΒϑΝΠϧΛμϯϩʔυ͓͍͍ͯͯͩ͘͠͞ ˞େจࣈখจࣈͦͷ··Ͱ http://goo.gl/gxhX55
ࣗݾհ
ࣗݾհ ‣ ాॴ३ ͨͲ͜Ζ͋ͭ͠ ‣ ΫϦΤΠςΟϒɾίʔμʔ ‣ େֶඇৗۈߨࢣ
ଟຎඒज़େֶɺ౦ژज़େֶ ͳͲ ‣ ࡢ͔ΒɺࡦɾϝσΟΞݚڀՊത࢜՝ఔࡏ੶
ࣗݾհ ‣ IUUQZPQQBPSH TDSFFOTIPU@
ࣗݾհ ‣ ʰ#FZPOE*OUFSBDUJPO<վగୈ൛>ΫϦΤΠςΟϒɾίʔσΟϯάͷͨΊͷ PQFO'SBNFXPSLT࣮ફΨΠυʱઈࢍൢചத TDSFFOTIPU@
ΠϯτϩμΫγϣϯ લʹλΠϜεϦοϓ
લʹλΠϜεϦοϓ ‣ લͷʮ˞ΤϛϡϨʔλʔʯΛҎԼ͔Βμϯϩʔυ ‣ IUUQWJDFFNVTPVSDFGPSHFOFU ‣ ˞ΤϛϡϨʔλʔ͋ΔγεςϜ্Ͱଞͷ04$16ͷػೳΛ࠶ݱ͠ɺͦͷ04 $16 ͚ͷΞϓϦέʔγϣϯιϑτΛಈ࡞ͤ͞ΔιϑτΣΞ WJDF
લʹλΠϜεϦοϓ ‣ WJDF$PNNPEPSFͷΤϛϡʔϨʔλʔ ‣ $PNNPEPSF ‣ ୯Ұػछͱͯ͠࠷ൢചͷଟ͍ύʔιφϧίϯϐϡʔλ ‣
ສ͔Βສ ‣ ࣌ͷ57$.IUUQZPVUVCF%@GV*[&*YP
લʹλΠϜεϦοϓ ‣ ·ͣɺWJDFͷதʹ͋Δ9Λ࣮ߦͯ͠ΈΔ ‣ ҎԼͷΑ͏ͳىಈը໘͕දࣔ͞ΕΔ
લʹλΠϜεϦοϓ ‣ ࣌ͷύʔιφϧίϯϐϡʔλ ‣ γεςϜΛىಈ͢Δͱɺ#"4*$ΤσΟλʔ͕දࣔ͞ΕΔ ‣ ॳظը໘͕ɺϓϩάϥϛϯάڥͩͬͨ ‣
࣌ͷύιίϯͷ30.ʹɺ#"4*$ΠϯλϓϦλʔ ίϯϐϡʔλͷϓϩάϥϜΛ࣮ ߦ͢ΔιϑτΣΞ ͕ଂ͞Ε͍ͯͨ ‣ #"4*$ϚΠίϯʹ͓͚Δඪ४ݴޠ ‣ ϚΠΫϩιϑτ༂ਐͷ࢝·Γ
લʹλΠϜεϦοϓ ‣ ϓϩάϥϜΛ࣮ߦͯ͠ΈΔ ‣ ·ͣఆ൪ͷɺ)&--0803-% 10 PRINT “HELLO WORLD” RUN
લʹλΠϜεϦοϓ ‣ ࢛ଇԋࢉՄೳ ‣ ྫ 10 PRINT 123+456 RUN
લʹλΠϜεϦοϓ ‣ ͘Γ͔͑͠ɺϝοηʔδΛදࣔ͢Δ ‣ ྫ 10 PRINT “HELLO! ”; 20
GOTO 10 RUN
લʹλΠϜεϦοϓ ‣ ը໘͕ϝοηʔδͰຒΊͭ͘͞ΕΔ
લʹλΠϜεϦοϓ ‣ ϝοηʔδͷจࣈྻΛॻ͖͑ͯɺύλʔϯΛੜͯ͠ΈΔ
$PNNPEPSͰδΣωϥςΟϒͳදݱʹઓ
$PNNPEPSͰδΣωϥςΟϒͳදݱʹઓ ‣ ͜͜·ͰͷࣝΛ༻ͯ͠ɺ$PNNPEPSͰδΣωϥςΟϒ (FOFSBUJWFੜ త ͳදݱʹઓ ‣ ҎԼͷϓϩάϥϜΛೖྗ ‣ ্ͷϓϩάϥϜɺҎԼͷߦʹॖͯ͠ಉ͡ҙຯ
10 PRINT CHR$(205.5+RND(1)); 20 GOTO 10 RUN 10 PRINT CHR$(205.5+RND(1)); : GOTO 10 RUN
$PNNPEPSͰδΣωϥςΟϒͳදݱʹઓ ‣ ϥϯμϜͳ໎࿏ͷΑ͏ͳύλʔϯ͕ੜ͞ΕΔ
