Suffolk County Library Association
Electronic Resources Committee.
Emerging Technology Presentation.
Thursday, December 10, 2015.
Emma S. Clark Memorial Library
environment that simulates a physical presence in a real or an imagined world. It may also allow the user to interact in that world. Virtual reality artificially creates sensory experiences, which can include sight, hearing, touch, and smell.
of Virtual Reality Name This Device... ▷ Intended to be an alternative to scenic post cards. ▷ In February 2015 Mattel announced a collaboration with Google to create a new VR version using Google’s Cardboard Technology.
Anyone who pledged $300 received a Development Kit 1 prototype headset. a. Shipped in March 2013 3. Facebook acquired Oculus VR on March 25 2014 for $2 Billion Founded By Palmer Luckey in 2012
no official manufacturer or vendor for the device. Once the kit is assembled, a smartphone is inserted in the back of the device and held in place by the selected fastening device. A Google Cardboard–compatible app splits the smartphone display image into two, one for each eye, while also applying barrel distortion to each image to counter pincushion distortion from the lenses. Developed by Google as a low-cost system to encourage interest and development in VR and VR applications
to Teens playing xBox & PS4 at the library Mattel View Master Have Mattel VR View Master in the Children’s Room like play with. Circulate the VR disks. Google Cardboard Teen Program assembling the Google Cardboard and using it. Allowing public to try Google Cardboard at the library. How Can We Use VR in the Library? Other ideas?