$PNNPEPSͰδΣωϥςΟϒͳදݱʹઓ ‣ ͳͥɺ͜ͷ༷͕ੜ͞ΕΔͷ͔ ‣ 3/% ˠʙͷϥϯμϜͳΛੜ ‣
$)3 ʜ Ͱɺׅހͷ࢛ࣺޒೖ͞ΕΔ ‣ 㱡Oˠ ‣ 㱡Oˠ ‣ ͭ·Γɺͱ͕ͷ֬Ͱੜ͞ΕΔ ‣ ͷจࣈʮaʯ ‣ ͷจࣈʮʯ ‣ ͜ͷͭͷจࣈͷΈ߹ΘͤͰɺύλʔϯ͕ੜ͞Ε͍ͯΔ ‣ ͷΛมԽͤͯ͞ΈΔ
$PNNPEPSͰδΣωϥςΟϒͳදݱʹઓ ‣ 10 PRINT CHR$(205.1+RND(1)); : GOTO 10
$PNNPEPSͰδΣωϥςΟϒͳදݱʹઓ ‣ 10 PRINT CHR$(205.97+RND(1)); : GOTO 10
$PNNPEPSͰδΣωϥςΟϒͳදݱʹઓ ‣ 10 PRINT CHR$(198.5+RND(1)); : GOTO 10
$PNNPEPSͰδΣωϥςΟϒͳදݱʹઓ ‣ ͞ΒʹෳࡶͳύλʔϯΛɺ͍Ζ͍Ζհ͠·͢ 10 PRINT CHR$(204+(INT(RND(1)+.5)*3)); : GOTO 10 10
PRINT CHR$(204+(RND(1)+.5)*3); : GOTO 10 10 print CHR$(105+(RND(1)+.5)*7); : goto 10 10 print CHR$(200+(RND(1)+.5)*3); : goto 10 10 print CHR$(199+(RND(1)+.5)*3); : goto 10 10 PRINT CHR$(181+(INT(RND(1)+.5)*3)+(INT(RND(1)+.5))); : GOTO 10 10 PRINT CHR$(181+(INT(RND(1)+.5)*3)); : GOTO 10 10 POKE 1024+RND(1)*1000,77.5+RND(1) : GOTO 10
ΫΠζ
ΫΠζ ‣ 13*/5ͷύλʔϯΛɺ1SPDFTTJOHͰඳ͚ͳ͍͔ ‣ Ͱ͖Δ͚ͩɺγϯϓϧʹ
ղྫ ‣ 13*/5GPS1SPDFTTJOH size(800, 600); int step = 20; for
(int y = 0; y < height; y += step) { for (int x = 0; x < width; x += step) { if (random(1) > 0.5) { line(x, y, x+step, y+step); } else { line(x, y+step, x+step, y); } } }
ղྫ ‣ 13*/5GPS1SPDFTTJOH
ղྫ ‣ ͞Βʹɺ͍Ζ͍Ζͯ͠ΈΔ void setup() { size(800, 600, P3D); background(0,
0, 127); stroke(255); tenPrint(10, 2); } void draw() { } void tenPrint(float step, float rnd) { for (int y = 0; y < height; y += step) { for (int x = 0; x < width; x += step) { if (random(1) > rnd) { line(x, y, x+step, y+step); } else { line(x, y+step, x+step, y); } } } } void mouseDragged() { background(0, 0, 127); float rnd = map(mouseX, 0, width, 0, 1); float div = map(mouseY, 0, height, 2, 80); tenPrint(div, rnd); }
ղྫ ‣ ϚεͷҐஔͰɺ༷ͷࡉ͔͞ͱࠨӈͷઢͷ֬Λมߋ
(-4-൛13*/5 ‣ IUUQHMTMIFSPLVDPNFIUNM
͜͜·Ͱͷ·ͱΊ
͜͜·Ͱͷ·ͱΊ ‣ ʮύιίϯʯΧϧνϟʔᴈ໌ظʙ ‣ ίϯϐϡʔλΛ͏ϓϩάϥϛϯά͕લఏ ‣ ϓϩάϥϛϯά͢Δָ͠͞ɺتͼ ‣ ίʔυʹΑΔࢥߟ ‣
ʮ1$༷ʑͳ͜ͱ͕ՄೳʹͳΔເͷϚγϯʯͱ͍͏Πϝʔδ ‣ ύιίϯͰ༡ͼͳ͕ΒʮίʔυʹΑΔࢥߟʯ͕ҭ·Ε͍ͯͬͨ
͜͜·Ͱͷ·ͱΊ ‣ ࢀߟɿ4IBSQ.;ͷϚχϡΞϧ ‣ ʮ.;4&3*&4#"4*$ղઆʯ
ίʔυʹΑΔࢥߟͷ࠶ൃݟ $SFBUJWF$PEJOH
$SFBUJWF$PEJOH ‣ ͜ͷ࡞ͷύλʔϯʹݟ͕֮͑
$SFBUJWF$PEJOH ‣ $BTFZ3FBT :FT/P ˡ͍ͭ࠷ۙͷ࡞
$SFBUJWF$PEJOH ‣ &OP)FO[F 3"45&3'")/%6/(
$SFBUJWF$PEJOH ‣ (PMBO-FWJO 4FMG"EIFSFODF GPS8SJUUFO*NBHFT
$SFBUJWF$PEJOH ‣ %BWJE8JDLT +BDPC`T$BWF
$SFBUJWF$PEJOH ‣ ‣ ʙͷίϯϐϡʔλɾΞʔτΛىͤ͞Δ࡞͕ଟग़ݱ ‣ ʮίʔυʹΑΔࢥߟʯͷϦόΠόϧ ‣ ͳͥɺ͜ͷΑ͏ͳݱ͕ىͬͨ͜ͷ͔
‣ ΞʔςΟετͷͨΊͷϓϩάϥϛϯάڥͷֵ໋ ‣ ˠΫϦΤΠςΟϒɾίʔσΠϯά $SFBUJWF$PEJOH
%FTJHOCZ/VNCFST %C/ ‣ +PIO.BFEB ʣ
1SPDFTTJOH ‣ $BTFZ3FBT #FO'SZ
PQFO'SBNFXPSLT ‣ ;BDIBSZ-JFCFSNBO 5IFP8BUTPO "SUVSP$BTUSP
ίʔσΟϯάڥͷൺᄻͷมભ ‣ %FTJHOCZ/VNCFSTˠ
ίʔσΟϯάڥͷൺᄻͷมભ ‣ 1SPDFTTJOHˠεέον
ίʔσΟϯάڥͷൺᄻͷมભ ‣ PQFO'SBNFXPSLTˠކ (MVF
࣍ͷΫϦΤΠςΟϒɾίʔσΟϯάͷτϨϯυʁ
࣍ͷΫϦΤΠςΟϒɾίʔσΟϯάͷτϨϯυʁ ˠ-*7&
4XJGU ‣ $ISJT-BUUOFS "QQMF ‣ 88%$Ͱಥൃද ‣
"QQMF७ਖ਼ɺϓϩάϥϛϯάݴޠ ‣ 0CKFDUJWF$ͷସΛࢦ͢
4XJGU ‣ 4XJGUγϯϓϧͰɺߴੑೳ // Objective-C NSString *str = @"Hello ";
str = [str stringByAppendingString:@" world"]; // Swift var str = "Hello " str += " world"
4XJGU ‣ 1MBZHSPVOE ‣ ϥΠϒίʔσΟϯάػೳ
"Playgrounds were heavily influenced by Bret Victor's ideas, by Light
Table and by many other interactive systems." - Chris Lattner (Apple)
"Playgrounds were heavily influenced by Bret Victor's ideas, by Light
Table and by many other interactive systems." - Chris Lattner (Apple)
#SFU7JDUPS*OWFOUJOHPO1SJODJQMF ‣ $64&$ͰͷσϞ ‣ ίʔσΟϯάաఔΛϥΠϒͰϓϨϏϡʔ͠ͳ͕Β։ൃ͢Δπʔϧ ‣ ·͞ʹɺϥΠϒίʔσΟϯάʂ ‣ IUUQTWJNFPDPN
-JHIU5BCMF ‣ ϥΠϒίʔσΟϯάʹಛԽͨ͠ΤσΟλ ‣ IUUQXXXMJHIUUBCMFDPN
ίʔυཧղͷͨΊͷϥΠϒίʔσΟϯά
ίʔυཧղͷͨΊͷϥΠϒίʔσΟϯά ‣ 5IFFOWJSPONFOUTIPVMEBMMPXUIFMFBSOFSUP ‣ SFBEUIFWPDBCVMBSZXIBUEPUIFTFXPSETNFBO ‣ GPMMPXUIFqPXXIBUIBQQFOTXIFO ‣
TFFUIFTUBUFXIBUJTUIFDPNQVUFSUIJOLJOH ‣ DSFBUFCZSFBDUJOHTUBSUTPNFXIFSF UIFOTDVMQU ‣ DSFBUFCZBCTUSBDUJOHTUBSUDPODSFUF UIFOHFOFSBMJ[F ‣ #SFU7JDUPS -FBOBCMF1SPHSBNNJOH
ίʔυཧղͷͨΊͷϥΠϒίʔσΟϯά ‣ ։ൃڥɺҎԼͷػೳΛఏڙ͢Δ͖ ‣ ޠኮ͕Θ͔Δͦͷݴ༿ԿΛҙຯ͍ͯ͠Δͷ͔ʁ ‣ ྲྀΕΛ͏Կ͕͍ͭى͍ͬͯ͜Δͷ͔ ‣ ঢ়ଶΛݟΔࠓίϯϐϡʔλԿΛߟ͍͑ͯΔ
‣ ૬ޓ࡞༻Λੜ͋ΔҰ͔Β࢝Ίͯɺܗ͍ͯ͘͠ ‣ நੑΛੜ۩ମతʹ࢝ΊͯɺҰൠԽ͍ͯ͘͠
4LFUDIˠ-JWF
4LFUDIˠ-JWF ‣ ύϑΥʔϚϯεͷखஈͱ͚ͯͩ͠Ͱͳ͘ɺ৽ͨͳ։ൃख๏ͷύϥμΠϜͱͯ͠ ‣ εέονʢ1SPDFTTJOH ͔ΒɺϥΠϒʢ-JWF$PEJOHʣϔ ‣ ϥΠϒύϑΥʔϚϯε͢ΔΑ͏ʹ։ൃ͍ͯ͘͠